Hello Minecrafter! I made this thread so that people like yourself could watch and track my progress on this texture pack! You can easily give me feedback by replying to the thread :smile.gif: It's very much appreciated! I will be updating this thread every time I work on the pack.
Progress: Red = Not working on it. Blue = Working on it. Green = Done (for now).
-Change every texture in this pack to something original.
-New default ore (all)
-New default birch wood.
-Have an alternate texture for all textures.
-Fix furnace GUI.
Changelog:
Day 10/Aug10 Thread Update:
-Updated the customizer.
-Updated HD customizer
-Updated changelog.
-Updated progress section.
Pack Updates:
-One texture for sun.
-One texture for moon.
-Changed texture for menu background.
-Changed texture for font.
-Updated the customizer.
-Updated plans.
-Updated changelog.
Pack Updates:
-Six paintings.
-Four textures for ladders.
-One alternate texture for furnace (edited version of Isabella's furnace).
-One texture for furnace GUI.
-One alternate texture for hydrated/dehydrated farmland.
-One texture for ice.
-New default cobblestone (bigger variety of tones).
-One texture for obsidian.
Current Goals:
-New default ore (all).
-New default birch wood.
-Complete kz.png (art file).
-Fix furnace GUI.
-Remake moss stone using new default cobblestone.
Extra:
Going to release HD art pieces tomorrow. It won't be up to date though. Will only be updated every two days or so.
Mini Update:
-Fixed the inventory GUI getting mixed up with the default. However, having it fixed also means that you can no longer chose default textures in the customizer.
Day 6/Aug6 Thread Update:
-Updated changelog.
-Added videos section.
Extra:
I'm going to be outta town today, so no updates, sadly :sad.gif: However, I managed to make a video comparing the default vs high quality kz.png that I mentioned in Day 5.
The video can be seen in the original post in the videos section.
Day 5/Aug5 Thread Update:
-Updated the customizer.
-Updated plans.
-Updated changelog.
Right now, the art pieces that I imported into the kz.png (art file) are very HQ, but the actual kz.png is only 256x256 pixels, so the HQ art pieces are really pixelated. However, once the pack is finished, I will release an HD version of the kz.png file, meaning that you can use the HD patcher, download the HD kz.png, and then the art pieces become HQ again (from 256x256 pixels to 2048x2048 pixels). I will release a video sooner or later explaining what I mean.
Day 4/Aug4 Thread Update:
-Updated the customizer.
-Updated terrain.png.
-Updated changelog.
-Updated the customizer.
-Updated terrain.png.
-Addded changelog.
Pack Updates:
-Changed default sand.
-Changed the look of the workbench.
-Furnace.
-Two textures for dispenser.
-Farmland (hydrated and dehydrated).
-One more texture for birch wood (darker).
-Pumpkin
-Two textures for jack 'o lantern.
-Texture pack finally released! As you can see on the progress section, I am no where near finishing the pack though. So not too many options.
-Updated progress section.
-Texture pack finally released! As you can see on the progress section, I am no where near finishing the pack though. So not too many options.
-Updated progress section.
But if you checked out the customizer you would have 4 times the choices :wink.gif:
I actually find myself liking the green TNT :smile.gif: It's also used as a color for TNT sometimes these days.
-Updated the customizer.
-Updated terrain.png.
-Addded changelog.
Pack Updates:
-Changed default sand.
-Changed the look of the workbench.
-Furnace.
-Two textures for dispenser.
-Farmland (hydrated and dehydrated).
-One more texture for birch wood (darker).
-Pumpkin
-Two textures for jack 'o lantern.
Extra:
I'm going to be outta town today, so no updates, sadly :sad.gif: However, I managed to make a video comparing the default vs high quality kz.png that I mentioned in Day 5.
The video can be seen in the original post in the videos section.
Hello Minecrafter! I made this thread so that people like yourself could watch and track my progress on this texture pack! You can easily give me feedback by replying to the thread :smile.gif: It's very much appreciated! I will be updating this thread every time I work on the pack.
Progress: Red = Not working on it. Blue = Working on it. Green = Done (for now).
Achievement: 0%
Armor: 0%
Art: ~57%
Environment: 0%
Font: 100%
GUI: ~12%
Items: 0%
Item: 0%
Misc: 0%
Mob: 0%
Sun/Moon: 100%
Particles: 0%
Terrain: ~76%
Plans:
-New default ore (all)
-New default birch wood.
-Have an alternate texture for all textures.
-Fix furnace GUI.
Changelog:
Day 10/Aug10
Thread Update:
-Updated the customizer.
-Updated HD customizer
-Updated changelog.
-Updated progress section.
Pack Updates:
-One texture for sun.
-One texture for moon.
-Changed texture for menu background.
-Changed texture for font.
Current Goals:
-New default ore (all).
-New default birch wood.
-Complete kz.png (art file).
-Fix furnace GUI.
Extra:
Worked a lot on the leather armor, but ran out of time by the end of the day. I will most likely release the finished leather armor tomorrow.
Day 9/Aug9
Thread Update:
-Updated the customizer.
-Updated HD customizer
-Updated changelog.
-Updated terrain.png.
Pack Updates:
-One texture for glowstone
-One texture each for iron, gold, diamond, and lapis lazuli block.
-One texture for sandstone.
-Redstone wire.
-Redstone torches.
-Cake.
-Cake icon.
-Torch.
-Lever.
Current Goals:
-New default ore (all).
-New default birch wood.
-Complete kz.png (art file).
-Fix furnace GUI.
Day 8/Aug8
Thread Update:
-Updated the customizer.
-Updated plans.
-Updated changelog.
-Added link to the HD customizer.
Pack Updates:
-One texture for netherrack.
-New default moss stone (updated to use the new default cobble texture).
Current Goals:
-New default ore (all).
-New default birch wood.
-Complete kz.png (art file).
-Fix furnace GUI.
Day 7/Aug7
Thread Update:
-Updated the customizer.
-Updated plans.
-Updated changelog.
Pack Updates:
-Six paintings.
-Four textures for ladders.
-One alternate texture for furnace (edited version of Isabella's furnace).
-One texture for furnace GUI.
-One alternate texture for hydrated/dehydrated farmland.
-One texture for ice.
-New default cobblestone (bigger variety of tones).
-One texture for obsidian.
Current Goals:
-New default ore (all).
-New default birch wood.
-Complete kz.png (art file).
-Fix furnace GUI.
-Remake moss stone using new default cobblestone.
Extra:
Going to release HD art pieces tomorrow. It won't be up to date though. Will only be updated every two days or so.
Mini Update:
-Fixed the inventory GUI getting mixed up with the default. However, having it fixed also means that you can no longer chose default textures in the customizer.
Day 6/Aug6
Thread Update:
-Updated changelog.
-Added videos section.
Extra:
I'm going to be outta town today, so no updates, sadly :sad.gif: However, I managed to make a video comparing the default vs high quality kz.png that I mentioned in Day 5.
The video can be seen in the original post in the videos section.
Day 5/Aug5
Thread Update:
-Updated the customizer.
-Updated plans.
-Updated changelog.
Pack Updates:
-Eight painting textures (kz.png).
Current Goals:
-New default gravel.
-New default ore (all).
-New default birch wood.
-Complete kz.png (art file).
Extra:
Right now, the art pieces that I imported into the kz.png (art file) are very HQ, but the actual kz.png is only 256x256 pixels, so the HQ art pieces are really pixelated. However, once the pack is finished, I will release an HD version of the kz.png file, meaning that you can use the HD patcher, download the HD kz.png, and then the art pieces become HQ again (from 256x256 pixels to 2048x2048 pixels). I will release a video sooner or later explaining what I mean.
Day 4/Aug4
Thread Update:
-Updated the customizer.
-Updated terrain.png.
-Updated changelog.
Pack Updates:
-Thirteen textures for bed.
-New default cobblestone.
-New default moss stone.
Current Goals:
-New default gravel.
-New default ore (all).
-New default birch wood.
-etc.
Day 3/Aug3
Thread Update:
-Updated the customizer.
-Updated terrain.png.
-Addded changelog.
Pack Updates:
-Changed default sand.
-Changed the look of the workbench.
-Furnace.
-Two textures for dispenser.
-Farmland (hydrated and dehydrated).
-One more texture for birch wood (darker).
-Pumpkin
-Two textures for jack 'o lantern.
Current Goals:
-New default gravel.
-New default ore (all).
-New default birch wood.
Day 2/Aug2
Thread Update:
-Texture pack finally released! As you can see on the progress section, I am no where near finishing the pack though. So not too many options.
-Updated progress section.
Pack Updates:
-Three textures for sand.
-Three textures for TNT.
-Lapis lazuli ore.
-All wool.
-Half blocks.
-Bricks block.
-Gravel.
-Glass.
-Birch wood.
Current Goals:
-New default gravel.
-New default ore (all).
-New default birch wood.
Day 1/Aug1
Thread Updates:
-Added terrain.png (updated every time I work on it).
-Added progress section.
Pack Updates:
-Grass top
-Grass block
-Stone
-Dirt
-Wooden planks
-Cobblestone
-Bedrock
-Sand
-Wood exterior
-Wood interior
-Dark wood exterior
-Chest
-Gold, iron, coal, diamond, and redstone ore
-Leaves (fast and fancy)
-Tall grass
-Workbench
-Snow dirt
-Cactus
-Clay
-Destruction animation (changed placeholder to Painterly's).
Screenshots:
Texture.png:
Will be adding in-game screenshots when I've changed more in the pack.
Videos:
Default Quality vs. High Quality Paintings (kz.png)
Special thanks:
to Yadabla for making the "Enderman Love" and "Together Forever" masterpieces!
to bonemouse for letting me use his furnace texture from his "Isabella" texture pack!
If you wish to support me, you can simply reply to the thread with some feedback, click this link, or download the pack :smile.gif:
Day 1
Thread Updates:
-Added terrain.png (updated every time I work on it).
-Added progress section.
Pack Updates:
-Grass top
-Grass block
-Stone
-Dirt
-Wooden planks
-Cobblestone
-Bedrock
-Sand
-Wood exterior
-Wood interior
-Dark wood exterior
-Chest
-Gold, iron, coal, diamond, and redstone ore
-Leaves (fast and fancy)
-Tall grass
-Workbench
-Snow dirt
-Cactus
-Clay
-Destruction animation (changed placeholder to Painterly's).
Thread Update:
-Texture pack finally released! As you can see on the progress section, I am no where near finishing the pack though. So not too many options.
-Updated progress section.
Pack Updates:
-Three textures for sand.
-Three textures for TNT.
-Lapis lazuli ore.
-All wool.
-Half blocks.
-Bricks block.
-Gravel.
-Glass.
-Birch wood.
Current Goals:
-New default gravel.
-New default ore (all).
-New default birch wood.
I actually find myself liking the green TNT :smile.gif: It's also used as a color for TNT sometimes these days.
Thread Update:
-Updated the customizer.
-Updated terrain.png.
-Addded changelog.
Pack Updates:
-Changed default sand.
-Changed the look of the workbench.
-Furnace.
-Two textures for dispenser.
-Farmland (hydrated and dehydrated).
-One more texture for birch wood (darker).
-Pumpkin
-Two textures for jack 'o lantern.
Current Goals:
-New default gravel.
-New default ore (all).
-New default birch wood.
Thread Update:
-Updated the customizer.
-Updated terrain.png.
-Updated changelog.
Pack Updates:
-Thirteen textures for bed.
-New default cobblestone.
-New default moss stone.
Current Goals:
-New default gravel.
-New default ore (all).
-New default birch wood.
-etc.
Thread Update:
-Updated the customizer.
-Updated plans.
-Updated changelog.
Pack Updates:
-Eight painting textures (kz.png).
Current Goals:
-New default gravel.
-New default ore (all).
-New default birch wood.
-Complete kz.png (art file).
Extra:
EDIT:It Works Now
Thread Update:
-Updated changelog.
-Added videos section.
Extra:
I'm going to be outta town today, so no updates, sadly :sad.gif: However, I managed to make a video comparing the default vs high quality kz.png that I mentioned in Day 5.
The video can be seen in the original post in the videos section.
Yeah, I'm gonna make it have more tones though. Right now it looks too smooth compared to the rest of the pack.