This is a little Windows tool that lets you maintain different mod setups or versions in distinct folders (stored under 'profiles' in the directory the tool is run from). It leaves whatever's in the existing default Minecraft installation untouched and runs the game directly from the profile folders without copying to the main Appdata folder; the whole setup is portable and can be placed directly on a USB stick if you want and run directly from there. Just drop the Minecraft.exe in the Profile Manager folder and run the Manager.
I made this for some people at another board I frequent and figured that it might be of use here. It's Java based, so presumably anyone running Minecraft should have no problem with that. E-mail any bugs to me at [email protected] or post here and I'll update it.
I've just updated to 2.0, changing the base from .NET to Java and also adding a few new features (Support for spaces in filenames, 'advanced' screen allows for memory settings and Java Runtime selection, remembers last-run profile, 'default' profile launches your non-profiled minecraft.)
Here's the old .NET 3.5 one if you have trouble with the new Java version: DOWNLOAD 1.0.1
Why can't Linux have nice things like this? I guess I can figure out a script or something that can pull this off. I'll let you all know if I get something working.
im having a bit of a problom, and i think it might have to do with my os. when i first downloaded this, i was using my friends windows 7 laptop. it worked like magic. now im back at my place with an up to date gaming pc that has only 1 real draw back. its using xp. this has never been a problom before, but now it might be, because when i try using the profile manager on here, 2 things happen.
1: it gives me an error message.
2: the exe symbol dosnt appear.
can anyone help me with this? and i did use the framework verification tool. turns out im usin a version highr than 3.5, but it said it was still compatible
Some Questions: (I highlighted the ones I think are more important.)
Can you add a way to automatically update LWJGL in your profiles?
Can you make it so you can have spaces in profile names?
Can you add a way to overwrite an existing profile with another one?
Can you make it so it will automatically delte meta-inf when you create a new profile?
Can you add a way to create a "exact jar mode?" it will always make 2 or more profiles connect have the exact same jar but won't update the mods folder.
Can you make it so when you add the minecraft.exe to the folder, and run the program, on first run it will automatically create the profile "Main?"
[alphalist=A]
Can you make it so the options.txt, lastlogin file, and the texture-packs folder in the "Main" profile are always copyed to each new profile?
Can you make a way to add files, folders, and/or text documents to a list to be, "synthesized"? This meaning to be synced or copied to each new profile, and all existing ones.[/alphalist]
Some Questions: (I highlighted the ones I think are more important.)
Can you add a way to automatically update LWJGL in your profiles?
Can you make it so you can have spaces in profile names?
Can you add a way to overwrite an existing profile with another one?
Can you make it so it will automatically delte meta-inf when you create a new profile?
Can you add a way to create a "exact jar mode?" it will always make 2 or more profiles connect have the exact same jar but won't update the mods folder.
Can you make it so when you add the minecraft.exe to the folder, and run the program, on first run it will automatically create the profile "Main?"
[alphalist=A]
Can you make it so the options.txt, lastlogin file, and the texture-packs folder in the "Main" profile are always copyed to each new profile?
Can you make a way to add files, folders, and/or text documents to a list to be, "synthesized"? This meaning to be synced or copied to each new profile, and all existing ones.[/alphalist]
ThankYouForReading:)
I like all these suggestions, could you also make it possible to have a base jar that each profile is made from? This way you can patch one jar for HD texture packs and then all new created profiles would already be patched for HD textures as well. This would also save time if you like to have a particular mod on all profiles.
If this supported extended memory i would use it, also its not hard to make it use extended memory, just make it launch a .bat file instead of the minecraft.exe, its slightly more dirty but works.
If this supported extended memory i would use it, also its not hard to make it use extended memory, just make it launch a .bat file instead of the minecraft.exe, its slightly more dirty but works.
I think it does run a .bat -- it came with a batch file at any rate, I modified it and am just using that instead of the exe. (So I basically am still using the program, just through the command line) I don't remember what the file is called, but it was packaged with everything else.
I think it does run a .bat -- it came with a batch file at any rate, I modified it and am just using that instead of the exe. (So I basically am still using the program, just through the command line) I don't remember what the file is called, but it was packaged with everything else.
actually your right i know how i can modify this to work. Ok i got it working fully automated but its complex. basically i launch the .exe then the batch then launch a exe from the batch that launches a batch file that will launch minecraft. the issue is that java will not launch a java file within a java program (or not easilly that is)
I'm trying to use 3 profiles..
BetterThanWolves
BetterThenBuildcraft (Yes, Then)
Vanilla
I install the mods manually, and also use MCPatcher.
I have all these working up to the minecraft title page
That one.
Once I try changing Texture Pack to Battosay's Texture Pack (for BTW), it black screens and I am forced to close Minecraft.
When I re-open it, it has the new texture pack applied, so I try to create a new world.
Again, black screen.
If I try importing an old world from %APPDATA%\.minecraft\saves it still black screens.
Any help?
System info
Windows 7 64 bit running 32 bit java 4GB RAM dual core pentium processor (2GHz x2)
(I have 64 bit java, but for some reason Minecraft gives me the error message when I'm running Far render distance.
the issue is it probably runs out of ram. there is no easy fix for this i myself made a custom minecraft.exe that launches a batch file that launches minecraft with more memory but the issue is that i have not tested it out of my system and there are other issues with it such as you need.
Basically theres no perfect solution so i struck thru the text thats the boring part.
thank you so much for thsi, I am doing minecraft LPs and having this makes me able to keep the different mods separated, normally I just store several minecraft.jar files but that fails when I started to use modpacks as they later the entire file.
anyway thanks for this tool and a shutout to inthelittlewood for informing about it on a livestream :biggrin.gif:
Download 2.0
This is a little Windows tool that lets you maintain different mod setups or versions in distinct folders (stored under 'profiles' in the directory the tool is run from). It leaves whatever's in the existing default Minecraft installation untouched and runs the game directly from the profile folders without copying to the main Appdata folder; the whole setup is portable and can be placed directly on a USB stick if you want and run directly from there. Just drop the Minecraft.exe in the Profile Manager folder and run the Manager.
I made this for some people at another board I frequent and figured that it might be of use here. It's Java based, so presumably anyone running Minecraft should have no problem with that. E-mail any bugs to me at [email protected] or post here and I'll update it.
I've just updated to 2.0, changing the base from .NET to Java and also adding a few new features (Support for spaces in filenames, 'advanced' screen allows for memory settings and Java Runtime selection, remembers last-run profile, 'default' profile launches your non-profiled minecraft.)
Here's the old .NET 3.5 one if you have trouble with the new Java version:
DOWNLOAD 1.0.1
"javaw -Xmx2048m -Xms2048m -jar "C:\Users\******\minecraft.exe"
but I don't know how that would work for this program. Any help please?
Yeah I have the same problem :sad.gif:
1: it gives me an error message.
2: the exe symbol dosnt appear.
can anyone help me with this? and i did use the framework verification tool. turns out im usin a version highr than 3.5, but it said it was still compatible
Thank You For Reading :)
I like all these suggestions, could you also make it possible to have a base jar that each profile is made from? This way you can patch one jar for HD texture packs and then all new created profiles would already be patched for HD textures as well. This would also save time if you like to have a particular mod on all profiles.
I think it does run a .bat -- it came with a batch file at any rate, I modified it and am just using that instead of the exe. (So I basically am still using the program, just through the command line) I don't remember what the file is called, but it was packaged with everything else.
actually your right i know how i can modify this to work. Ok i got it working fully automated but its complex. basically i launch the .exe then the batch then launch a exe from the batch that launches a batch file that will launch minecraft. the issue is that java will not launch a java file within a java program (or not easilly that is)
the issue is it probably runs out of ram. there is no easy fix for this
i myself made a custom minecraft.exe that launches a batch file that launches minecraft with more memory but the issue is that i have not tested it out of my system and there are other issues with it such as you need.Basically theres no perfect solution so i struck thru the text thats the boring part.
anyway thanks for this tool and a shutout to inthelittlewood for informing about it on a livestream :biggrin.gif: