Love your mod, though, I am having some issues. Mainly w/ other players I see. One being that their heads spin around time to time, which is very annoying. Another being that when they run and jump and continue it, it is like a stuck animation (still). Then in the inventory, your player model there spazes and shakes... not sure why. Thank you
Love your mod, though, I am having some issues. Mainly w/ other players I see. One being that their heads spin around time to time, which is very annoying. Another being that when they run and jump and continue it, it is like a stuck animation (still). Then in the inventory, your player model there spazes and shakes... not sure why. Thank you
This is caused by the time it takes the server to send the data to the client for my mod to process the rotation of the head, or if the player is onGround or not. That is why they seem to be floating in air, the mod just doesn't get the memo that any of them hit the ground already :). I am going to try my best to fix this, maybe even reduce some accuracy on animations to make them not freak out so much, like the smooth head interpolation which causes the head spinnin.
This is caused by the time it takes the server to send the data to the client for my mod to process the rotation of the head, or if the player is onGround or not. That is why they seem to be floating in air, the mod just doesn't get the memo that any of them hit the ground already :). I am going to try my best to fix this, maybe even reduce some accuracy on animations to make them not freak out so much, like the smooth head interpolation which causes the head spinnin.
Also, I have noticed the running w/ and w/out a sword when holding it, your legs are closer together and seem a lot smoother. Whole with nothing or blocks you kinda spread your legs a little and makes the running and walking seem a little odd. Also most of the time, a cape works well with it, thought when flying and having speed, it kinda bugs out sometimes. Would you be able to make an animated cape?
Animated Player Mod?
Also, it is familiar, not fimilier.
Ah, yes, you could get that idea ;). I actually talked to thehippomaster21 about his mod, and we are on good terms, because people started swarming my planetminecraft post after the release of his mod about me copying his mod without looking at the dates, considering that mine actually came first xD.
But yeah, I do not think you should worry about that ;).
You know how when you open your inventory, you get that small window
which allows you to preview your character? Well, for some reason this
mod causes my character to spaz out in the preview window. The only way to fix this is to disable player animations entirely.
dude can u add wolf animations that would be awesome XD
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97% of teenagers would cry if they saw Justin Bieber on top of a tower about to jump. If your the 3% who is sitting there with popcorn screaming "DO A BACKFLIP", copy and paste this as your signature.
Is the mod documented so other modders could use it as an API of sorts? Are the animations hardcoded or made in an editor? Is it easy to add animations to modded models?
Rollback Post to RevisionRollBack
This isn't just your everyday shitposting, this is... advanced shitposting.
Ok. Thanks guys. I'm gona try it out now. Thanks for the feedback.
Love your mod, though, I am having some issues. Mainly w/ other players I see. One being that their heads spin around time to time, which is very annoying. Another being that when they run and jump and continue it, it is like a stuck animation (still). Then in the inventory, your player model there spazes and shakes... not sure why. Thank you
This Strangely Looks Fimilier
Pew Pew Firepea Firepea!
This is caused by the time it takes the server to send the data to the client for my mod to process the rotation of the head, or if the player is onGround or not. That is why they seem to be floating in air, the mod just doesn't get the memo that any of them hit the ground already :). I am going to try my best to fix this, maybe even reduce some accuracy on animations to make them not freak out so much, like the smooth head interpolation which causes the head spinnin.
Why, what's wrong?
Also, I have noticed the running w/ and w/out a sword when holding it, your legs are closer together and seem a lot smoother. Whole with nothing or blocks you kinda spread your legs a little and makes the running and walking seem a little odd. Also most of the time, a cape works well with it, thought when flying and having speed, it kinda bugs out sometimes. Would you be able to make an animated cape?
Animated Player Mod?
Also, it is familiar, not fimilier.
Hi. You're looking at the signature of a user that has pretty much quit Minecraft, but I might still be lurking. You can take a look if you want.
Note: If you are sensitive to flashing images, do not click the link.
http://www.omfgdogs.com/
SHINE HAS GOT!
Someone get me out of this god-forbidden place. I hate it.Ah, yes, you could get that idea ;). I actually talked to thehippomaster21 about his mod, and we are on good terms, because people started swarming my planetminecraft post after the release of his mod about me copying his mod without looking at the dates, considering that mine actually came first xD.
But yeah, I do not think you should worry about that ;).
I'm guessing those people haven't heard of KodaichiZero's Better Animations Collection, a much older mod that served the same purpose.
I have other mods but none of them effect player movement or animations. I have tried with no other mods and got the same results.
You know how when you open your inventory, you get that small window
which allows you to preview your character? Well, for some reason this
mod causes my character to spaz out in the preview window. The only way to fix this is to disable player animations entirely.
Does this work with the 1.8 skin layer?
Workin on it ;).
looks like 1.9 is going to make you have a bigger list of need to be created animations
Yeah... I saw that just now and I had forgotten about this mod.
All my favorite mods (that I can remember) are... :
Gulliver Mod
Animated Player
Armorers Workshop (or armourers, if you need me to spell it that way)
And a few more.
dude can u add wolf animations that would be awesome XD
Is there plans for support for father toast's special mobs? I'd love to see the spiders have the bent legs.
Is the mod documented so other modders could use it as an API of sorts? Are the animations hardcoded or made in an editor? Is it easy to add animations to modded models?
This isn't just your everyday shitposting, this is... advanced shitposting.
Great mod!
Awesome man!;)