The tests that you take at the end of each quarter, in High-School.
Rollback Post to RevisionRollBack
I have been crucified with Christ and I no longer live, but Christ lives in me. The life I live in the body, I live by faith in the Son of God, who loved me and gave himself for me. Galatians 2:20
Hello I tried adding this mod to my server and then i tried to put in the Ether mod and conflict ID's and i couldn't find ant config files for both mods and I wanted to know if you can help me?
Hello I tried adding this mod to my server and then i tried to put in the Ether mod and conflict ID's and i couldn't find ant config files for both mods and I wanted to know if you can help me?
I'm sorry but I don't have any configuration files for AgeCraft, any mods with conflicting ID's will simply be incompatible.
Hello I tried adding this mod to my server and then i tried to put in the Ether mod and conflict ID's and i couldn't find ant config files for both mods and I wanted to know if you can help me?
Would you like me to make some configuration files?
This mod is growing fast. I have a few ideas for the next update
Friendly Knights, Archers, Guards, etc that can be found in friendly structures, can be identified by different colored armor and would trade you your mod items for emeralds
It may be impossible but maybe have generated structure eggs to spawn in the castles and other buildings
Have different alcohols to brew in the barrel. To brew the alcohol you need to add the ingredients to the barrel then place a wooden slab on the top of the barrel to start brewing. After a specified amount of time the alcohol would be ready and you would break the slab and enjoy
Larger doors for the structures such as drawbridges and portcullis
Hey I was wondering if you guys need someone to help design the buildings in your mod? I don't want to brag but i specialize in medieval themed buildings. Here is my Planet Minecraft account showing some of my builds. http://www.planetminecraft.com/member/nealm/
Hey I was wondering if you guys need someone to help design the buildings in your mod? I don't want to brag but i specialize in medieval themed buildings. Here is my Planet Minecraft account showing some of my builds. http://www.planetmin...m/member/nealm/
Wow Nealm15! Great job on those builds! We'd love some help with our buildings, are you able to convert your builds to schematic files?
This mod is growing fast. I have a few ideas for the next update
Friendly Knights, Archers, Guards, etc that can be found in friendly structures, can be identified by different colored armor and would trade you your mod items for emeralds
It may be impossible but maybe have generated structure eggs to spawn in the castles and other buildings
Have different alcohols to brew in the barrel. To brew the alcohol you need to add the ingredients to the barrel then place a wooden slab on the top of the barrel to start brewing. After a specified amount of time the alcohol would be ready and you would break the slab and enjoy
Larger doors for the structures such as drawbridges and portcullis
This mod is getting better after every update!
Great ideas man! We'll consider your ideas one idea at a time! I'll start with friendly Knights and Guards. Expect to see them in the next update!
Great update, but I did notice something. The description for the poison daggers is written rather weirdly.
And, would it be possible to add something like goblin camps that spawn everywhere and are common, or even just roaming goblins that are harder then normal mobs? Because I notice that you can get all the cool armor and weapons, but have to activly hunt for thecastles just to use them efficiently.
Rollback Post to RevisionRollBack
I have been crucified with Christ and I no longer live, but Christ lives in me. The life I live in the body, I live by faith in the Son of God, who loved me and gave himself for me. Galatians 2:20
Yes I know the description is odd, unfortunately Casual_Dutchman is actually dutch and through no fault of his own, his English is not the best. I will update the names and descriptions.
Goblins.
Excellent idea, Goblin Camps will be in update 1.7 along with friendly mobs.
Yes I know the description is odd, unfortunately Casual_Dutchman is actually dutch and through no fault of his own, his English is not the best. I will update the names and descriptions.
Goblins.
Excellent idea, Goblin Camps will be in update 1.7 along with friendly mobs.
Just tell me what you need to be built and i will upload it in my dropbox
Please don't tell me this mod is dead again... I was so exited...
Rollback Post to RevisionRollBack
I have been crucified with Christ and I no longer live, but Christ lives in me. The life I live in the body, I live by faith in the Son of God, who loved me and gave himself for me. Galatians 2:20
Please don't tell me this mod is dead again... I was so exited...
No man its not dead, to be honest I'm wondering what happened to Dutchman. The dude said he would make this update but he hasn't said anything in weeks! Arg, I guess I'll just do it myself.
Finals? Not sure what that is
Yup, I'm an Age Craft dev, check out the mod!
The tests that you take at the end of each quarter, in High-School.
I'm sorry but I don't have any configuration files for AgeCraft, any mods with conflicting ID's will simply be incompatible.
Would you like me to make some configuration files?
Yup, I'm an Age Craft dev, check out the mod!
Please check the OP for more information.
ENJOY!
Trog, head dev
Yup, I'm an Age Craft dev, check out the mod!
http://www.planetminecraft.com/member/nealm/
Wow Nealm15! Great job on those builds! We'd love some help with our buildings, are you able to convert your builds to schematic files?
Thank you! As always your support is appreciated!
Great ideas man! We'll consider your ideas one idea at a time! I'll start with friendly Knights and Guards. Expect to see them in the next update!
Yup, I'm an Age Craft dev, check out the mod!
And, would it be possible to add something like goblin camps that spawn everywhere and are common, or even just roaming goblins that are harder then normal mobs? Because I notice that you can get all the cool armor and weapons, but have to activly hunt for thecastles just to use them efficiently.
Goblins.
Excellent idea, Goblin Camps will be in update 1.7 along with friendly mobs.
Yup, I'm an Age Craft dev, check out the mod!
No man its not dead, to be honest I'm wondering what happened to Dutchman. The dude said he would make this update but he hasn't said anything in weeks! Arg, I guess I'll just do it myself.
Yup, I'm an Age Craft dev, check out the mod!