Far better than any tutorial is to try yourself, you will break nothing as long as you don't overwrite a world you already have, so experiment. Think of a terrain you want to make, sahara, fjords, whatever. Then try to create it, try all the options the program has to make it better. Learning by doing.
i couldn't agree more, most of what i learned is from playing it, though id like to add jamziboyminecraft on youtube has some amazing tutorials
I was just wondering if anyone had (or could make me) a custom tree package containing all the default Minecraft birch, oak, pine and jungle trees. That was I could place said trees but with varying thicknesses.
I was just wondering if anyone had (or could make me) a custom tree package containing all the default Minecraft birch, oak, pine and jungle trees. That was I could place said trees but with varying thicknesses.
Wow redekens, that is amazing! Would you care to let us know how you did that snow effect on the mountains, and how you got a flowing stream within Worldpainter?
Wow redekens, that is amazing! Would you care to let us know how you did that snow effect on the mountains, and how you got a flowing stream within Worldpainter?
The flowing stream was created using the water block, as usual. As for now, I set it to a certain degree to be painted. I won't tell you the exact degree since everyone plays around with it until they get it to a good placement have fun.
I was just wondering if anyone had (or could make me) a custom tree package containing all the default Minecraft birch, oak, pine and jungle trees. That was I could place said trees but with varying thicknesses.
Why must they be exactly like Minecraft trees? Why not just use WorldPainter's Deciduous, Pine and Jungle layers? Many have said they like those trees better than the default Minecraft trees.
Why must they be exactly like Minecraft trees? Why not just use WorldPainter's Deciduous, Pine and Jungle layers? Many have said they like those trees better than the default Minecraft trees.
I will agree that WorldPainter's default trees do look much better than the default trees, but I desire my trees to fit in and look like it was created with default Minecraft landscape. I think that this could also create some diversity, if you were to create a mix of WorldPainter's deciduous trees and Minecraft's pine trees, for example. This way you could also mix and match different trees with biomes, so you could add Minecraft's default trees with a jungle biome, to change the foliage color.
I will agree that WorldPainter's default trees do look much better than the default trees, but I desire my trees to fit in and look like it was created with default Minecraft landscape. I think that this could also create some diversity, if you were to create a mix of WorldPainter's deciduous trees and Minecraft's pine trees, for example. This way you could also mix and match different trees with biomes, so you could add Minecraft's default trees with a jungle biome, to change the foliage color.
Just an idea.
You could use a mix of world painters default trees and also use use the populate tool to add some minecraft trees.
Or you can save the default minecraft trees to a .schematic file and import them into worldpainter, which I think is much better.
if you don't know how to make trees to a .schematic file, you can use this tutorial here: http://imgur.com/a/8ts90
This is the first release for my tree package which includes all the vanilla pine, oak and birch trees. The reason I've done this is so you can create more diverse landscapes, as well as mix and match tree types. For example, now you can create an oak tree filled desert or a plain with birch and pine trees.
It is installed pretty much in the same manner of Lentebresje' Fantasy and World of Warcraft tree pack; simply extract the archive and choose the schematics as your WorldPainter objects.
I'd like to present to ya'll my first WorldPainter map I really took time on. It took me three hours to create, and I used custom brushes and my Vanilla Tree Pack, which is located previously in this forum thread.
You can find more pictures and the download in the album here: http://imgur.com/a/yP9Jf
I also made a video time lapse of me making it here:
Fantasy City Build Challenge Team Member
Its still very much a WIP, but I'll post update pictures every once in a while.
That is cool, Good luck!
Anyone know of a good tutorial for using this?
i couldn't agree more, most of what i learned is from playing it, though id like to add jamziboyminecraft on youtube has some amazing tutorials
Please note that this terrain is created 100% on World Painter. Thanks to Lente for the trees. There are no in game edits.
You can download the actual maps here
I was just wondering if anyone had (or could make me) a custom tree package containing all the default Minecraft birch, oak, pine and jungle trees. That was I could place said trees but with varying thicknesses.
If you could, I'd much appreciate it. Thanks!
That's not easy. haha
Wow redekens, that is amazing! Would you care to let us know how you did that snow effect on the mountains, and how you got a flowing stream within Worldpainter?
The flowing stream was created using the water block, as usual. As for now, I set it to a certain degree to be painted. I won't tell you the exact degree since everyone plays around with it until they get it to a good placement have fun.
You can find more info and a download on the PMC page: http://www.planetminecraft.com/project/ognvekjandi-island/
Why must they be exactly like Minecraft trees? Why not just use WorldPainter's Deciduous, Pine and Jungle layers? Many have said they like those trees better than the default Minecraft trees.
I created WorldPainter. For support, please visit the WorldPainter subreddit.
I will agree that WorldPainter's default trees do look much better than the default trees, but I desire my trees to fit in and look like it was created with default Minecraft landscape. I think that this could also create some diversity, if you were to create a mix of WorldPainter's deciduous trees and Minecraft's pine trees, for example. This way you could also mix and match different trees with biomes, so you could add Minecraft's default trees with a jungle biome, to change the foliage color.
Just an idea.
You could use a mix of world painters default trees and also use use the populate tool to add some minecraft trees.
Or you can save the default minecraft trees to a .schematic file and import them into worldpainter, which I think is much better.
if you don't know how to make trees to a .schematic file, you can use this tutorial here: http://imgur.com/a/8ts90
This is the first release for my tree package which includes all the vanilla pine, oak and birch trees. The reason I've done this is so you can create more diverse landscapes, as well as mix and match tree types. For example, now you can create an oak tree filled desert or a plain with birch and pine trees.
It is installed pretty much in the same manner of Lentebresje' Fantasy and World of Warcraft tree pack; simply extract the archive and choose the schematics as your WorldPainter objects.
Needless to say, here is the download link: http://www.mediafire.com/download/w37yuu4wntan393/Vanilla_Tree_Pack.zip
Here are some pictures to prove this is legitimate:
Excellent! I would suggest removing the pieces of land in the very corners and covering the snowy mountain with rock.
Other than that, It's great! I'm sure it'll be an amazing adventure map!
I'd like to present to ya'll my first WorldPainter map I really took time on. It took me three hours to create, and I used custom brushes and my Vanilla Tree Pack, which is located previously in this forum thread.
Here are the editor and 3D view screenshots:
And here's the download to the .world file: http://www.mediafire.com/?4r8t5s3zd34z9eh
Thanks for reading, and please put your feedback!