Yeah, I'm workin on that too. I'm not very good with GUI features and if I happen to re-skin it, 60% of it will look bad. Every thing else is pretty much done (excluding the random mobs).
i really like this texture pack. it's neat and its the style i like. could you make a texture for my mod, ores drop mores? thanks!i really like this texture pack. it's neat and its the style i like. could you make a texture for my mod, ores drop mores? thanks!
oh ****. You really need to work on your tiling, nearly all of you textures looks bad because of that. A lot of your textures looks smudged or just blurry, that also needs some work. Your use of colours is also kind of boring, try to look up some pixel art colouring tutorials, those might help you out.
Just some really quick critique for you to work on.
oh ****. You really need to work on your tiling, nearly all of you textures looks bad because of that. A lot of your textures looks smudged or just blurry, that also needs some work. Your use of colours is also kind of boring, try to look up some pixel art colouring tutorials, those might help you out.
Just some really quick critique for you to work on.
Can you please notify me on which blocks look the worst?
Can you please notify me on which blocks look the worst?
Wood, netherrack, soulsand, mushroom biome grass,cactus, mushroom (all of them) and cobble. All of these looks kind of blurry and/or bad.
I also noticed that there is not enough shading/highlights on most of your textures thus making many of them look kind of flat. You should try to experiment with shading! Shading example. ( not an amazing example, but you'll get the main idea.)
and that's all, I guess. I hope this will help you and not discourage you to work on your pack.
Wood, netherrack, soulsand, mushroom biome grass,cactus, mushroom (all of them) and cobble. All of these looks kind of blurry and/or bad.
I also noticed that there is not enough shading/highlights on most of your textures thus making many of them look kind of flat. You should try to experiment with shading! Shading example. ( not an amazing example, but you'll get the main idea.)
and that's all, I guess. I hope this will help you and not discourage you to work on your pack.
Small edit: I use "kind of" too much!!
Thanks, I appreciate it. I will get to work on it as soon as possible.
Sorry guys, I probably wont be able to upload a new version (1.1.0) for a while due to the fact that I need to get caught up in school, and I am helping my friends with some MC related projects.
Great Texture Pack! Makes my world look SO much better :biggrin.gif: Not to sure about the Nether Rack though :/
I know, I've been editing a **** ton of blocks, and I expect that people will like this texture pack A LOT more tomorrow when I release V1 of the texture pack.
just please finish it!
Yeah, I'm workin on that too. I'm not very good with GUI features and if I happen to re-skin it, 60% of it will look bad. Every thing else is pretty much done (excluding the random mobs).
for you :biggrin.gif:
Yeah, course' I can. The texture pack should be modified to work with the mod round' 1/10/12.
Challenge accepted :tongue.gif:
http://www.planetminecraft.com/texture_pack/wip-the-plain-8-bit-pack-new-post-and-renamed/ (My first TP. Abondened it in 1.8)
http://www.planetminecraft.com/texture_pack/vintage-miners-pack-unreleased/ (still a W.I.P)
Also im working on my 3rd texture pack
What's the pack that you're using in that pic? :smile.gif:
The blocks are uneven? Where is my proof?
Erm yeah, I forgot to mention- Can I possibly have the terrain.png sheet so I can modify them? I cant mess with the .Class file.
I feel sad naow. You asked him what his texture pack was on my texture pack forum D:
The blocks are uneven? Where is my proof?
Its in ur screenshots!
Take a close look at the obsidian!
Once again, its my first pack.
Second of all, thats the only picture you showed me. Thats only one block. Not BLOCKS.
haha lol.
try 32 bit next time!
I will if this texture pack ever dies out, besides- people are starting to use 32x32 more often anyways.
Just some really quick critique for you to work on.
Can you please notify me on which blocks look the worst?
Wood, netherrack, soulsand, mushroom biome grass,cactus, mushroom (all of them) and cobble. All of these looks kind of blurry and/or bad.
I also noticed that there is not enough shading/highlights on most of your textures thus making many of them look kind of flat. You should try to experiment with shading! Shading example. ( not an amazing example, but you'll get the main idea.)
and that's all, I guess. I hope this will help you and not discourage you to work on your pack.
Small edit: I use "kind of" too much!!
Thanks, I appreciate it. I will get to work on it as soon as possible.
http://www.minecraftforum.net/topic/900917-my-texture-pack-needs-you-wip-16x16/
Oh **** dude, I'm sorry. I did not notice that. Please forgive me.
I know, I've been editing a **** ton of blocks, and I expect that people will like this texture pack A LOT more tomorrow when I release V1 of the texture pack.