Dang, you've got great stuff coming along in here! I've made my own little elevator mod, but I love the way yours works. Each little part of this mod is kind of awesome. Those little things you wouldn't usually consciously think about, but are really convenient. I'm excited to see a first release!
I saw your actions with this mod on FTB, and I have to say that I love the ideas you have! I'll definitely be adding this to my modpack when it comes out. I hope the recipes will be more fair than some of OpenPeripherals', but it'll still be a good mod.
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ghostboy1225
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Hello mikeoo how does the tanks work like if you place a ender tank next to it out put enabeled will it pull from the tank I am curious because I haven't got access to a computer if so that would be awesome for compact liquid storage
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TF2 is the only game where you can, potentially, die to a shovel being wielded by a man in a wizard hat, parachuting around, defying physics, and on fire.
The Quickest Way To A Mans Heart Involves A Steady Hand,Pliers,And A Healthy Set Of Incisors
not sure i like how the ghost is hostile perhaps the ghost should only spawn as a deterrent against thieves but leave the player who created the gravalone.
Also the elevators seem to have massive problem linking to each other when placed in mines or towers.
For an elevator, a maximum distance between pads serves no purpose and results in the player needing to add unnecessary levels to their structure to accommodate pointless stops. please fix this so that they can link a full 256 blocks if needed. The current limit that i can seem to make it work is about 15 blocks give or take a seemingly random number. I cant begin to impress how arbitrary and useless that is for any kind of large build.
you would need floating chains of elevator blocks to bridge any large gaps.
i personally think the elevator limit is the more serious issue since it is so incredibly broken you should not trust server admins or allow them to configure things like this as it can easily be rendered useless or unrealistically nerfed by balance happy nut jobs.
Heeeeyyy i dont know if this is still an active forum but i have a question. How do graves work? Its an awesome idea to keep my stuff from getting stolen by zombies or something when i die so i was wondering if i craft them or something? Im running this mod on 1.6.4 Direwolf 20 pack for FTB and i would love to figure out how they work!
The idea of OpenBlocks is to add small and interesting utilities to minecraft to make the gameplay a little bit more enjoyable.
There's no theme, and I'm ALWAYS looking for new ideas for blocks and items!
The mod will be released soon - I'm hoping to add just a couple more things to the mod first before I stick out a first release.
Here's a quick video overview:
Guide block, for help with building
Elevator block, for quickly travelling between levels in your base:
Lightbox, for display seamless maps
Target block, for shooting! The redstone output depends on how close to the centre you hit.
Torch arrows, to help you mine!
Jaded Ladder. It's a ladder. It's a trapdoor. no, it's a ladder!
Gravestone. If a player dies, it leaves a gravestone and spawn a ghost who drops the dead players items. The AI isn't done yet.
I hate when websites put in a "Back to top" button... Ever heard of the home key? GAAAA!
1.5.2 to start with, but I'll be upgrading to 1.6.2 shortly after release
Mining flags, so you don't get lost. Color changing will work differently, and you can put them on walls since I recorded this video.
Anywhere Tank. Turn any space into a tank.
Keep up the work, I'd like to see this mod finished.
http://www.reddit.com/r/feedthebeast/comments/1k817u/openblocks_gamma/
Here's the latest video of the new Hang Glider:
EDIT: Hot damn! That hang glider looks amazing! Good work man!
TF2 is the only game where you can, potentially, die to a shovel being wielded by a man in a wizard hat, parachuting around, defying physics, and on fire.
The Quickest Way To A Mans Heart Involves A Steady Hand,Pliers,And A Healthy Set Of Incisors
My Steam-------> http://steamcommunity.com/id/ghostboy1225/
Also the elevators seem to have massive problem linking to each other when placed in mines or towers.
For an elevator, a maximum distance between pads serves no purpose and results in the player needing to add unnecessary levels to their structure to accommodate pointless stops. please fix this so that they can link a full 256 blocks if needed. The current limit that i can seem to make it work is about 15 blocks give or take a seemingly random number. I cant begin to impress how arbitrary and useless that is for any kind of large build.
you would need floating chains of elevator blocks to bridge any large gaps.
its all in the configs.
What i need is the ability to list all graves on the server, someone has lost their grave and i cant find it either!!!