Okay, It's your pack. Also, I couldn't find any sound files, I seached in some yume nikki wikis, in spritedatabse but nothing so I could not make the sound pack, sorry
P.D: I tought you left the pack but seeing your post I see that I was wrong (Hopefully xD)
True, but I like to hear ideas. If I seem like I'm discouraging that, I'm sorry. ^^”
It's alright. I can find access to the sound files.
Oh trust me, I would hate myself if I did leave it, and you dreamers would've heard from me or Cutt..
True, but I like to hear ideas. If I seem like I'm discouraging that, I'm sorry. ^^”
It's alright. I can find access to the sound files.
Oh trust me, I would hate myself if I did leave it, and you dreamers would've heard from me or Cutt..
Yeah, thanks, and I'm trying to FORCE friends to download this, you know, chainsaws, ropes, toilet paper... (just kidding, I'm finding people so this pack gets more famous and that.)
Yeah, thanks, and I'm trying to FORCE friends to download this, you know, chainsaws, ropes, toilet paper... (just kidding, I'm finding people so this pack gets more famous and that.)
The Meaning of Life, the Universe, and Everything.
Join Date:
3/16/2011
Posts:
105
Member Details
I quite like the pack, a few things need to change though, like the sand. The sand looks good, but it tiles oddly so it creates a grid pattern and that can look really weird.
I quite like the pack, a few things need to change though, like the sand. The sand looks good, but it tiles oddly so it creates a grid pattern and that can look really weird.
Yeah, but the pack is made to look like Yume Nikki, If Divinus changes the sand, he needs to redo all the desert, because the desert is made like the Wilderness.
Yeah, but the pack is made to look like Yume Nikki, If Divinus changes the sand, he needs to redo all the desert, because the desert is made like the Wilderness.
True, but the sand in YN actually tiles seamlessly, just not by one tile, which would require CTM. I never really experimented with a CTM for sand because I don't like to use the repeat method on terrain-common blocks, but I'll see what I can create, since I have already planned to give smooth stone a try.
Hey guys, Deep here, I just wanted to post a some screens I capped from the latest version of Madocraft.
To start things off here are all of the new blocks from 1.5, we've decided to show a little more love for Poniko's room since it hasn't been getting much attention in Madocraft.
"Still using the old ctm's here guys, so bear with me the sand should be better looking here."
As you can tell the biggest change we've added to Madocraft is the brand new custom sky. Between day and night the custom sky will change between a bright and enormous mountainside to a starry luminated cityscape, in between the transitions from day to night we are greeted with a shot of the Nexus as it hovers over our skyline. I feel that this new sky adds to the endless dreamlike qualities of Yume Nikki.
"A Gloomy Night is upon Mado..."
"Mado Carelessly sweeps away her snowy troubles as the mountains greet her with a fancy good morning!"
The custom sky doesn't always appear however, sometimes during a heavy rain storm or a blizzard the fog will coat the sky away as seen here.
"The dark fog swallows us in..."
Moving on, we'll take a quick look at how the new Nether looks!
As you can tell the Nether Quartz ores aren't too difficult to spot, they still manage to fit right in with the hellish theme.
"Welcome to our world!"
Upon closer inspection we can see that this new ore is actually based off the Yuki-Onna Effect Egg, we thought this would be fitting with the white Quartzy nature of the original block.
"Oooh how pretty! .....and surprisingly chilly!"
Now it's time to look at the Mod support, I'll start things off with a few familiar faces...
The Littlemaids mod have been improved and are officially supported for every possible maid in Madocraft.
Many of these faces represent characters from Yume Nikki, 2kki, .flow, and various fangames but each individual maid is represented with their own character!
"Good morning master!"
Now all that is left is for the Littlemaids mod to update to 1.5.1!
Next up we have some shots of the latest Millenaire mod!
We've decided to make the Byzantine culture based off of the Cyclops people in Yume Nikki, why? Well they just seem to work I guess, they have not been officially used so why not?
To follow up on that, we've added some colorful blinking neon armor. Now you can rival the rainbow as your blistful colors protect you from your enemies!
"I feel so bright and colorful!"
Last but not least, we have the ExtrabiomesXL support, Here is a quick look at some of the Madocraft blocks we have for it.
"I can't help but shake the feeling that I am being watched..."
Well that's all I have for now, I'll be sure to keep you guys posted whenever we make any more additional updates.
Hey guys, Deep here, I just wanted to post a some screens I capped from the latest version of Madocraft.
To start things off here are all of the new blocks from 1.5, we've decided to show a little more love for Poniko's room since it hasn't been getting much attention in Madocraft.
"Still using the old ctm's here guys, so bear with me the sand should be better looking here."
As you can tell the biggest change we've added to Madocraft is the brand new custom sky. Between day and night the custom sky will change between a bright and enormous mountainside to a starry luminated cityscape, in between the transitions from day to night we are greeted with a shot of the Nexus as it hovers over our skyline. I feel that this new sky adds to the endless dreamlike qualities of Yume Nikki.
"A Gloomy Night is upon Mado..."
"Mado Carelessly sweeps away her snowy troubles as the mountains greet her with a fancy good morning!"
The custom sky doesn't always appear however, sometimes during a heavy rain storm or a blizzard the fog will coat the sky away as seen here.
"The dark fog swallows us in..."
Moving on, we'll take a quick look at how the new Nether looks!
As you can tell the Nether Quartz ores aren't too difficult to spot, they still manage to fit right in with the hellish theme.
"Welcome to our world!"
Upon closer inspection we can see that this new ore is actually based off the Yuki-Onna Effect Egg, we thought this would be fitting with the white Quartzy nature of the original block.
"Oooh how pretty! .....and surprisingly chilly!"
Now it's time to look at the Mod support, I'll start things off with a few familiar faces...
The Littlemaids mod have been improved and are officially supported for every possible maid in Madocraft.
Many of these faces represent characters from Yume Nikki, 2kki, .flow, and various fangames but each individual maid is represented with their own character!
"Good morning master!"
Now all that is left is for the Littlemaids mod to update to 1.5.1!
Next up we have some shots of the latest Millenaire mod!
We've decided to make the Byzantine culture based off of the Cyclops people in Yume Nikki, why? Well they just seem to work I guess, they have not been officially used so why not?
To follow up on that, we've added some colorful blinking neon armor. Now you can rival the rainbow as your blistful colors protect you from your enemies!
"I feel so bright and colorful!"
Last but not least, we have the ExtrabiomesXL support, Here is a quick look at some of the Madocraft blocks we have for it.
"I can't help but shake the feeling that I am being watched..."
Well that's all I have for now, I'll be sure to keep you guys posted whenever we make any more additional updates.
Till then, keep livin' the dream!
OMG!!
Very cool deep!!
I love the new sky and the new maids
I hope I learn something about texturing to help all of you
Anyways, Madocraft 1.5.1-3 is here, dreamers! Enjoy the new connected textures. Now I'll focus on 1.6 features (when they come up), as well as some planned mod support.
Hey there guys, just posting some more screens from the latest version.
First off I got the proper ctm files working for me so you can see how sand and stone should look now, if you haven't seen them already here is how they look.
"Now if only I could find where that Towel Effect went?"
"Shouldn't be digging around in a dreamworld like this..."
Moving on, we are now going to take a look at the new vines. They've changed quite a bit recently, giving the vine an ending graphic when it reaches the bottom of the floor and they also have their colors set to each individual biome. If you come across vines in the snow world they will appear as white-ish whereas in a regular forest they appear green. Pretty vine colors for everyone!
"So tempted to just swing on one of those right now..."
That's pretty much all I have to share for today, I'll leave you guys now with a Torinigen holding an egg-
Torinigen: "This is the first Torinigen egg that has ever been laid in 500 years!"
Kyu-Kyu: "C-ca-can I rub it?"
It has come to my attention that my texture pack has been stolen. At least twice, actually. One has apparently been resolved, apparently, and another that I am currently trying to resolve. So I'm saying this here: DON'T STEAL ANOTHER PERSON'S WORK!!
I've also noticed that Madocraft is being hosted on foreign sites, mostly Russian, which I found interesting. I requested one of them to link to this forum, since they attempted to link to the original post (This one they linked to is another stolen copy, already resolved and deleted). I will deal with the others later.
As for making sure to reduce problems like this, I will take care of that.
To be honest, while the stealing is bad, that and the rest is an indication that Madocraft is more popular than I originally thought.
It has come to my attention that my texture pack has been stolen. At least twice, actually. One has apparently been resolved, apparently, and another that I am currently trying to resolve. So I'm saying this here: DON'T STEAL ANOTHER PERSON'S WORK!!
I've also noticed that Madocraft is being hosted on foreign sites, mostly Russian, which I found interesting. I requested one of them to link to this forum, since they attempted to link to the original post (This one they linked to is another stolen copy, already resolved and deleted). I will deal with the others later.
As for making sure to reduce problems like this, I will take care of that.
To be honest, while the stealing is bad, that and the rest is an indication that Madocraft is more popular than I originally thought.
Hey there guys, just posting some more screens from the latest version.
First off I got the proper ctm files working for me so you can see how sand and stone should look now, if you haven't seen them already here is how they look.
"Now if only I could find where that Towel Effect went?"
"Shouldn't be digging around in a dreamworld like this..."
Moving on, we are now going to take a look at the new vines. They've changed quite a bit recently, giving the vine an ending graphic when it reaches the bottom of the floor and they also have their colors set to each individual biome. If you come across vines in the snow world they will appear as white-ish whereas in a regular forest they appear green. Pretty vine colors for everyone!
"So tempted to just swing on one of those right now..."
That's pretty much all I have to share for today, I'll leave you guys now with a Torinigen holding an egg-
Torinigen: "This is the first Torinigen egg that has ever been laid in 500 years!"
Kyu-Kyu: "C-ca-can I rub it?"
I like the new vines, and the CTM Stone/Sand Good work!
Hello, dreamers. Just a reminder that I'm not dead yet, Cutt isn't dead yet (I tried XP), and this pack is still living on and updating, especially since I'm on summer break, now. The sound pack is still on the works, too, and when it's released, I hope you all enjoy it like you enjoy the texture pack.
So I'm out for now, got to keep working on Madocraft. Until next time, dreamers.
Hey, dreamers. I'm here to present our tumblr blog. This will be where we will post small updates of Madocraft, as well as another place to ask questions or whatever. Don't worry, we won't spoil TOO much. For those who happen to hate tumblr for whatever reason, don't fret. We will still post big updates here for you. Nothing else is changed. Download links will still be hosted here. This will remain as the main site for Madocraft until stated otherwise. So go ahead and check it out! Here you go: http://madocraft.tumblr.com/
Hello again, dreamers. The next version of Madocraft will take some time to be released, mainly because of the new resource pack system (I have no idea what's with the new format for animation info. Why, Mojang?). I'm telling you this because I'm sure some of you think I'll give up on this just because of Mojang's decision. Well I say shame on you. I'll still continue Madocraft even if resource packs somehow became an absolute horrid system (Well, that actually depends on how bad that situation will be, but that's not soon).
Speaking of resource packs, Madocraft will have the sound pack in development merged with the texture pack itself to form the resource pack. The name will be the same. For those that will stick with previous versions, you need not to fret. I will post the next version of Madocraft in resource pack format and texture pack format, as well as the separate sound pack for use of Audiotori for 1.5.2 and earlier (provided it's a version with the latest sound update). This will only happen for the next version, and perhaps a few more before working on a 1.7 version.
So with that, I'm off to finish Madocraft, and to wait for a better suited and not half-... er... lazy converter. < :
Hello, dreamers. Just a reminder that I'm not dead yet, Cutt isn't dead yet (I tried XP), and this pack is still living on and updating, especially since I'm on summer break, now. The sound pack is still on the works, too, and when it's released, I hope you all enjoy it like you enjoy the texture pack.
So I'm out for now, got to keep working on Madocraft. Until next time, dreamers.
Hello again, dreamers. The next version of Madocraft will take some time to be released, mainly because of the new resource pack system (I have no idea what's with the new format for animation info. Why, Mojang?). I'm telling you this because I'm sure some of you think I'll give up on this just because of Mojang's decision. Well I say shame on you. I'll still continue Madocraft even if resource packs somehow became an absolute horrid system (Well, that actually depends on how bad that situation will be, but that's not soon).
Speaking of resource packs, Madocraft will have the sound pack in development merged with the texture pack itself to form the resource pack. The name will be the same. For those that will stick with previous versions, you need not to fret. I will post the next version of Madocraft in resource pack format and texture pack format, as well as the separate sound pack for use of Audiotori for 1.5.2 and earlier (provided it's a version with the latest sound update). This will only happen for the next version, and perhaps a few more before working on a 1.7 version.
So with that, I'm off to finish Madocraft, and to wait for a better suited and not half-... er... lazy converter. < :
Yeah!
If you need some help with that of getting more followers/downloads, I can help
Sorry for the long delay, dreamers. Things have been happening lately (not really serious, but just bothersome and distracting, plus some procrastination. Sorry. ^^"), but I'm still not dead. I still have more to do for the resource pack, but very soon, I'll upload an updated version of Madocraft 1.5.2 very soon and I'll upload a converted resource pack version of Madocraft for 1.6 and after once I get that done. There are some things that not even MCPatcher's converter can do (most of which are for mods), so I need to complete that. The sound pack isn't done yet, but it's so close to it. When it's done and ready for the resource pack, I'll make a separate download for that version of the resource pack.
True, but I like to hear ideas. If I seem like I'm discouraging that, I'm sorry. ^^”
It's alright. I can find access to the sound files.
Oh trust me, I would hate myself if I did leave it, and you dreamers would've heard from me or Cutt..
Lol Nice.
Glad you like it. ^^
True, but the sand in YN actually tiles seamlessly, just not by one tile, which would require CTM. I never really experimented with a CTM for sand because I don't like to use the repeat method on terrain-common blocks, but I'll see what I can create, since I have already planned to give smooth stone a try.
To start things off here are all of the new blocks from 1.5, we've decided to show a little more love for Poniko's room since it hasn't been getting much attention in Madocraft.
"Still using the old ctm's here guys, so bear with me the sand should be better looking here."
As you can tell the biggest change we've added to Madocraft is the brand new custom sky. Between day and night the custom sky will change between a bright and enormous mountainside to a starry luminated cityscape, in between the transitions from day to night we are greeted with a shot of the Nexus as it hovers over our skyline. I feel that this new sky adds to the endless dreamlike qualities of Yume Nikki.
"A Gloomy Night is upon Mado..."
"Mado Carelessly sweeps away her snowy troubles as the mountains greet her with a fancy good morning!"
The custom sky doesn't always appear however, sometimes during a heavy rain storm or a blizzard the fog will coat the sky away as seen here.
"The dark fog swallows us in..."
Moving on, we'll take a quick look at how the new Nether looks!
As you can tell the Nether Quartz ores aren't too difficult to spot, they still manage to fit right in with the hellish theme.
"Welcome to our world!"
Upon closer inspection we can see that this new ore is actually based off the Yuki-Onna Effect Egg, we thought this would be fitting with the white Quartzy nature of the original block.
"Oooh how pretty! .....and surprisingly chilly!"
Now it's time to look at the Mod support, I'll start things off with a few familiar faces...
The Littlemaids mod have been improved and are officially supported for every possible maid in Madocraft.
Many of these faces represent characters from Yume Nikki, 2kki, .flow, and various fangames but each individual maid is represented with their own character!
"Good morning master!"
Now all that is left is for the Littlemaids mod to update to 1.5.1!
Next up we have some shots of the latest Millenaire mod!
We've decided to make the Byzantine culture based off of the Cyclops people in Yume Nikki, why? Well they just seem to work I guess, they have not been officially used so why not?
To follow up on that, we've added some colorful blinking neon armor. Now you can rival the rainbow as your blistful colors protect you from your enemies!
"I feel so bright and colorful!"
Last but not least, we have the ExtrabiomesXL support, Here is a quick look at some of the Madocraft blocks we have for it.
"I can't help but shake the feeling that I am being watched..."
Well that's all I have for now, I'll be sure to keep you guys posted whenever we make any more additional updates.
Till then, keep livin' the dream!
Very cool deep!!
I love the new sky and the new maids
I hope I learn something about texturing to help all of you
Anyways, Madocraft 1.5.1-3 is here, dreamers! Enjoy the new connected textures. Now I'll focus on 1.6 features (when they come up), as well as some planned mod support.
First off I got the proper ctm files working for me so you can see how sand and stone should look now, if you haven't seen them already here is how they look.
"Now if only I could find where that Towel Effect went?"
"Shouldn't be digging around in a dreamworld like this..."
Moving on, we are now going to take a look at the new vines. They've changed quite a bit recently, giving the vine an ending graphic when it reaches the bottom of the floor and they also have their colors set to each individual biome. If you come across vines in the snow world they will appear as white-ish whereas in a regular forest they appear green. Pretty vine colors for everyone!
"So tempted to just swing on one of those right now..."
That's pretty much all I have to share for today, I'll leave you guys now with a Torinigen holding an egg-
Torinigen: "This is the first Torinigen egg that has ever been laid in 500 years!"
Kyu-Kyu: "C-ca-can I rub it?"
I've also noticed that Madocraft is being hosted on foreign sites, mostly Russian, which I found interesting. I requested one of them to link to this forum, since they attempted to link to the original post (This one they linked to is another stolen copy, already resolved and deleted). I will deal with the others later.
As for making sure to reduce problems like this, I will take care of that.
To be honest, while the stealing is bad, that and the rest is an indication that Madocraft is more popular than I originally thought.
I like the new vines, and the CTM Stone/Sand Good work!
Anyways, the sound pack is aimed for a release by the time Madocraft 1.6-1 or 1.6.1-1 or whatever is released!
Glad you like them. It'll only continue in YN-awesomeness from here!
So I'm out for now, got to keep working on Madocraft. Until next time, dreamers.
Speaking of resource packs, Madocraft will have the sound pack in development merged with the texture pack itself to form the resource pack. The name will be the same. For those that will stick with previous versions, you need not to fret. I will post the next version of Madocraft in resource pack format and texture pack format, as well as the separate sound pack for use of Audiotori for 1.5.2 and earlier (provided it's a version with the latest sound update). This will only happen for the next version, and perhaps a few more before working on a 1.7 version.
So with that, I'm off to finish Madocraft, and to wait for a better suited and not half-... er... lazy converter. < :
Yeah!
If you need some help with that of getting more followers/downloads, I can help