How about a Flattener TNT? Based on it's name, (And TooMuchTNT) It will flatten the area around it. Also, add a SUPER Flattener TNT, which is 1.8x more range of explosion than the Flattener TNT.
Rollback Post to RevisionRollBack
recently rediscovered this account and the memories have been flowing back, let me tell you. it's INSANE.
How about a Flattener TNT? Based on it's name, (And TooMuchTNT) It will flatten the area around it. Also, add a SUPER Flattener TNT, which is 1.8x more range of explosion than the Flattener TNT.
Speaking of TooMuchTNT, maybe Veraster (Or whoever will take over the mod since he hasn't been here since April this year) could help MinecraftTNTStuff with the 1.7.x port of TooMuchTNT.
Rollback Post to RevisionRollBack
Teddwa (The Fakemon in my avatar) belongs to ReallyDarkAndWindie and that is used with permission from him.
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pulls help! The game crashes when i ignite diamond tnt. I tried using sponge tnt too and it crashed my game.
heres the crash report:
---- Minecraft Crash Report -------- Minecraft Crash Report ----// I feel sad now
Time: 7/6/17 12:40 PMDescription: Ticking entity
java.lang.NoSuchMethodError: net.minecraft.util.AxisAlignedBB.func_72332_a()Lnet/minecraft/util/AABBPool; at TNT.ExplosionDiamond.func_77278_a(ExplosionDiamond.java:139) at TNT.EntityTNTDiamondPrimed.explode(EntityTNTDiamondPrimed.java:101) at TNT.EntityTNTDiamondPrimed.func_70071_h_(EntityTNTDiamondPrimed.java:88) at net.minecraft.world.World.func_72866_a(World.java:2070) at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648) at net.minecraft.world.World.func_72870_g(World.java:2034) at WorldServerOF.func_72870_g(WorldServerOF.java:347) at net.minecraft.world.World.func_72939_s(World.java:1887) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Stacktrace: at TNT.ExplosionDiamond.func_77278_a(ExplosionDiamond.java:139) at TNT.EntityTNTDiamondPrimed.explode(EntityTNTDiamondPrimed.java:101) at TNT.EntityTNTDiamondPrimed.func_70071_h_(EntityTNTDiamondPrimed.java:88) at net.minecraft.world.World.func_72866_a(World.java:2070) at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648) at net.minecraft.world.World.func_72870_g(World.java:2034) at WorldServerOF.func_72870_g(WorldServerOF.java:347)
-- Entity being ticked --Details: Entity Type: entitytntdiamond (TNT.EntityTNTDiamondPrimed) Entity ID: 6409 Entity Name: entity.entitytntdiamond.name Entity's Exact location: 78.33, 71.49, 268.32 Entity's Block location: World: (78,71,268), Chunk: (at 14,4,12 in 4,16; contains blocks 64,0,256 to 79,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Entity's Momentum: 0.00, -0.00, 0.00Stacktrace: at net.minecraft.world.World.func_72939_s(World.java:1887) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
-- Affected level --Details: Level name: Mod Testing All players: 1 total; [EntityPlayerMP['MoltenHydrogen'/659, l='Mod Testing', x=73.79, y=74.61, z=265.51]] Chunk stats: ServerChunkCache: 538 Drop: 0 Level seed: -8214809344095861338 Level generator: ID 00 - default, ver 1. Features enabled: true Level generator options: Level spawn location: World: (2,64,284), Chunk: (at 2,4,12 in 0,17; contains blocks 0,0,272 to 15,255,287), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 1170 game time, 1170 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 20778 (now: false), thunder time: 167586 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: trueStacktrace: at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --Details: Minecraft Version: 1.7.10 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 460511296 bytes (439 MB) / 1129259008 bytes (1076 MB) up to 2134114304 bytes (2035 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 3, tcache: 0, allocated: 12, tallocated: 96 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 Optifine OptiFine_1.7.10_HD_U_D6 80 mods loaded, 69 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAAAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAAAA appliedenergistics2-core{rv2-stable-10} [AppliedEnergistics2 Core] (minecraft.jar) UCHIJAAAA CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar) UCHIJAAAA ImmibisMicroblocks{59.1.2} [Immibis's Microblocks] (immibis-microblocks-59.1.2.jar) UCHIJAAAA NotEnoughItems{1.0.5.120} [Not Enough Items] (Not-Enough-Items-1.7.10-Latest.jar) UCHIJAAAA PlayerAPI{1.4} [Player API] (minecraft.jar) UCHIJAAAA OpenModsCore{0.9.1} [OpenModsCore] (minecraft.jar) UCHIJAAAA <CoFH ASM>{000} [CoFH ASM] (minecraft.jar) UCHIJAAAA Pistronics2{0.6.3} [Pistronics 2] (1.7.10-Pistronics2-v0.6.4.jar) UCHIJAAAA uncraftingTable{1.4.4} [Uncrafting Table] ([1.7.10]UncraftingTable-1.4.4.jar) UCHIJAAAA AnimationAPI{1.2.4} [AnimationAPI] (AnimationAPI-1.7.10-1.2.4.jar) UCHIJAAAA appliedenergistics2{rv2-stable-10} [Applied Energistics 2] (appliedenergistics2-rv2-stable-10.jar) UCHIJAAAA BetterSprinting{1.1.3} [Better Sprinting] (Better-Sprinting-Mod-1.7.10.jar) UCHIJAAAA CoFHCore{1.7.10R3.1.3} [CoFH Core] (CoFH-Core-1.7.10.jar) UCHIJAAAA BuildCraft|Core{7.1.18} [BuildCraft] (buildcraft-7.1.18.jar) UCHIJAAAA BuildCraft|Transport{7.1.18} [BC Transport] (buildcraft-7.1.18.jar) UCHIJAAAA BuildCraft|Silicon{7.1.18} [BC Silicon] (buildcraft-7.1.18.jar) UCHIJAAAA BuildCraft|Energy{7.1.18} [BC Energy] (buildcraft-7.1.18.jar) UCHIJAAAA BuildCraft|Factory{7.1.18} [BC Factory] (buildcraft-7.1.18.jar) UCHIJAAAA BuildCraft|Builders{7.1.18} [BC Builders] (buildcraft-7.1.18.jar) UCHIJAAAA BuildCraft|Robotics{7.1.18} [BC Robotics] (buildcraft-7.1.18.jar) UCHIJAAAA CarpentersBlocks{3.3.8.1} [Carpenter's Blocks] (Carpenter's Blocks v3.3.8.1 - MC 1.7.10.jar) UCHIJAAAA cfm{3.4.8} [§9MrCrayfish's Furniture Mod] (cfm-3.4.8-mc1.7.10 (1).jar) UCHIJAAAA ChickenChunks{1.3.4.16} [ChickenChunks] (ChickenChunks-Mod-1.7.10-Recommended.jar) UCHIJAAAA craftablehorsearmour{1.1} [Craftable Horse Armour [CHA&S]] (CrafableHorseArmour 1.2.jar) UCHIJAAAA MineFactoryReloaded{1.7.10R2.8.1} [MineFactory Reloaded] (MineFactory-Reloaded-Mod-1.7.10.jar) UCHIJAAAA EnderIO{1.7.10-2.2.8.381} [Ender IO] (EnderIO-1.7.10-2.2.8.381.jar) UCHIJAAAA EnderStorage{1.4.7.37} [EnderStorage] (EnderStorage-1.7.10-1.4.7.37-universal.jar) UCHIJAAAA EE3{0.2.234} [Equivalent Exchange 3] (Equivalent-Exchange-3-Mod-1.7.10.jar) UCHIJAAAA explosives_pp{1.7b} [§6Explosives§4++] (ExplosivesPP-1.7.10-1.7b.jar) UCHIJAAAA ExtraUtilities{1.2.12} [Extra Utilities] (extrautilities-1.2.12.jar) UCHIJAAAA flansmod{4.10.0} [Flan's Mod] (Flans Mod-1.7.10-4.10.0.jar) UCHIJAAAA iChunUtil{4.2.3} [iChunUtil] (iChunUtil-4.2.3.jar) UCHIJAAAA Hats{4.0.1} [Hats] (Hats-4.0.1.jar) UCHIJAAAA IC2{2.2.826-experimental} [IndustrialCraft 2] (industrialcraft-2-2.2.826-experimental.jar) UCHIJAAAA ImmibisCore{59.1.4} [Immibis Core] (immibis-core-59.1.4.jar) UCHIJAAAA inventorytweaks{1.59-dev-152-cf6e263} [Inventory Tweaks] (InventoryTweaks-1.59-dev-152.jar) UCHIJAAAA IronChest{6.0.60.741} [Iron Chest] (ironchest-1.7.10-6.0.60.741-universal.jar) UCHIJAAAA JABBA{1.2.2} [JABBA] (Jabba-1.2.2_1.7.10.jar) UCHIJAAAA lootbags{2.0.17} [Loot Bags] (LootBags-1.7.10-2.0.17.jar) UCHIJAAAA magicalcrops{1.7.2 - 0.1 ALPHA} [Magical Crops] (magicalcrops-1.7.10_0.1.jar) UCHIJAAAA Mantle{1.7.10-0.3.2.jenkins191} [Mantle] (Mantle-1.7.10-0.3.2b.jar) UCHIJAAAA MineFactoryReloaded|CompatAppliedEnergistics{1.7.10R2.8.1} [MFR Compat: Applied Energistics] (MineFactory-Reloaded-Mod-1.7.10.jar) UCHIJAAAA MineFactoryReloaded|CompatBuildCraft{1.7.10R2.8.1} [MFR Compat: BuildCraft] (MineFactory-Reloaded-Mod-1.7.10.jar) UCHIJAAAA MineFactoryReloaded|CompatForgeMicroblock{1.7.10R2.8.1} [MFR Compat: ForgeMicroblock] (MineFactory-Reloaded-Mod-1.7.10.jar) UCHIJAAAA MineFactoryReloaded|CompatIC2{1.7.10R2.8.1} [MFR Compat: IC2] (MineFactory-Reloaded-Mod-1.7.10.jar) UCHIJAAAA TConstruct{1.7.10-1.8.8.build988} [Tinkers' Construct] (TConstruct-1.7.10-1.8.8.jar) UCHIJAAAA MineFactoryReloaded|CompatTConstruct{1.7.10R2.8.1} [MFR Compat: Tinkers' Construct] (MineFactory-Reloaded-Mod-1.7.10.jar) UCHIJAAAA MineFactoryReloaded|CompatVanilla{1.7.10R2.8.1} [MFR Compat: Vanilla] (MineFactory-Reloaded-Mod-1.7.10.jar) UCHIJAAAA numina{0.4.0.131} [Numina] (Numina-0.4.0.131.jar) UCHIJAAAA powersuits{0.11.0.301} [MachineMuse's Modular Powersuits] (ModularPowersuits-0.11.0.301.jar) UCHIJAAAA Morph{0.9.3} [Morph] (Morph-Beta-0.9.3.jar) UCHIJAAAA OpenMods{0.9.1} [OpenMods] (OpenModsLib-1.7.10-0.9.1.jar) UCHIJAAAA OpenBlocks{1.5.1} [OpenBlocks] (OpenBlocks-1.7.10-1.5.1.jar) UCHIJAAAA planetguyLib{1.9} [planetguyLib] (PlanetguyLib-1.9.2.jar) UCHIJAAAA ReiMinimap{1.7.10} [Rei's Minimap] (Reis-Minimap-Mod-1.7.10.jar) UCHIJAAAA JAKJ_RedstoneInMotion{2.8.9} [Remain In Motion] (RemainInMotion-2.8.9.jar) UCHIJAAAA rivalrebels{1.7.10V} [Rival Rebels] (rivalrebels-1.7.10V.jar) UCHIJAAAA shouldersurfing{1.0} [ShoulderSurfing] (shouldersurfing-1.7.10.jar) UCHIJAAAA SuperTNT{0.4.0} [Super TNT] (SuperTNT-1.7.2-0.4.0.jar) UCHIJAAAA tntmod{1.7.10} [TNTmod] (TNT mod 3.2.jar) UCHIJAAAA TooMuchTNT{2.9} [TooMuchTNT] (TooMuchTNT v2.9.jar) UCHIJAAAA svm{1.7.10-2.0.4} [Saracalia's Vehicle Mod] (Vehicle-Mod-1.7.10.jar) UCHIJAAAA VeinMiner{0.33.0_1.7.10-986afb0} [Vein Miner] (Vein-Miner-Mod-1.7.10.jar) UCHIJAAAA VeinMinerModSupport{0.33.0_1.7.10-986afb0} [Mod Support] (Vein-Miner-Mod-1.7.10.jar) UCHIJAAAA worldedit{6.1.1} [WorldEdit] (worldedit-forge-mc1.7.10-6.1.1-dist.jar) UCHIJAAAA IguanaTweaksTConstruct{1.7.10-2.1.6.163} [Iguana Tinker Tweaks] (IguanaTinkerTweaks-1.7.10-2.1.6.jar) UD MineFactoryReloaded|CompatAtum{1.7.10R2.8.1} [MFR Compat: Atum] (MineFactory-Reloaded-Mod-1.7.10.jar) UD MineFactoryReloaded|CompatBackTools{1.7.10R2.8.1} [MFR Compat: BackTools] (MineFactory-Reloaded-Mod-1.7.10.jar) UD MineFactoryReloaded|CompatChococraft{1.7.10R2.8.1} [MFR Compat: Chococraft] (MineFactory-Reloaded-Mod-1.7.10.jar) UD MineFactoryReloaded|CompatExtraBiomes{1.7.10R2.8.1} [MFR Compat: ExtraBiomes] (MineFactory-Reloaded-Mod-1.7.10.jar) UD MineFactoryReloaded|CompatForestry{1.7.10R2.8.1} [MFR Compat: Forestry] (MineFactory-Reloaded-Mod-1.7.10.jar) UD MineFactoryReloaded|CompatProjRed{1.7.10R2.8.1} [MFR Compat ProjectRed] (MineFactory-Reloaded-Mod-1.7.10.jar) UD MineFactoryReloaded|CompatRailcraft{1.7.10R2.8.1} [MFR Compat: Railcraft] (MineFactory-Reloaded-Mod-1.7.10.jar) UD MineFactoryReloaded|CompatSufficientBiomes{1.7.10R2.8.1} [MFR Compat: Sufficient Biomes] (MineFactory-Reloaded-Mod-1.7.10.jar) UD MineFactoryReloaded|CompatThaumcraft{1.7.10R2.8.1} [MFR Compat: Thaumcraft] (MineFactory-Reloaded-Mod-1.7.10.jar) UD MineFactoryReloaded|CompatThermalExpansion{1.7.10R2.8.1} [MFR Compat: Thermal Expansion] (MineFactory-Reloaded-Mod-1.7.10.jar) UD MineFactoryReloaded|CompatTwilightForest{1.7.10R2.8.1} [MFR Compat: TwilightForest] (MineFactory-Reloaded-Mod-1.7.10.jar) GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. OpenModsLib class transformers: [stencil_patches:FINISHED],[movement_callback:ACTIVATED],[map_gen_fix:FINISHED],[gl_capabilities_hook:FINISHED],[player_render_hook:FINISHED] Class transformer null safety: all safe AE2 Version: stable rv2-stable-10 for Forge 10.13.2.1291 CoFHCore: -[1.7.10]3.1.3-327 MineFactoryReloaded: -[1.7.10]2.8.1-174 Mantle Environment: DO NOT REPORT THIS CRASH! Unsupported mods in environment: optifine TConstruct Environment: Environment healthy. Stencil buffer state: Function set: GL30, pool: forge, bits: 8 AE2 Integration: IC2:ON, RotaryCraft:OFF, RC:OFF, BC:ON, RF:ON, RFItem:ON, MFR:ON, DSU:ON, FZ:OFF, FMP:OFF, RB:OFF, CLApi:OFF, Waila:OFF, InvTweaks:ON, NEI:ON, CraftGuide:OFF, Mekanism:OFF, ImmibisMicroblocks:OFF, BetterStorage:OFF Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 1 / 8; [EntityPlayerMP['MoltenHydrogen'/659, l='Mod Testing', x=73.79, y=74.61, z=265.51]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge' OptiFine Version: OptiFine_1.7.10_HD_U_D6 Render Distance Chunks: 10 Mipmaps: 4 Anisotropic Filtering: 1 Antialiasing: 0 Multitexture: false OpenGlVersion: 4.0.0 - Build 10.18.10.4358 OpenGlRenderer: Intel(R) HD Graphics 4000 OpenGlVendor: Intel CpuCount: 4
Hope you can help, thanks in advance, a fellow gaming fanatic
Hello everyone. I'm back. From a galaxy far, far away.
Sorry I haven't been around to maintain the mod for the last several millennia as I have been busy with life.
Anyway, for anyone that has ever wished for an update to this mod, your wish will soon come true! I am typing this post to sort of low-key announce that I am currently working on a 1.12.2 port of the Super TNT mod. This port has lots of new TNTs and lots of new improvements such as a lot less lag, House TNT that actually has a door, the TNT called "This is so big it will crash your computer" no longer crashes your computer and a Biome Buster TNT that actually isn't lamer than a pile of dead rocks.
On the topic of the degree of the reduced lag, it is so far reduced that the Super TNT of Mass Destruction explodes only a little slower than the base game TNT. The biggest TNT in the last one took as much as 36GB of ram to not crash java but in this next release, I may be able to make a bigger TNT than that in less than 12 parsecs, but don't quote me on that.
The public version may have as much as 30 more TNTs than the original, and I'm not going for quantity over quality either. Some of the new TNTs include:
Doom TNT: The Gold Plated Plutonic Aloy Coated Eight volume Nuclear Donkey Edition. This is what the "This is so big it will crash your computer" got renamed to
A TNT more powerful than that one. Although a proper name has not been decided on yet.
Nostalgia TNT. This one will get you right in the feels
Atomic Diamond TNT. Similar to the Diamond TNT but different and more dangerous.
Spam Mob Swarm TNT . Spawn up to 2000 mobs per explosion
Wave TNT. Engulfs everything in a huge tsunami
Those are just a few of the many types of TNTs included in this upcoming mod. While the mod is in no state to be released as of yet I am posting this announcement as a service to any fans that have played and enjoyed this mod over the years. Without you guys, this mod would not be making this kind of a comeback.
Check back at lolyoujellybro.com for more information which will be posted soon, sneak peaks and even a download link in the near future.
Thanks again, everyone.
-Veraster_x94
P.S.
@kelvin123, your problem is that you seem to be running 1.7.10. The latest stable version of this mod was designed for 1.7.2 and I have not seen or heard of anyone having any luck getting it to run on different versions than 1.7.2. You've probably figured in out by now but I had to say something. Happy Minecrafting!
Here I'm posting some of the destructive TNTs that I have.
Large TNT
Here is the Large TNT.
It makes a larger explosion than the default one that already comes in Minecraft like so.
Massive TNT
The next largest tnt is the Massive TNT.
The explosion it makes is, as the name describes, massive. It's big enough that you should not even bother trying to protect yourself in an Obsidian base, it will do no good.
Super TNT
Now is where the explosions start getting really big. This one is called the Super TNT. It makes a very large crater.
This isn't even the biggest one. There is MUCH stronger stuff.
Here is Doom TNT: The Gold Plated Plutonium Alloy Coated Eight Volume Nuclear Donkey Edition. It makes an even larger explosion than the Super TNT. It lags for about 30 seconds before going off on my machine.
The TNT to End All TNTs
This is bigger than the previous TNT. Enough said. If you are on a weak computer, this TNT and anything beyond has a percentage remaining report so you'll know when it will stop lagging. This hole has a 400 block diameter.
This is especially useful for if you need to blow up a building but you forgot where it is except that you're probably in the same biome as it.
Black Hole TNT
So what if you need to destroy a building but it's lost really well? As in, it might even be several biomes over. Well with the Black Hole TNT, that's no problem! Just place it anywhere and say goodbye to everything you've ever known.
Up until this point, all the TNTs have given you a big hole in your world. That's what this next one does but good luck finding the rest of the world afterwards.
Look. There's hardly anything to see. I had to walk in a single direction for a while before I got to the end. The hole in this one is 1000 blocks from one end to the next.
It must be noted that this STILL isn't the biggest TNT in the mod. Not even close.
Anti-Dimensional Singularity TNT
This stuff is bad. It's really dangerous. It's so massive that you might lag for hours. The hole is so big that it's scary. The hole is 5000 blocks wide. This stuff is so ridiculous. If you don't have a lot of ram allocated to java it might crash. I didn't take a picture of this one, simply because there isn't much to see. It's just like the picture of the explosion of the above tnt. It goes past the draw distance.
It's so big it might crash your game.
It's still not the biggest TNT in the mod though, which brings us to the next TNT...
NO
Here it is. The biggest TNT in the mod. This is so big it will crash not your computer, but real life.
I don't ever want someone to show me up in a Minecraft mod by making a bigger TNT. That's why I made this. This beast makes a hole that is 10000x10000 and goes all the way down to bedrock.
After using this TNT, GOOD LUCK getting back to the playable area, if there even is playable map left.
I'm also posting a list of many of the TNTs here. I am no longer able to edit my first post so I will start a new thread as soon as I have enough worthy content to make one.
recently rediscovered this account and the memories have been flowing back, let me tell you. it's INSANE.
Speaking of TooMuchTNT, maybe Veraster (Or whoever will take over the mod since he hasn't been here since April this year) could help MinecraftTNTStuff with the 1.7.x port of TooMuchTNT.
Click on this spoiler to see mods and ideas that I support!
Finally made a new Minecraft map after 6 years.
https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/maps/3132673-biome-dasher-21-parkour-adventure
OMG plz update to 1.7.10 or 1.8, if u won't please somebody tell me if it's compatible with 1.7.10! thanks guys
I like mods and I am new to this lets do this
Update to 1.9 please.
pulls help! The game crashes when i ignite diamond tnt. I tried using sponge tnt too and it crashed my game.
heres the crash report:
---- Minecraft Crash Report -------- Minecraft Crash Report ----// I feel sad now
Time: 7/6/17 12:40 PMDescription: Ticking entity
java.lang.NoSuchMethodError: net.minecraft.util.AxisAlignedBB.func_72332_a()Lnet/minecraft/util/AABBPool; at TNT.ExplosionDiamond.func_77278_a(ExplosionDiamond.java:139) at TNT.EntityTNTDiamondPrimed.explode(EntityTNTDiamondPrimed.java:101) at TNT.EntityTNTDiamondPrimed.func_70071_h_(EntityTNTDiamondPrimed.java:88) at net.minecraft.world.World.func_72866_a(World.java:2070) at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648) at net.minecraft.world.World.func_72870_g(World.java:2034) at WorldServerOF.func_72870_g(WorldServerOF.java:347) at net.minecraft.world.World.func_72939_s(World.java:1887) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Stacktrace: at TNT.ExplosionDiamond.func_77278_a(ExplosionDiamond.java:139) at TNT.EntityTNTDiamondPrimed.explode(EntityTNTDiamondPrimed.java:101) at TNT.EntityTNTDiamondPrimed.func_70071_h_(EntityTNTDiamondPrimed.java:88) at net.minecraft.world.World.func_72866_a(World.java:2070) at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648) at net.minecraft.world.World.func_72870_g(World.java:2034) at WorldServerOF.func_72870_g(WorldServerOF.java:347)
-- Entity being ticked --Details: Entity Type: entitytntdiamond (TNT.EntityTNTDiamondPrimed) Entity ID: 6409 Entity Name: entity.entitytntdiamond.name Entity's Exact location: 78.33, 71.49, 268.32 Entity's Block location: World: (78,71,268), Chunk: (at 14,4,12 in 4,16; contains blocks 64,0,256 to 79,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Entity's Momentum: 0.00, -0.00, 0.00Stacktrace: at net.minecraft.world.World.func_72939_s(World.java:1887) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
-- Affected level --Details: Level name: Mod Testing All players: 1 total; [EntityPlayerMP['MoltenHydrogen'/659, l='Mod Testing', x=73.79, y=74.61, z=265.51]] Chunk stats: ServerChunkCache: 538 Drop: 0 Level seed: -8214809344095861338 Level generator: ID 00 - default, ver 1. Features enabled: true Level generator options: Level spawn location: World: (2,64,284), Chunk: (at 2,4,12 in 0,17; contains blocks 0,0,272 to 15,255,287), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 1170 game time, 1170 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 20778 (now: false), thunder time: 167586 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: trueStacktrace: at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --Details: Minecraft Version: 1.7.10 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 460511296 bytes (439 MB) / 1129259008 bytes (1076 MB) up to 2134114304 bytes (2035 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 3, tcache: 0, allocated: 12, tallocated: 96 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 Optifine OptiFine_1.7.10_HD_U_D6 80 mods loaded, 69 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAAAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAAAA appliedenergistics2-core{rv2-stable-10} [AppliedEnergistics2 Core] (minecraft.jar) UCHIJAAAA CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar) UCHIJAAAA ImmibisMicroblocks{59.1.2} [Immibis's Microblocks] (immibis-microblocks-59.1.2.jar) UCHIJAAAA NotEnoughItems{1.0.5.120} [Not Enough Items] (Not-Enough-Items-1.7.10-Latest.jar) UCHIJAAAA PlayerAPI{1.4} [Player API] (minecraft.jar) UCHIJAAAA OpenModsCore{0.9.1} [OpenModsCore] (minecraft.jar) UCHIJAAAA <CoFH ASM>{000} [CoFH ASM] (minecraft.jar) UCHIJAAAA Pistronics2{0.6.3} [Pistronics 2] (1.7.10-Pistronics2-v0.6.4.jar) UCHIJAAAA uncraftingTable{1.4.4} [Uncrafting Table] ([1.7.10]UncraftingTable-1.4.4.jar) UCHIJAAAA AnimationAPI{1.2.4} [AnimationAPI] (AnimationAPI-1.7.10-1.2.4.jar) UCHIJAAAA appliedenergistics2{rv2-stable-10} [Applied Energistics 2] (appliedenergistics2-rv2-stable-10.jar) UCHIJAAAA BetterSprinting{1.1.3} [Better Sprinting] (Better-Sprinting-Mod-1.7.10.jar) UCHIJAAAA CoFHCore{1.7.10R3.1.3} [CoFH Core] (CoFH-Core-1.7.10.jar) UCHIJAAAA BuildCraft|Core{7.1.18} [BuildCraft] (buildcraft-7.1.18.jar) UCHIJAAAA BuildCraft|Transport{7.1.18} [BC Transport] (buildcraft-7.1.18.jar) UCHIJAAAA BuildCraft|Silicon{7.1.18} [BC Silicon] (buildcraft-7.1.18.jar) UCHIJAAAA BuildCraft|Energy{7.1.18} [BC Energy] (buildcraft-7.1.18.jar) UCHIJAAAA BuildCraft|Factory{7.1.18} [BC Factory] (buildcraft-7.1.18.jar) UCHIJAAAA BuildCraft|Builders{7.1.18} [BC Builders] (buildcraft-7.1.18.jar) UCHIJAAAA BuildCraft|Robotics{7.1.18} [BC Robotics] (buildcraft-7.1.18.jar) UCHIJAAAA CarpentersBlocks{3.3.8.1} [Carpenter's Blocks] (Carpenter's Blocks v3.3.8.1 - MC 1.7.10.jar) UCHIJAAAA cfm{3.4.8} [§9MrCrayfish's Furniture Mod] (cfm-3.4.8-mc1.7.10 (1).jar) UCHIJAAAA ChickenChunks{1.3.4.16} [ChickenChunks] (ChickenChunks-Mod-1.7.10-Recommended.jar) UCHIJAAAA craftablehorsearmour{1.1} [Craftable Horse Armour [CHA&S]] (CrafableHorseArmour 1.2.jar) UCHIJAAAA MineFactoryReloaded{1.7.10R2.8.1} [MineFactory Reloaded] (MineFactory-Reloaded-Mod-1.7.10.jar) UCHIJAAAA EnderIO{1.7.10-2.2.8.381} [Ender IO] (EnderIO-1.7.10-2.2.8.381.jar) UCHIJAAAA EnderStorage{1.4.7.37} [EnderStorage] (EnderStorage-1.7.10-1.4.7.37-universal.jar) UCHIJAAAA EE3{0.2.234} [Equivalent Exchange 3] (Equivalent-Exchange-3-Mod-1.7.10.jar) UCHIJAAAA explosives_pp{1.7b} [§6Explosives§4++] (ExplosivesPP-1.7.10-1.7b.jar) UCHIJAAAA ExtraUtilities{1.2.12} [Extra Utilities] (extrautilities-1.2.12.jar) UCHIJAAAA flansmod{4.10.0} [Flan's Mod] (Flans Mod-1.7.10-4.10.0.jar) UCHIJAAAA iChunUtil{4.2.3} [iChunUtil] (iChunUtil-4.2.3.jar) UCHIJAAAA Hats{4.0.1} [Hats] (Hats-4.0.1.jar) UCHIJAAAA IC2{2.2.826-experimental} [IndustrialCraft 2] (industrialcraft-2-2.2.826-experimental.jar) UCHIJAAAA ImmibisCore{59.1.4} [Immibis Core] (immibis-core-59.1.4.jar) UCHIJAAAA inventorytweaks{1.59-dev-152-cf6e263} [Inventory Tweaks] (InventoryTweaks-1.59-dev-152.jar) UCHIJAAAA IronChest{6.0.60.741} [Iron Chest] (ironchest-1.7.10-6.0.60.741-universal.jar) UCHIJAAAA JABBA{1.2.2} [JABBA] (Jabba-1.2.2_1.7.10.jar) UCHIJAAAA lootbags{2.0.17} [Loot Bags] (LootBags-1.7.10-2.0.17.jar) UCHIJAAAA magicalcrops{1.7.2 - 0.1 ALPHA} [Magical Crops] (magicalcrops-1.7.10_0.1.jar) UCHIJAAAA Mantle{1.7.10-0.3.2.jenkins191} [Mantle] (Mantle-1.7.10-0.3.2b.jar) UCHIJAAAA MineFactoryReloaded|CompatAppliedEnergistics{1.7.10R2.8.1} [MFR Compat: Applied Energistics] (MineFactory-Reloaded-Mod-1.7.10.jar) UCHIJAAAA MineFactoryReloaded|CompatBuildCraft{1.7.10R2.8.1} [MFR Compat: BuildCraft] (MineFactory-Reloaded-Mod-1.7.10.jar) UCHIJAAAA MineFactoryReloaded|CompatForgeMicroblock{1.7.10R2.8.1} [MFR Compat: ForgeMicroblock] (MineFactory-Reloaded-Mod-1.7.10.jar) UCHIJAAAA MineFactoryReloaded|CompatIC2{1.7.10R2.8.1} [MFR Compat: IC2] (MineFactory-Reloaded-Mod-1.7.10.jar) UCHIJAAAA TConstruct{1.7.10-1.8.8.build988} [Tinkers' Construct] (TConstruct-1.7.10-1.8.8.jar) UCHIJAAAA MineFactoryReloaded|CompatTConstruct{1.7.10R2.8.1} [MFR Compat: Tinkers' Construct] (MineFactory-Reloaded-Mod-1.7.10.jar) UCHIJAAAA MineFactoryReloaded|CompatVanilla{1.7.10R2.8.1} [MFR Compat: Vanilla] (MineFactory-Reloaded-Mod-1.7.10.jar) UCHIJAAAA numina{0.4.0.131} [Numina] (Numina-0.4.0.131.jar) UCHIJAAAA powersuits{0.11.0.301} [MachineMuse's Modular Powersuits] (ModularPowersuits-0.11.0.301.jar) UCHIJAAAA Morph{0.9.3} [Morph] (Morph-Beta-0.9.3.jar) UCHIJAAAA OpenMods{0.9.1} [OpenMods] (OpenModsLib-1.7.10-0.9.1.jar) UCHIJAAAA OpenBlocks{1.5.1} [OpenBlocks] (OpenBlocks-1.7.10-1.5.1.jar) UCHIJAAAA planetguyLib{1.9} [planetguyLib] (PlanetguyLib-1.9.2.jar) UCHIJAAAA ReiMinimap{1.7.10} [Rei's Minimap] (Reis-Minimap-Mod-1.7.10.jar) UCHIJAAAA JAKJ_RedstoneInMotion{2.8.9} [Remain In Motion] (RemainInMotion-2.8.9.jar) UCHIJAAAA rivalrebels{1.7.10V} [Rival Rebels] (rivalrebels-1.7.10V.jar) UCHIJAAAA shouldersurfing{1.0} [ShoulderSurfing] (shouldersurfing-1.7.10.jar) UCHIJAAAA SuperTNT{0.4.0} [Super TNT] (SuperTNT-1.7.2-0.4.0.jar) UCHIJAAAA tntmod{1.7.10} [TNTmod] (TNT mod 3.2.jar) UCHIJAAAA TooMuchTNT{2.9} [TooMuchTNT] (TooMuchTNT v2.9.jar) UCHIJAAAA svm{1.7.10-2.0.4} [Saracalia's Vehicle Mod] (Vehicle-Mod-1.7.10.jar) UCHIJAAAA VeinMiner{0.33.0_1.7.10-986afb0} [Vein Miner] (Vein-Miner-Mod-1.7.10.jar) UCHIJAAAA VeinMinerModSupport{0.33.0_1.7.10-986afb0} [Mod Support] (Vein-Miner-Mod-1.7.10.jar) UCHIJAAAA worldedit{6.1.1} [WorldEdit] (worldedit-forge-mc1.7.10-6.1.1-dist.jar) UCHIJAAAA IguanaTweaksTConstruct{1.7.10-2.1.6.163} [Iguana Tinker Tweaks] (IguanaTinkerTweaks-1.7.10-2.1.6.jar) UD MineFactoryReloaded|CompatAtum{1.7.10R2.8.1} [MFR Compat: Atum] (MineFactory-Reloaded-Mod-1.7.10.jar) UD MineFactoryReloaded|CompatBackTools{1.7.10R2.8.1} [MFR Compat: BackTools] (MineFactory-Reloaded-Mod-1.7.10.jar) UD MineFactoryReloaded|CompatChococraft{1.7.10R2.8.1} [MFR Compat: Chococraft] (MineFactory-Reloaded-Mod-1.7.10.jar) UD MineFactoryReloaded|CompatExtraBiomes{1.7.10R2.8.1} [MFR Compat: ExtraBiomes] (MineFactory-Reloaded-Mod-1.7.10.jar) UD MineFactoryReloaded|CompatForestry{1.7.10R2.8.1} [MFR Compat: Forestry] (MineFactory-Reloaded-Mod-1.7.10.jar) UD MineFactoryReloaded|CompatProjRed{1.7.10R2.8.1} [MFR Compat ProjectRed] (MineFactory-Reloaded-Mod-1.7.10.jar) UD MineFactoryReloaded|CompatRailcraft{1.7.10R2.8.1} [MFR Compat: Railcraft] (MineFactory-Reloaded-Mod-1.7.10.jar) UD MineFactoryReloaded|CompatSufficientBiomes{1.7.10R2.8.1} [MFR Compat: Sufficient Biomes] (MineFactory-Reloaded-Mod-1.7.10.jar) UD MineFactoryReloaded|CompatThaumcraft{1.7.10R2.8.1} [MFR Compat: Thaumcraft] (MineFactory-Reloaded-Mod-1.7.10.jar) UD MineFactoryReloaded|CompatThermalExpansion{1.7.10R2.8.1} [MFR Compat: Thermal Expansion] (MineFactory-Reloaded-Mod-1.7.10.jar) UD MineFactoryReloaded|CompatTwilightForest{1.7.10R2.8.1} [MFR Compat: TwilightForest] (MineFactory-Reloaded-Mod-1.7.10.jar) GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. OpenModsLib class transformers: [stencil_patches:FINISHED],[movement_callback:ACTIVATED],[map_gen_fix:FINISHED],[gl_capabilities_hook:FINISHED],[player_render_hook:FINISHED] Class transformer null safety: all safe AE2 Version: stable rv2-stable-10 for Forge 10.13.2.1291 CoFHCore: -[1.7.10]3.1.3-327 MineFactoryReloaded: -[1.7.10]2.8.1-174 Mantle Environment: DO NOT REPORT THIS CRASH! Unsupported mods in environment: optifine TConstruct Environment: Environment healthy. Stencil buffer state: Function set: GL30, pool: forge, bits: 8 AE2 Integration: IC2:ON, RotaryCraft:OFF, RC:OFF, BC:ON, RF:ON, RFItem:ON, MFR:ON, DSU:ON, FZ:OFF, FMP:OFF, RB:OFF, CLApi:OFF, Waila:OFF, InvTweaks:ON, NEI:ON, CraftGuide:OFF, Mekanism:OFF, ImmibisMicroblocks:OFF, BetterStorage:OFF Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 1 / 8; [EntityPlayerMP['MoltenHydrogen'/659, l='Mod Testing', x=73.79, y=74.61, z=265.51]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge' OptiFine Version: OptiFine_1.7.10_HD_U_D6 Render Distance Chunks: 10 Mipmaps: 4 Anisotropic Filtering: 1 Antialiasing: 0 Multitexture: false OpenGlVersion: 4.0.0 - Build 10.18.10.4358 OpenGlRenderer: Intel(R) HD Graphics 4000 OpenGlVendor: Intel CpuCount: 4
Hope you can help, thanks in advance, a fellow gaming fanatic
lolz dank memes
Hello everyone. I'm back. From a galaxy far, far away.
Sorry I haven't been around to maintain the mod for the last several millennia as I have been busy with life.
Anyway, for anyone that has ever wished for an update to this mod, your wish will soon come true! I am typing this post to sort of low-key announce that I am currently working on a 1.12.2 port of the Super TNT mod. This port has lots of new TNTs and lots of new improvements such as a lot less lag, House TNT that actually has a door, the TNT called "This is so big it will crash your computer" no longer crashes your computer and a Biome Buster TNT that actually isn't lamer than a pile of dead rocks.
On the topic of the degree of the reduced lag, it is so far reduced that the Super TNT of Mass Destruction explodes only a little slower than the base game TNT. The biggest TNT in the last one took as much as 36GB of ram to not crash java but in this next release, I may be able to make a bigger TNT than that in less than 12 parsecs, but don't quote me on that.
The public version may have as much as 30 more TNTs than the original, and I'm not going for quantity over quality either. Some of the new TNTs include:
Those are just a few of the many types of TNTs included in this upcoming mod. While the mod is in no state to be released as of yet I am posting this announcement as a service to any fans that have played and enjoyed this mod over the years. Without you guys, this mod would not be making this kind of a comeback.
Check back at lolyoujellybro.com for more information which will be posted soon, sneak peaks and even a download link in the near future.
Thanks again, everyone.
-Veraster_x94
P.S.
@kelvin123, your problem is that you seem to be running 1.7.10. The latest stable version of this mod was designed for 1.7.2 and I have not seen or heard of anyone having any luck getting it to run on different versions than 1.7.2. You've probably figured in out by now but I had to say something. Happy Minecrafting!
Here I'm posting some of the destructive TNTs that I have.
Large TNT
Here is the Large TNT.
It makes a larger explosion than the default one that already comes in Minecraft like so.
Massive TNT
The next largest tnt is the Massive TNT.
The explosion it makes is, as the name describes, massive. It's big enough that you should not even bother trying to protect yourself in an Obsidian base, it will do no good.
Super TNT
Now is where the explosions start getting really big. This one is called the Super TNT. It makes a very large crater.
This isn't even the biggest one. There is MUCH stronger stuff.
Doom TNT: The Gold Plated Plutonium Alloy Coated Eight Volume Nuclear Donkey Edition
Here is Doom TNT: The Gold Plated Plutonium Alloy Coated Eight Volume Nuclear Donkey Edition. It makes an even larger explosion than the Super TNT. It lags for about 30 seconds before going off on my machine.
The TNT to End All TNTs
This is bigger than the previous TNT. Enough said. If you are on a weak computer, this TNT and anything beyond has a percentage remaining report so you'll know when it will stop lagging. This hole has a 400 block diameter.
This is especially useful for if you need to blow up a building but you forgot where it is except that you're probably in the same biome as it.
Black Hole TNT
So what if you need to destroy a building but it's lost really well? As in, it might even be several biomes over. Well with the Black Hole TNT, that's no problem! Just place it anywhere and say goodbye to everything you've ever known.
Up until this point, all the TNTs have given you a big hole in your world. That's what this next one does but good luck finding the rest of the world afterwards.
Look. There's hardly anything to see. I had to walk in a single direction for a while before I got to the end. The hole in this one is 1000 blocks from one end to the next.
It must be noted that this STILL isn't the biggest TNT in the mod. Not even close.
Anti-Dimensional Singularity TNT
This stuff is bad. It's really dangerous. It's so massive that you might lag for hours. The hole is so big that it's scary. The hole is 5000 blocks wide. This stuff is so ridiculous. If you don't have a lot of ram allocated to java it might crash. I didn't take a picture of this one, simply because there isn't much to see. It's just like the picture of the explosion of the above tnt. It goes past the draw distance.
It's so big it might crash your game.
It's still not the biggest TNT in the mod though, which brings us to the next TNT...
NO
Here it is. The biggest TNT in the mod. This is so big it will crash not your computer, but real life.
I don't ever want someone to show me up in a Minecraft mod by making a bigger TNT. That's why I made this. This beast makes a hole that is 10000x10000 and goes all the way down to bedrock.
After using this TNT, GOOD LUCK getting back to the playable area, if there even is playable map left.
I'm also posting a list of many of the TNTs here. I am no longer able to edit my first post so I will start a new thread as soon as I have enough worthy content to make one.
Current TNT list:
There are more but I didn't list them all.
Does this mod also works in mc win 10? And how can i install it?
PSA: The 1.12.2 version of this mod is now available. here is the download page.
can u make the tnt throwable?,just like too much tnt