The Forge you say to download for this mod isn't available on the website. Does it work with another one? I have Forge 10.12.0.1029, should I also download a Forge for 1.6.4 that would work with this mod?
The Forge you say to download for this mod isn't available on the website. Does it work with another one? I have Forge 10.12.0.1029, should I also download a Forge for 1.6.4 that would work with this mod?
Yes, you need forge for the minecraft version that the mod is for, but the forge version can be higher than the one I've stated, but not lower than.
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
Time: 2/25/14 10:35 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: jokiboy.mods.nr.NDisastersMod
at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.ClassNotFoundException: jokiboy.mods.nr.NDisastersMod
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:61)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
... 10 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:178)
... 38 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
Time: 2/25/14 10:35 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: jokiboy.mods.nr.NDisastersMod
at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.ClassNotFoundException: jokiboy.mods.nr.NDisastersMod
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:61)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
... 10 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:178)
... 38 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
i put the file in my mod file like you said help please!!!
If you put the file in the mod folder, I don't see how this crash can have presented itself... This crash says a file is missing from the .zip file you have installed, which unless you changed it, it shouldn't be happening.
If you put the file in the mod folder, I don't see how this crash can have presented itself... This crash says a file is missing from the .zip file you have installed, which unless you changed it, it shouldn't be happening.
when i first open the download it showed one folder that was not ziped and was named jokiboy and the next thing that was under the folder not in the folder said mcmod.info
Do you think it is because the folder is not ziped?
(i clicked latest download at the top of the 1st page if that has anything to do with it)
Please fix because i want to play your rad mod!!!!
when i first open the download it showed one folder that was not ziped and was named jokiboy and the next thing that was under the folder not in the folder said mcmod.info
Do you think it is because the folder is not ziped?
(i clicked latest download at the top of the 1st page if that has anything to do with it)
Please fix because i want to play your rad mod!!!!
This is a really cool mod! I have a few questions though. Do natural disasters ever spawn in nature and how common? Also, I created 2 volcanoes, and both are at the height limit. They are still growing, and it's like 2 hours since I created them. Are they ever going to erupt? And if so, when? Another question I have is about lava smelting and water erosion. How does water erode blocks and how long does it take? How does lava smelt blocks? Also there should be tsunamis in this mod that naturally start in the ocean. Thanks.
This is a really cool mod! I have a few questions though. Do natural disasters ever spawn in nature and how common? Also, I created 2 volcanoes, and both are at the height limit. They are still growing, and it's like 2 hours since I created them. Are they ever going to erupt? And if so, when? Another question I have is about lava smelting and water erosion. How does water erode blocks and how long does it take? How does lava smelt blocks? Also there should be tsunamis in this mod that naturally start in the ocean. Thanks.
This is a really cool mod! I have a few questions though. Do natural disasters ever spawn in nature and how common? Also, I created 2 volcanoes, and both are at the height limit. They are still growing, and it's like 2 hours since I created them. Are they ever going to erupt? And if so, when? Another question I have is about lava smelting and water erosion. How does water erode blocks and how long does it take? How does lava smelt blocks? Also there should be tsunamis in this mod that naturally start in the ocean. Thanks.
The volcanoes in the version out now is bugged. They should stop growing when the lava in the center has filled the entire center and there is no other blocks above, it worked really well whenever I did it when I created it. (I've changed the volcano now, but not released it because I'm a retard)
The lava smelting and water eroding are done every tick. Every tick, 50 or so blocks over a HUGE area are scanned, and if the conditions are met, it will smelt or erode. The water only erodes stones to gravel, then to dirt, then to sand, then to nothing. The lava smelts a lot of things, but not obsidian.
I've been wondering for a long time how I'll do the Tsunami. I know how I want it, but how to make it behave is a lot harder. The volcano is just a huge bunch of codes, the Tsunami however is much more complex.
This seams realy nice maby some kind of block that prevents disasters around it so you can proteckt your base. And a config file to change the chance a disaster vill hapen and mabe turn some of them off. And a ide to the spawning of the volcano.
It starts at bedrock and pusches blocks uppwords and a bit outwords maby as it goes it spawns ores that also being pushed.
The config file is coming, I won't forget that one
The block you want however, is something I will stay away from, but volcanoes won't just spawn randomly, don't worry I guess with this mod I just really want to pain you to isolate your house with obsidian, cause there is nothing that spawns on ticks that can penetrate obsidian(talking about meteorites).
I can't seem to trigger the natural disasters manually. The lava bucket just places down lava and that's it.
the tool is in the tools section.and jokiboy, I found out that volcanoes push diamonds up toward the surface, and after volcanoes become extinct the diamonds stay.
Yes, you need forge for the minecraft version that the mod is for, but the forge version can be higher than the one I've stated, but not lower than.
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
Time: 2/25/14 10:35 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: jokiboy.mods.nr.NDisastersMod
at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.ClassNotFoundException: jokiboy.mods.nr.NDisastersMod
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:61)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
... 10 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:178)
... 38 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 27952400 bytes (26 MB) / 134590464 bytes (128 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 18 mods loaded, 18 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed
Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed
TooManyItems{1.6.4} [TooManyItems] (minecraft.jar) Unloaded->Constructed
IMSM{100.0.2} [IMSM] ([1.6.4]InstantMassiveStructuresMod.zip) Unloaded->Constructed
SpeedyToolsMod{1.0.0} [Build Faster Mod] (BuildFaster1-0-0-Minecraft1-6-4.zip) Unloaded->Constructed
ConfigMod{v1.0} [Extended Mod Config] (ConfigMod-for-MC-v1.6.4.zip) Unloaded->Constructed
CoroAI{v1.0} [CoroAI] (CoroAI-for-MC-v1.6.4.zip) Unloaded->Constructed
ExtendedRenderer{v1.0} [Extended Renderer] (ExtendedRenderer-for-MC-v1.6.4.zip) Unloaded->Constructed
herobrinemod{3.5} [HerobrineMod] (HerobrineMod_1.6.4_3.5_release.zip) Unloaded->Constructed
HostileWorlds{0.4} [Hostile Worlds] (Hostile-Worlds-v0.4-Alpha-Mod-for-MC-v1.6.4.zip) Unloaded->Constructed
instahouse{[1.6.4] Insta House v 5.3} [Insta House] (Insta-House-v5.3.zip) Unloaded->Constructed
natureReborn{0.0.3} [Nature Reborn] (jokiboy) Unloaded->Errored
mcheli{0.5.1} [mcheli] (mcheli) Unloaded->Constructed
BuildMod{v1.0} [Build Mod] (ModBuild-for-MC-v1.6.4.zip) Unloaded->Constructed
ether{2.1.9} [The Ether] (theEther2.9.6.jar) Unloaded->Constructed
AIBlock{v1.0} [AIBlock] (Weather-v1.58-Mod-for-MC-v1.6.2.zip) Unloaded->Constructed
WeatherMod{1.58} [Weather and Tornadoes] (Weather-v1.58-Mod-for-MC-v1.6.2.zip) Unloaded->Constructed
This is very weird, how did you install the mod?
If you put the file in the mod folder, I don't see how this crash can have presented itself... This crash says a file is missing from the .zip file you have installed, which unless you changed it, it shouldn't be happening.
Do you think it is because the folder is not ziped?
(i clicked latest download at the top of the 1st page if that has anything to do with it)
Please fix because i want to play your rad mod!!!!
Please help!!
The volcanoes in the version out now is bugged. They should stop growing when the lava in the center has filled the entire center and there is no other blocks above, it worked really well whenever I did it when I created it. (I've changed the volcano now, but not released it because I'm a retard)
The lava smelting and water eroding are done every tick. Every tick, 50 or so blocks over a HUGE area are scanned, and if the conditions are met, it will smelt or erode. The water only erodes stones to gravel, then to dirt, then to sand, then to nothing. The lava smelts a lot of things, but not obsidian.
I've been wondering for a long time how I'll do the Tsunami. I know how I want it, but how to make it behave is a lot harder. The volcano is just a huge bunch of codes, the Tsunami however is much more complex.
The config file is coming, I won't forget that one
The block you want however, is something I will stay away from, but volcanoes won't just spawn randomly, don't worry I guess with this mod I just really want to pain you to isolate your house with obsidian, cause there is nothing that spawns on ticks that can penetrate obsidian(talking about meteorites).
You can't use the lava bucket to create them. You must use a "lava bucket" that is not named lava bucket in the tools tab in the creative menu