5.Re-texturing by adding shades, better mobs and more!
4. Updated for minecraft 1.3 changed breaking animation and made things darker with more shades!
3. Updated MCPE for 0.30 extremely late
2. Added a test for 64x64
1.Started late but changed a lot of things and added a working 32x32 version
*Pictures*
*Test*
Toonspack 64x64 it's a work in progress i haven't been able to finish all of it but i customized some things
woah! that looks quite ugly... sorry... your zombie is just a lazy red line across the face, side grass has no shading and doesn't match your top grass actually a few textures don't have shading, your creeper just looks ugly... sorry but I don't like it at all, I think textures need shading or a complete retexture! oh and your side grass doesn't have shadows!
The pack is supposed to be bright for dark computers that's why it lacks shades. Plus there are 5 different creepers if you use mcpatcher. and in the 1.3 version (which has not been updated yet) we changed the zombie. We are sorry that you're disappointed with this texture pack, we thank you for the feedback though!
The pack is supposed to be bright for dark computers that's why it lacks shades.
lolwat?
I don't think you know much about how computers work. There's this thing called "gamma" which is a brightness adjuster that can be found within minecraft, as well as within every monitor settings
Rollback Post to RevisionRollBack
Cast aside your festive doylaks: dragon stuff is about to happen.
Multiplayer is lonely once you understand how it actually works.
I don't think you know much about how computers work. There's this thing called "gamma" which is a brightness adjuster that can be found within minecraft, as well as within every monitor settings
I'm a computer type of guy, and i know all of that but i prefer to have a brighter texture pack, if you guys want shades we'll give you shades.
*Gasp-* This is... Terrible. I'm sorry but there is nothing for it but to redo it from scratch.
One more thing: Take off the adf.ly. It's insulting.
We are very sorry that you are not happy with this texture pack If you don't like it that much than don't use it. We will not be starting from scratch and will not remove the adf.ly link sorry.
Is there anyone that actually likes this? Or is everybody haters.
Well it's pretty damned ugly, but some blocks like sand, gravel or glowstone show that you probably could get better if you practice.
Soo yeah, try to practice and you might get the hang of it.
Really, truly to be honest, this is quite damn ugly and contrasted.
And the Iron Golems look like a tower of feces. You should practice at texturing and then upload a pack.
(That's what I'm doing now.)
There's a difference between brightness and a lack of shading. Your colors are certainly bright, but they reach beyond vibrant and get to neon levels of brightness, which is unappealing and often hurts the eyes. This isn't helped by the stark contrast with some oddly dark colors that doesn't really look like shading, more like over-pronounced texturing. The pack is also quite reminiscent of simple packs, as many of the textures are composed of only two colors, and some of the textures that should be more symmetrical seem strangely lopsided.
Also, some of the patterns seem off. The dirt texture doesn't tile well at all, and the thin wavy lines look very unnatural.
I would heavily suggest looking at your color pallet and toning down the colors. You don't need MSPaint green and blue to make a colorful texture pack. Tone down some of the texture edges and add some more depth and smoothness to some of your textures, or at the very least, something resembling shading. Put a little more thought into your patterns. I can see where you were going with this, but it needs a lot more refining.
There's a difference between brightness and a lack of shading. Your colors are certainly bright, but they reach beyond vibrant and get to neon levels of brightness, which is unappealing and often hurts the eyes. This isn't helped by the stark contrast with some oddly dark colors that doesn't really look like shading, more like over-pronounced texturing. The pack is also quite reminiscent of simple packs, as many of the textures are composed of only two colors, and some of the textures that should be more symmetrical seem strangely lopsided.
Also, some of the patterns seem off. The dirt texture doesn't tile well at all, and the thin wavy lines look very unnatural.
I would heavily suggest looking at your color pallet and toning down the colors. You don't need MSPaint green and blue to make a colorful texture pack. Tone down some of the texture edges and add some more depth and smoothness to some of your textures, or at the very least, something resembling shading. Put a little more thought into your patterns. I can see where you were going with this, but it needs a lot more refining.
Ok so my computer is broken so the texture pack will not be updated for awhile ;( Edit: i was able to upload it using a different computer
4. Updated for minecraft 1.3 changed breaking animation and made things darker with more shades!
3. Updated MCPE for 0.30 extremely late
2. Added a test for 64x64
MC1.2 16x16 W/ custom mob Download http://adf.ly/6QLKm
MC1.2 32x32 Updated Download here http://adf.ly/6J3EX
MC1.2 16x16 Download here http://adf.ly/5zhLx
MC1.1 16x16 Download here http://adf.ly/5Pknm
MCPE 0.30 Download here http://adf.ly/9HT43
MCPE 0.21 Download here http://adf.ly/6Iiij
PE installation
Kudos to you!
The pack is supposed to be bright for dark computers that's why it lacks shades. Plus there are 5 different creepers if you use mcpatcher. and in the 1.3 version (which has not been updated yet) we changed the zombie. We are sorry that you're disappointed with this texture pack, we thank you for the feedback though!
lolwat?
I don't think you know much about how computers work. There's this thing called "gamma" which is a brightness adjuster that can be found within minecraft, as well as within every monitor settings
Cast aside your festive doylaks: dragon stuff is about to happen.
Multiplayer is lonely once you understand how it actually works.
Alpha 1.0.4
I'm a computer type of guy, and i know all of that but i prefer to have a brighter texture pack, if you guys want shades we'll give you shades.
One more thing: Take off the adf.ly. It's insulting.
We are very sorry that you are not happy with this texture pack If you don't like it that much than don't use it. We will not be starting from scratch and will not remove the adf.ly link sorry.
Well it's pretty damned ugly, but some blocks like sand, gravel or glowstone show that you probably could get better if you practice.
Soo yeah, try to practice and you might get the hang of it.
...But that's just my opinion.
My DeviantART, requests welcome.
B14 - My Texture Pack!
Need textures for your mod? Inquire within, just read the rules.
Really, truly to be honest, this is quite damn ugly and contrasted.
And the Iron Golems look like a tower of feces. You should practice at texturing and then upload a pack.
(That's what I'm doing now.)
Also, some of the patterns seem off. The dirt texture doesn't tile well at all, and the thin wavy lines look very unnatural.
I would heavily suggest looking at your color pallet and toning down the colors. You don't need MSPaint green and blue to make a colorful texture pack. Tone down some of the texture edges and add some more depth and smoothness to some of your textures, or at the very least, something resembling shading. Put a little more thought into your patterns. I can see where you were going with this, but it needs a lot more refining.
Very well put, McKnackus.