Does anyone have a working link for the Sound Pack?? (I know you guys have)
Err I believe it to be under some technical difficulties saying Gizka (our sound guy) quite and he has yet to respond to anyone for the last patch so we can have someone else work on it so in short, No we don't i think.
hello everyone. ummm, is anyone else having a problem with the end stone texture? it is acting really buggy in my world... like changing and morphin' and stuff. oh, i absolutely love this texture pack, wouldnt change a thing... exept my possesed end stone
hello everyone. ummm, is anyone else having a problem with the end stone texture? it is acting really buggy in my world... like changing and morphin' and stuff. oh, i absolutely love this texture pack, wouldnt change a thing... exept my possesed end stone
it is suppose to be that way think of the end as a realm of madness so endstone must be complete madness
I just want to say, This is an absolutely AMAZING texture pack! I love the concept, Backstory, Lore, Animated and non animated textures. This texture pack has practically become it's own game!
Oh and, An idea to increase immersion. I was thinking that the item names were always interesting, So I thought. "Why not make a Last Days Language pack so it fits the item names correctly?" Then again, Just an idea.
Keep up the good work!
I just want to say, This is an absolutely AMAZING texture pack! I love the concept, Backstory, Lore, Animated and non animated textures. This texture pack has practically become it's own game!
Oh and, An idea to increase immersion. I was thinking that the item names were always interesting, So I thought. "Why not make a Last Days Language pack so it fits the item names correctly?" Then again, Just an idea.
Keep up the good work!
i thought there used to be one maybe back when history had the pack but that's History
The Meaning of Life, the Universe, and Everything.
Join Date:
5/4/2011
Posts:
49
Minecraft:
Fehneex
Member Details
what are you gana do for the portal gun mod how about apreture sience is the is rival to o.i. so o.i. disided to make a cheep version of the portal gun calld the travel gun but the problem is theres a 10% chance it can melt your brain
I've updated the Last Days custom soundpack to a version that's compatible with the Audiotori mod by Huricaaane! All you need to do is download the mod from the guy here (http://www.minecraft...d-pack-manager/), and download the .zip that includes the updated soundpack from here (http://dl.dropbox.com/u/44178590/LAST%20DAYS.zip), and BOOM! Instant fun!
To install the mod, just drag n' drop its contents to your minecraft .jar, you know the drill. Oh, and don't forget to install Mod Loader with it. Auditori needs Mod Loader to function properly. Now, you'll want to run minecraft, and it'll install a folder in your .minecraft folder (found in Appdata) labeled "auditori". Next, all that is needed is to simply drag the "LAST DAYS" folder from inside the .zip you just downloaded -- yes, the entire folder -- to the "audiotori" folder. That should just about do it, folks. Please let me know if there's anything else that's needed, or anywhere that I've made a mistake.
Also, in the good holiday spirit, I've added my own special little secret sounds to the sound pack. I think there's about three or four in total. Try to find them, and enjoy!
The /mobs folder for the above download link has been fixed. The next update I make to include more sounds from Gizka's files will be in an entirely separate post, though.
I've updated the Last Days custom soundpack to a version that's compatible with the Audiotori mod by Huricaaane! All you need to do is download the mod from the guy here (http://www.minecraft...d-pack-manager/), and download the .zip that includes the updated soundpack from here (http://dl.dropbox.co...0/LAST DAYS.zip), and BOOM! Instant fun!
To install the mod, just drag n' drop its contents to your minecraft .jar, you know the drill. Oh, and don't forget to install Mod Loader with it. Auditori needs Mod Loader to function properly. Now, you'll want to run minecraft, and it'll install a folder in your .minecraft folder (found in Appdata) labeled "auditori". Next, all that is needed is to simply drag the "LAST DAYS" folder from inside the .zip you just downloaded -- yes, the entire folder -- to the "audiotori" folder. That should just about do it, folks. Please let me know if there's anything else that's needed, or anywhere that I've made a mistake.
Also, in the good holiday spirit, I've added my own special little secret sounds to the sound pack. I think there's about three or four in total. Try to find them, and enjoy!
I was gonna do that. ok. back to governing an UNUSED SERVER THAT ANYONE CAN LIKE, TOTALLY, GO ON...
and i will not be using the... ambient music. sorry, had to think of the word ambient. already got my own.
I was gonna do that. ok. back to governing an UNUSED SERVER THAT ANYONE CAN LIKE, TOTALLY, GO ON...
and i will not be using the... ambient music. sorry, had to think of the word ambient. already got my own.
If there's anything you'd like to add to the soundpack, or anything you feel that isn't quite fitting, again, please feel free to make your own adjustments and upload them to here. This is a community-driven project, after all. I think anyone who's willing to put forth the effort should be allowed to share a part of the work.
As for the soundpack itself, aside from the secret little updates I added, all of the files used are from the old 1.7 soundpack that I luckily had a backup of on file. Of course, that doesn't mean they're perfect, but it is still the original material.
Also, in case anyone is interested, I made an alternative set of diamond tools that look more like military-technology lazer tools. This may mor may not conflict with existing lore, but I figured some of you guys might enjoy them! To use, save the image below and just paste the entire .png over the existing diamond tools in your texture pack's items.png. It should be able to fit nicely in, as you'd be able to notice if any pixels are showing from underneath or not.
ALSO, IMPORTANT UPDATE:
Turns out that the mob sounds for the updated pack weren't working properly. This was my fault, as I forgot to reorganize them to the current format. My bad. You can download the new and functioning /mob folder for the soundpack below.Only thing is that for some strange reason chicken noises still play as the default sounds. Unfortunately I wasn't able to solve this. Good news, however, is that the rest of the mob sound files work now! http://dl.dropbox.co...4178590/mob.zip
I recently discovered that the desc for this texture pack says resolution never changes.So i spent 3 minutes and made the terrain into 16x16...You may want to zoom in to see what it would look like in the texture pack.
I recently discovered that the desc for this texture pack says resolution never changes.So i spent 3 minutes and made the terrain into 16x16...You may want to zoom in to see what it would look like in the texture pack.
hey there everyone, Gizka here. I have noticed that Kolver88 has been releasing unofficial soundpack updates, which is a good thing I believe, but I think I'll push out one more soundpack update by myself and then delegate the responsibility of the soundpack over to Kovler88...
===EDIT===
on second thought I shall now delegate all responsibility of the sound pack to Kolver88,
but all I ask of you though is that you do not change the sounds of the iron golems, silverfish, player damage sounds, fall damage, music discs and door bash/breaking sounds
and you also must be ready to hand over the sound pack to me when I finally decide to come back (much like how I promised to hand the sound pack over to Halphprice if he would ever come back)
and you must also write down what changes you have made to the sound pack so I don't end up butchering your work.
Merry Christmas! Thanks to all Last Days contributers! Hope that you all have a non-apocalyptic holiday!
Waugh!!!
I am simultaneously everywhere and nowhere at the same time
um ya I Think thats all of the mods.
Oh and, An idea to increase immersion. I was thinking that the item names were always interesting, So I thought. "Why not make a Last Days Language pack so it fits the item names correctly?" Then again, Just an idea.
Keep up the good work!
and for the languege pack this is the post
Even though it's non-canon to the lore, I just want to make everything else zombie-like...
I am simultaneously everywhere and nowhere at the same time
I've updated the Last Days custom soundpack to a version that's compatible with the Audiotori mod by Huricaaane! All you need to do is download the mod from the guy here (http://www.minecraft...d-pack-manager/), and download the .zip that includes the updated soundpack from here (http://dl.dropbox.com/u/44178590/LAST%20DAYS.zip), and BOOM! Instant fun!
To install the mod, just drag n' drop its contents to your minecraft .jar, you know the drill. Oh, and don't forget to install Mod Loader with it. Auditori needs Mod Loader to function properly. Now, you'll want to run minecraft, and it'll install a folder in your .minecraft folder (found in Appdata) labeled "auditori". Next, all that is needed is to simply drag the "LAST DAYS" folder from inside the .zip you just downloaded -- yes, the entire folder -- to the "audiotori" folder. That should just about do it, folks. Please let me know if there's anything else that's needed, or anywhere that I've made a mistake.
Also, in the good holiday spirit, I've added my own special little secret sounds to the sound pack. I think there's about three or four in total. Try to find them, and enjoy!
I was gonna do that. ok. back to governing an UNUSED SERVER THAT ANYONE CAN LIKE, TOTALLY, GO ON...
and i will not be using the... ambient music. sorry, had to think of the word ambient. already got my own.
If there's anything you'd like to add to the soundpack, or anything you feel that isn't quite fitting, again, please feel free to make your own adjustments and upload them to here. This is a community-driven project, after all. I think anyone who's willing to put forth the effort should be allowed to share a part of the work.
As for the soundpack itself, aside from the secret little updates I added, all of the files used are from the old 1.7 soundpack that I luckily had a backup of on file. Of course, that doesn't mean they're perfect, but it is still the original material.
__________________________________________________________________________________EDIT:
Also, in case anyone is interested, I made an alternative set of diamond tools that look more like military-technology lazer tools. This may mor may not conflict with existing lore, but I figured some of you guys might enjoy them! To use, save the image below and just paste the entire .png over the existing diamond tools in your texture pack's items.png. It should be able to fit nicely in, as you'd be able to notice if any pixels are showing from underneath or not.
ALSO, IMPORTANT UPDATE:
Turns out that the mob sounds for the updated pack weren't working properly. This was my fault, as I forgot to reorganize them to the current format. My bad. You can download the new and functioning /mob folder for the soundpack below. Only thing is that for some strange reason chicken noises still play as the default sounds. Unfortunately I wasn't able to solve this. Good news, however, is that the rest of the mob sound files work now!
http://dl.dropbox.co...4178590/mob.zip
You madman you finally did it
===EDIT===
on second thought I shall now delegate all responsibility of the sound pack to Kolver88,
but all I ask of you though is that you do not change the sounds of the iron golems, silverfish, player damage sounds, fall damage, music discs and door bash/breaking sounds
and you also must be ready to hand over the sound pack to me when I finally decide to come back (much like how I promised to hand the sound pack over to Halphprice if he would ever come back)
and you must also write down what changes you have made to the sound pack so I don't end up butchering your work.
anyway good luck Kolver88 with the sound pack