Are you seriously saying not to contribute suggestions on a thread Davey specifically set up to get suggestions for Primitive Mobs? That's actually called "Suggestions" in its title? Its not the main Primitive Mobs thread. Its a SUGGESTIONS thread.
I mean, suggestions are important, I'm just saying that if they accumulate at this speed, I think it's unlikely that Davey will wade through all of them, that's all. You're right though, no idea what I was thinking before. .3.
I mean, suggestions are important, I'm just saying that if they accumulate at this speed, I think it's unlikely that Davey will wade through all of them, that's all. You're right though, no idea what I was thinking before. .3.
Few things, it seems chameleons still crash when trying to camouflage on forge multi-part blocks. Until this is fixed I suggest adding a config option to disable their color changing and keep them green, for those who want to use multi-part but still want to have chameleons as pets without crashes. Tested with half yellow/red wool block with chameleon on top.
Some description of what the new mobs do would be nice so we don't have to go track down the original suggestions for them. Poked an ore golem around for a long time trying to figure out what its supposed to do :S
Pet Bats from atomic strykers mod causes a crash when they try to target a mimic chest, reported it to him as well but I'm unsure what causes it, as dogs don't seem to cause a crash when targeting mimics.
Options to completely disable gem caves, spider caves and mob drops so their blocks don't appear in game as opposed to disabling their worldgen would be nice, so things like merchants offering trades for cinder tree stuff even though grove sprites are disabled would not occur.
Also not sure if you can re-name pet chameleons with name tags?
I think Davey should add his fire serpent from AtmosMobs to this mod, along with kingbdogz' Fallen Drake and Firehazurd's salamanders & magmen. He could make this into a Nether update
Dear Mr. DaveyX0, here are my suggestions for this mod:
1. Combine this mod with Atmosmobs. It would make it easier for you to work on Atmosmobs, and it would make many people happy with the huge number of mobs that would be added.
2. Could you please add this saguaro worm concept? (http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/88581-the-saguaro-worm-a-desert-nightmare) This mob was almost added to the popular mod DivineRPG, but the mod was discontinued before that could happen. This guy even has its own hat in ichun's Hats Mod! Let's give it a home at last!
3. Some of Charle88's ideas: http://www.minecraftforum.net/members/charle88/threads
4. Add the animals from the Endangered Mobs Mod.
Thanks for reading!
sorry if someone already said this, but DivineRPG isn't discontinued, it's just under a new name
Nevermine, and then Advent of Ascension
The Meaning of Life, the Universe, and Everything.
Join Date:
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Reshirou
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the Angry Creatures mod is a classic that got discontinued,
the Glowstone Monster, the Jellyfish{that look liked Ghasts, Jellyfish that are squid-style that resemble Ghast, very creative} and the Cactus Mob all fit the style to Primitive Mobs very well{style being just Minecraft-y, rather than, say, Lycanite's Mobs or Mo' Creatures, which is also why AtmosMobs was so perfect}
also, for a completely unique{in the sense that I'm not suggesting it from a dead mod, but I'm sure one has done it} suggestion,
a cube shaped Pufferfish mob with the colours of the, well, Pufferfish,
that drops Pufferfish
{enough mods have plain Fish that drop Fish}
EDIT: JAFF Mod has good enough Pufferfish like I was suggesting, and is small & compatible with enough mods for making a pufferfish mob to be superfluous,
the Angry Creatures mod is a classic that got discontinued,
the Glowstone Monster, the Jellyfish{that look liked Ghasts, Jellyfish that are squid-style that resemble Ghast, very creative} and the Cactus Mob all fit the style to Primitive Mobs very well{style being just Minecraft-y, rather than, say, Lycanite's Mobs or Mo' Creatures, which is also why AtmosMobs was so perfect}
also, for a completely unique{in the sense that I'm not suggesting it from a dead mod, but I'm sure one has done it} suggestion,
a cube shaped Pufferfish mob with the colours of the, well, Pufferfish,
I am planning on working on this mod again soon. I'll probably will not have time to work on multiple versions though. Which Minecraft version should I work with?
The Meaning of Life, the Universe, and Everything.
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Yay finally you are back. I think you shoul finish 1.7.10 first because there are several bugs in the current version like the sticky feet enchantment or the lurker crashing the game. It's your mod and I can live without some features but it would be nice to have it fixed some time.
First work on 1.7.10 and then go for 1.9.4 it is then. Thanks for your input. I do think a lot needs to be re-done though, the Grove Sprite and Lily Lurker are quite a mess. So please be patient
First work on 1.7.10 and then go for 1.9.4 it is then. Thanks for your input. I do think a lot needs to be re-done though, the Grove Sprite and Lily Lurker are quite a mess. So please be patient
No problem , Daveyx0 !
Rollback Post to RevisionRollBack
Support Ice and Fire , This is terribly awesome !:D
First work on 1.7.10 and then go for 1.9.4 it is then. Thanks for your input. I do think a lot needs to be re-done though, the Grove Sprite and Lily Lurker are quite a mess. So please be patient
I mean, suggestions are important, I'm just saying that if they accumulate at this speed, I think it's unlikely that Davey will wade through all of them, that's all. You're right though, no idea what I was thinking before. .3.
My Mods:
Fool's gold & other dumb things
Placebo Effect
Two others that I am pretending don't exist.
Also, Modding Theory.
Dude Davey has been gone for 3 months.
I noticed.
My Mods:
Fool's gold & other dumb things
Placebo Effect
Two others that I am pretending don't exist.
Also, Modding Theory.
Few things, it seems chameleons still crash when trying to camouflage on forge multi-part blocks. Until this is fixed I suggest adding a config option to disable their color changing and keep them green, for those who want to use multi-part but still want to have chameleons as pets without crashes. Tested with half yellow/red wool block with chameleon on top.
Some description of what the new mobs do would be nice so we don't have to go track down the original suggestions for them. Poked an ore golem around for a long time trying to figure out what its supposed to do :S
Pet Bats from atomic strykers mod causes a crash when they try to target a mimic chest, reported it to him as well but I'm unsure what causes it, as dogs don't seem to cause a crash when targeting mimics.
Options to completely disable gem caves, spider caves and mob drops so their blocks don't appear in game as opposed to disabling their worldgen would be nice, so things like merchants offering trades for cinder tree stuff even though grove sprites are disabled would not occur.
Also not sure if you can re-name pet chameleons with name tags?
I think Davey should add his fire serpent from AtmosMobs to this mod, along with kingbdogz' Fallen Drake and Firehazurd's salamanders & magmen. He could make this into a Nether update
Reference pictures:
sorry if someone already said this, but DivineRPG isn't discontinued, it's just under a new name
Nevermine, and then Advent of Ascension
the Angry Creatures mod is a classic that got discontinued,
the Glowstone Monster, the Jellyfish{that look liked Ghasts, Jellyfish that are squid-style that resemble Ghast, very creative} and the Cactus Mob all fit the style to Primitive Mobs very well{style being just Minecraft-y, rather than, say, Lycanite's Mobs or Mo' Creatures, which is also why AtmosMobs was so perfect}
also, for a completely unique{in the sense that I'm not suggesting it from a dead mod, but I'm sure one has done it} suggestion,
a cube shaped Pufferfish mob with the colours of the, well, Pufferfish,
that drops Pufferfish
{enough mods have plain Fish that drop Fish}
EDIT: JAFF Mod has good enough Pufferfish like I was suggesting, and is small & compatible with enough mods for making a pufferfish mob to be superfluous,
although I wish it was more boxlike
Funny that you mention AtmosMobs.
To everyone that reads this:
I am planning on working on this mod again soon. I'll probably will not have time to work on multiple versions though. Which Minecraft version should I work with?
I want 1.9.4, but I'd prefer 1.10 if forge 1.10 is ready when you start.
When you post a mod: "No pics no clicks" and "MCreator = bad ~99% of the time"
Don't forget to read the crashlog before reporting the crash. It might tell you why it's crashing.
Sorry if my spelling is bad, I'm learning english...
My mod ideas: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mods-discussion/2354659-medsal15s-mod-ideas-hub
Why do evil poeple always want to control the world?
If you need ideas, I may be able to give you some...
Warning status: Unbanned
From what I heard, due to the multiple updates that Minecraft is going through this year, we probably won't be seeing a Forge update til 1.14.
Hey Daveyx0 ! I'm happy to see you are here now ! i think 1.9.4 is the best new version ,cause 1.7.10 is too much outdated !
Goodbye (Where is the troll ? :'()
Support Ice and Fire , This is terribly awesome !:D
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2498069-ice-and-fire-dragons-in-a-whole-new-light
Made by Ceetronn
Yay finally you are back. I think you shoul finish 1.7.10 first because there are several bugs in the current version like the sticky feet enchantment or the lurker crashing the game. It's your mod and I can live without some features but it would be nice to have it fixed some time.
Nether Biomes for 1.7.10: Netherlicious
I'd reccommend you get to a stable 1.7.10 release, and then develop whatever the latest version with forge is.
My Mods:
Fool's gold & other dumb things
Placebo Effect
Two others that I am pretending don't exist.
Also, Modding Theory.
While I'd love for you to just remain on 1.7.10 for the foreseeable future, this sounds like the best option to me as well.
1.9.4, or 1.10 forge if that comes out in time
I'm going with 1.9.4 or 1.10 too.
I was trying to fit Heimskr's speech into this place, but it wouldn't fit.
First work on 1.7.10 and then go for 1.9.4 it is then. Thanks for your input. I do think a lot needs to be re-done though, the Grove Sprite and Lily Lurker are quite a mess. So please be patient
No problem , Daveyx0 !
Support Ice and Fire , This is terribly awesome !:D
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2498069-ice-and-fire-dragons-in-a-whole-new-light
Made by Ceetronn
OK!