As i kind of wanted to do something fun, and had just played some Super Mario All-Stars, i made a texturepack, based on that game.I wanted to have a new feel for Minecraft, so this is what I came up with.I really enjoy playing it with this, myself. ^^
Video here, made by FreestyleOMG. A big thanks for the review. Check out the other video's he have made, >here<
A newer video was made by remix10tails. And a big thanks to him as well! Other stuff from him, can befound >here<
Posting some images hereAnd a link to where the download is:
This is really cool, I was so impressed by this, some really clever textures there, look forward to seeing mobs too.
Only feedback I have is with your mushrooms, red mushroom + bonemeal = giant green mushroom, and green + bonemeal equals giant red. Otherwise, so far so good.
Thanks! :biggrin.gif:
Yeah, i just noticed that myself, as i played. I have mixed them up :ohmy.gif:
Gonna change that in the next update.
Mobs will be fun to edit! ^^
Fixed the mixup of the big mushrooms.
Fixed the wool-texture.
Added texture for Chicken, Squid and Ghast.
Added a new intro-screen.
Added texture for normal and big chests.
Updated with the new things from 1.9 pre 3, so here is v. 1.02 fo Super Mario All-Stars.
Fixed so you can better see when the wheat is at their harvest-stage
Updated sword and tools, to better see the difference between wood/gold and stone/iron.
Added some paintings.
Edited the cacti-texture slightly.
Fixed a few item-textures.
And probably something else!
Updated to 1.04
Added pig, cow, Mooshroomcow, creeper, zombie, slime and the flying firemob in nether.
Added the last paintings.
Added/edited several item-textures.
Added icons-textures.
Added a sun.
Added map and mapicons-textures.
Probably gonna update some of the added mobs, later.
Could you add some pictures of the mobs?
Also, if you make the foliage.png and grass.png completely white, they won't change shades of green depending on the biome. Hope that helps
Could you add some pictures of the mobs?
Also, if you make the foliage.png and grass.png completely white, they won't change shades of green depending on the biome. Hope that helps
I will see if I can get some pictures of the mobs out. ^^
As for the foliage and grass, the reason I did not change those, is that i like how it looks a little different depending on the biomes.
Video here, made by FreestyleOMG. A big thanks for the review. Check out the other video's he have made, >here<
A newer video was made by remix10tails. And a big thanks to him as well! Other stuff from him, can befound >here<
Posting some images hereAnd a link to where the download is:
Thanks! Its really fun to play MC with this, that what i think! ^^
Thank you! ^^
Thanks! :biggrin.gif:
Yeah, i just noticed that myself, as i played. I have mixed them up :ohmy.gif:
Gonna change that in the next update.
Mobs will be fun to edit! ^^
Fixed the mixup of the big mushrooms.
Fixed the wool-texture.
Added texture for Chicken, Squid and Ghast.
Added a new intro-screen.
Added texture for normal and big chests.
Fixed so you can better see when the wheat is at their harvest-stage
Updated sword and tools, to better see the difference between wood/gold and stone/iron.
Added some paintings.
Edited the cacti-texture slightly.
Fixed a few item-textures.
And probably something else!
Will work perfectly with my mario statue :tongue.gif:
Goldy Project - 28%
Hehe, i think it will :biggrin.gif:
Added armor textures.
Added most GUI textures.
Might update the GUI later to.
Going away for today, so gonn work on this in a couple of days ^^
Added pig, cow, Mooshroomcow, creeper, zombie, slime and the flying firemob in nether.
Added the last paintings.
Added/edited several item-textures.
Added icons-textures.
Added a sun.
Added map and mapicons-textures.
Probably gonna update some of the added mobs, later.
Added the new sprites. :biggrin.gif:
Added the new planks and sandstone-textures.
Added textures for these mobs:
Enderman
Sheep
Spider
Cavespider
Pigman Zombie
Pigman
Snowman
Also added:
Bow
Arrow
Changelog is found in the link!
Also, if you make the foliage.png and grass.png completely white, they won't change shades of green depending on the biome. Hope that helps
I will see if I can get some pictures of the mobs out. ^^
As for the foliage and grass, the reason I did not change those, is that i like how it looks a little different depending on the biomes.
Added the texture for the two new planks for 1.7 Pre-release.