okay, my previous questions have been sorted and i'd just like to say that I'm sorry for asking so many questions and bugging you etc. One thing though, is that with mobs that aren't the same model (i.e.. not steve, not zombie etc.) don't have a very flexible armature, e.g. i was going to try and make a scene where steve fight a skeleton but i cant get the skeleton's arms to bend or anything, i can only move them around and cant even rotate them separately, if a want something rotated then the whole skeleton is rotated. it is like this for other things as well like creepers, witches (the limbs, not the spine), and yeah you get the idea. so if you can fix these (in your own time, you have already done REALLY well on making these) then that would be great! And (SO sorry) how do you make the eyes on steve and the zombie angle? i know how to do it on other mobs but not them..
No need to be sorry, but I really don't know what to do.
I just faked it till I made it. I'm not a professional blender user or anything
Hey, i made a video with your rig, and i am reasonably impressed with it, it's 4 animations in 1 video - short animations - and i'd really like you to check it out. I have credited you and everything through description and annotations and yeah. the first animation is a bit random but it gets better. thanks!
I'm not that good with computers and struggle to install the simplest mods.
But just because I'm going for simple and what on and that the odds are slim that the creators are watching but if they are please make an I-phone version so that I have a fun animation game to play.
Ok, i need some help... how do i make it so that torches give off a suitable amount of light? because i want to have a steve walking through a cave wit ha torch and stuff...
Ok, i need some help... how do i make it so that torches give off a suitable amount of light? because i want to have a steve walking through a cave wit ha torch and stuff...
Geraldo, I cannot thank you enough for these rigs. I've been learning to animate in Blender using VMComix rig, but I haven't been able to find any rigs for other mobs. This will help so much. Thank you!
hey dude, i made your bow rig animated so that it has a drawback and stuff, i was wondering if maybe you wanted to add it to your rig and then maybe put my youtube channel name down as the person who made the animation for the bow? your choice buyt you can see the bow in action here
hey dude, i made your bow rig animated so that it has a drawback and stuff, i was wondering if maybe you wanted to add it to your rig and then maybe put my youtube channel name down as the person who made the animation for the bow? your choice buyt you can see the bow in action here
Wow thank you very much for doing that.
But the bow already can animate!
It was available under the object data tab in the shape key sub section.
Still, I am actually really happy to see this!
Wow thank you very much for doing that.
But the bow already can animate!
It was available under the object data tab in the shape key sub section.
Still, I am actually really happy to see this!
Yeah, i just noticed you already had made it animated.. if i realised you already made a animated one i would not have posted..
No need to be sorry, but I really don't know what to do.
I just faked it till I made it. I'm not a professional blender user or anything
But just because I'm going for simple and what on and that the odds are slim that the creators are watching but if they are please make an I-phone version so that I have a fun animation game to play.
I am afraid that is too much to ask :/.
Sorry, but making hands is like an entirely new rig by itself, probably harder actually.
you will have to use lamps.
I have been searching and trying for hours.
You cannot I am afraid.
Oh okay.
Thanks for replying anyways.
Wow thank you very much for doing that.
But the bow already can animate!
It was available under the object data tab in the shape key sub section.
Still, I am actually really happy to see this!
1. A Crafting Table
2. A Quiver
I made both of these...