Probably yes but the new TP would be some themes like PureBDcraft. As I said before, I will think about something like "ScifiBDcraft" or "MedievalBDcraft" or something else... I don't know yet.
But my main project would be to make my TP easily customizable and maybe a dedicated website (I would love to have enough time to do those things myself...) :wink.gif:
Oh my god, this would be amazing. I would love to see this realized, tell me if I can help in any way!
I liked the pack, so I made a thread over on Facepunch. However, instead of linking to the download, I linked to your thread, and put a disclaimer at the bottom stating that I did not own or create the pack.
I do love it. Really do. It's quite possibly the best pack I've seen so far. I do have one question, though. Is there any hope of a 1024x res as well?
I liked the pack, so I made a thread over on Facepunch. However, instead of linking to the download, I linked to your thread, and put a disclaimer at the bottom stating that I did not own or create the pack.
I do love it. Really do. It's quite possibly the best pack I've seen so far. I do have one question, though. Is there any hope of a 1024x res as well?
Dude... 512x crashes most computers, even MINE! (and i have a REALLY good computer) Currently there are NO 1024x texture packs in existence and even if a computer could handle it would lag like CRAZY!
Also, I CANNOT WAIT TILL YOU UPDATE THIS TEXTURE PACK FOR 1.8! Even though it won't matter till 1.8 actually comes out, but i still want to know what's to come like the enderman in this texture pack! :DDDDDDDDDDDDDDDDDDD
Good news, I'll not drop the compatibility with wildgrass in v0.8.0 for MC1.8 because PureBDcraft pack will not anymore support wildgrass in terrain.png but only in separated files.
Good news, I'll not drop the compatibility with wildgrass in v0.8.0 for MC1.8 because PureBDcraft pack will not anymore support wildgrass in terrain.png but only in separated files.
I'm sorry? Does this mean the mod won't support the native wildgrass? That's a shame.
I'm sorry? Does this mean the mod won't support the native wildgrass? That's a shame.
No... I said that I'll not drop compatibility with "wildgrass MOD" because the pack will now includes its textures in separated files and not anymore in terrain.png.
The MC wildgrass will of course always be supported. :wink.gif:
How would you skin an enderman, it's just all black....no shades, just black...how can you vary that?
In fact, it's not totally black. And I want to add it some shades with strange tatoos or something else on its corpse... and big opened eyes to be a bit more scary when it looks at you. :tongue.gif:
it's a big mod but many people would appreciate it :tongue.gif:
Yay! This would be awesome! :biggrin.gif:
Oh my god, this would be amazing. I would love to see this realized, tell me if I can help in any way!
Also, the ScifiBDcraft sounds awesome!
I do love it. Really do. It's quite possibly the best pack I've seen so far. I do have one question, though. Is there any hope of a 1024x res as well?
Dude... 512x crashes most computers, even MINE! (and i have a REALLY good computer) Currently there are NO 1024x texture packs in existence and even if a computer could handle it would lag like CRAZY!
Also, I CANNOT WAIT TILL YOU UPDATE THIS TEXTURE PACK FOR 1.8! Even though it won't matter till 1.8 actually comes out, but i still want to know what's to come like the enderman in this texture pack! :DDDDDDDDDDDDDDDDDDD
Creator of PureBDcraft and other things... https://BDcraft.net / @Sphax84 / @Cubik_Studio
Sorry but I'll probably not reskin Enderman before MC1.8 update... because I don't understand pretty well what things go in its mob skin...
Creator of PureBDcraft and other things... https://BDcraft.net / @Sphax84 / @Cubik_Studio
I'm sorry? Does this mean the mod won't support the native wildgrass? That's a shame.
No... I said that I'll not drop compatibility with "wildgrass MOD" because the pack will now includes its textures in separated files and not anymore in terrain.png.
The MC wildgrass will of course always be supported. :wink.gif:
Creator of PureBDcraft and other things... https://BDcraft.net / @Sphax84 / @Cubik_Studio
In fact, it's not totally black. And I want to add it some shades with strange tatoos or something else on its corpse... and big opened eyes to be a bit more scary when it looks at you. :tongue.gif:
Creator of PureBDcraft and other things... https://BDcraft.net / @Sphax84 / @Cubik_Studio
You can see some changes...
I hope you'll like them. :wink.gif:
Creator of PureBDcraft and other things... https://BDcraft.net / @Sphax84 / @Cubik_Studio
Here, it will probably be 23:00 (France) - but I'll release some screenshots here during the day. :wink.gif:
Creator of PureBDcraft and other things... https://BDcraft.net / @Sphax84 / @Cubik_Studio
"Oh no!"
Just installed your texture pack 128x128 for beta1.7 and i get white boxes when i open chests and furnaces
alrigtht tried it again and everything is ok this time
That looks fantastic. Is that a revised cobblestone texture, or is it a new 1.8 block?