@Brandonn: If you create any mod support, I'd gladly add it to the first post.
As for alts, currently I'm still working on replacing some of the default stuff (there's some mobs left and I have to do the paintings). Once I get those out of the way, I will consider doing alts.
@FearonTheBuilder: Glad you liked the pack! However, the water and lava are in fact retextured. You need to fix your MCPatcher in order to get that to work.
Hey there! I LOVE this pack and I use it to create minecraft videos in my youtube channel. My channel name is Rythan12. Come check me out if you want. Again, this is the BEST pack i have ever seen. I look forward to updates!
I felt compelled to visit this thread and say a sincere thank you, Wayuki. This pack has been at the top of my list for quite some time now. Not only does it maintain simplicity and originality, it is also incredibly unique, comfortably consistent, and nearly complete. Very few texture packs exist with each and every one of those properties.
I wish you the best for future work, and I absolutely cannot wait for the next update!
Its been a while since I've browsed the forums and returning to all this progress for the pack is very exciting. The mobs you've made are some of the best I've ever seen! I especially love the slime, so much character in that little guy. Keep up the work Wayuki, this pack is a huge inspiration to both texture artists and pixel artists alike
I have been using this texture pack for a long time, before it had a lot of this done. I recently came back to playing minecraft after a couple of months, and instantly went to download the newest version of the texture pack. Since i didn't say this before, I'll say it now: great job and keep it up :). especially like the enemy mobs, the look amazing (especially that zombie in underwear one, made me crack up.....imagine if someone was recording and one of those pretties came along XD). Can't wait for nether stuff
Rollback Post to RevisionRollBack
Hippopotomonstrosesquipedaliophobia: Fear of long words T_T
I will include the Standard GUI as an ALT texture option.
The Crystal chest shares the GUI texture with the Diamond, but I'm asking the mod dev if he'll change that, I have a sweet idea for the Crystal GUI.
I don't like the Diamond chest as much as the others. Maybe you could help me with that one Wayuki? Maybe a 16x16 that is like the diamond block without the gem - then I could do something similar to the Gold chest.
I can include the Chests with the border from the wood chest as an ALT as well if it's wanted.
Ah, it seems I couldn't even go an hour without using the Wayukian pack. I edited into terrain.png the missing textures from the vanilla version (for the latest snapshots). I've linked the image file below in case anyone else is interested.
Note this is just a temporary "patch" for the most recent snapshots. The missing textures were simply filled in with the new vanilla ones.
As for alts, currently I'm still working on replacing some of the default stuff (there's some mobs left and I have to do the paintings). Once I get those out of the way, I will consider doing alts.
@FearonTheBuilder: Glad you liked the pack! However, the water and lava are in fact retextured. You need to fix your MCPatcher in order to get that to work.
I wish you the best for future work, and I absolutely cannot wait for the next update!
-A fan
@ Danori: Thanks! Hopefully I'll be able to cook up some more exciting stuff soon!
http://imgur.com/a/35eEa#0
I will include the Standard GUI as an ALT texture option.
The Crystal chest shares the GUI texture with the Diamond, but I'm asking the mod dev if he'll change that, I have a sweet idea for the Crystal GUI.
I don't like the Diamond chest as much as the others. Maybe you could help me with that one Wayuki? Maybe a 16x16 that is like the diamond block without the gem - then I could do something similar to the Gold chest.
I can include the Chests with the border from the wood chest as an ALT as well if it's wanted.
Note this is just a temporary "patch" for the most recent snapshots. The missing textures were simply filled in with the new vanilla ones.
Keep up the great work Wayuki!
Or... Wavy wheat. Or maybe, if you're determined enough you may also make an animation of a small bug running through a mossy cobblestone block. o.o
Instead of defining the regular creepers, I would only specify the unique ones (snow and desert), and then create a fallback rule for everything else.
Try this code instead:
Also be sure that the files are named:
creeper.png
creeper2.png
creeper3.png
It's very tempting to name the first one creeper1.png, but that won't work.
for the Wayukian Texture Pack
Download
Feel free to add this download to the first post.