A new update is on the way! (Update 12(Aliens Vs Predator Version 0.1.2))
+ Added Throwing Mines! ( Set to go off with a detonator, possibly motion activated once done! )
+ Added a few new effects to the Plasma Cannon!
+ Added new movements and abilities to the Xenomorph species • Climbing • Leaping • Digging through blocks • Better Swimming • Avoid Light and now stay in the shadows
+ Added Capsules ( Used for containing facehuggers and chestbusters )
+ Added New LV426 Blocks!
+ Added New type of Predator ( There are now Armored and Armor-less predators )
+ Added Titanium Tools
* Changed shooting range of the machine gun to a longer range
* Corrected Item Sprites
* Reduced lag of Xenomorph Queen a tad
* Fixed bug preventing some blocks from appearing in creative mode
- Removed Random Cobblestone structures
(?) Predator gauntlet with advanced features
The next few days I am going to be working very hard on the mod, so please... start posting bugs if you find any and post things that you things I should tweak up, or add. Don't tell me to add too complicated of things, though
By add I mean things like new blocks, weapons, or other small things like that.
Hey Ri5ux, first off, just wanna say, I love the mod, and I have a suggestion for later on in the mod when the lifecycle is almost complete. Would it be possible for the Xenomorph drones/runners to be able to hunt for villagers/mobs and then stun and drag them back to the hive to be facehugged? I think this feature would be pretty cool because it would allow an actual Xenomorph infestation to grow at a reasonable pace.
Hey Ri5ux, first off, just wanna say, I love the mod, and I have a suggestion for later on in the mod when the lifecycle is almost complete. Would it be possible for the Xenomorph drones/runners to be able to hunt for villagers/mobs and then stun and drag them back to the hive to be facehugged? I think this feature would be pretty cool because it would allow an actual Xenomorph infestation to grow at a reasonable pace.
I think that if he does that he should add some type of security stuff. Perhaps electric fences or some kind of turrets! Maybe security cameras. You had to load the turrets yourself with bullets or just iron and GP and they would create bullets themselves! And if you saw an alien dragging a villager/mob back to the hive you could be able to stop it by killing the xenomorph!
I think that I have discovered what I think is a bug! When I break the fragmented diamond ore with a pick I get the ore and not shards! Is it like that or am I doing something wrong?
add the smart discs and shurikens and combi stick that the predator uses and add acid spit on xenos and add the heat vision on helmet (optional) and add maybe have the aliens have a longer tail i think it looks better but thats just me. these are all suggestions u dont have to put them in but i would like if u did also maybe add the netgun and active camoflauge
add the smart discs and shurikens and combi stick that the predator uses and add acid spit on xenos and add the heat vision on helmet (optional) and add maybe have the aliens have a longer tail i think it looks better but thats just me. these are all suggestions u dont have to put them in but i would like if u did also maybe add the netgun and active camoflauge
I think that if he does that he should add some type of security stuff. Perhaps electric fences or some kind of turrets! Maybe security cameras. You had to load the turrets yourself with bullets or just iron and GP and they would create bullets themselves! And if you saw an alien dragging a villager/mob back to the hive you could be able to stop it by killing the xenomorph!
Hey Ri5ux, first off, just wanna say, I love the mod, and I have a suggestion for later on in the mod when the lifecycle is almost complete. Would it be possible for the Xenomorph drones/runners to be able to hunt for villagers/mobs and then stun and drag them back to the hive to be facehugged? I think this feature would be pretty cool because it would allow an actual Xenomorph infestation to grow at a reasonable pace.
Thanks for all of the ideas, I'm sure i can figure some things out from these ideas.
hey nice work on the mod and all i would really love to see chestbursters actually plant eggs in humans and then burst open a chestburster if thats too complicated for the time being then its fine
- Marine Armour - crafted with iron armour and cactus green, considering how most marine armour is more green than grey
- Some kind of light source that xenos can break/disable
- Make the LV426 blocks craftable somehow
- Bring back the W-Y Ceiling vent and grilled ceiling panel, as they were somehow removed from the creative menu, and in Too Many Items, they have the different textures (bricks and TNT sides, respectively) I was telling you about before
- Change the top/bottom of the striped W-Y wall to match the plain one
- Some way to keep grown xenos still - so they dont move
- Make some of the LV426 blocks half slabs
- Carvings, that act like paintings but for Yautja Carving art
- Make the Facehugger egg thrash around less
- Pulse Rifles
Also the bottom of the Facehuggers legs (if its on your head) are see through - possibly due to lack of texture?
That is all for now
Do you have an estimated date for 1.2? if you dont/dont want to tell us, thats fine
just know that im not trying to pressure you by asking for a release date
Yes, I saw it, no need to post again.
It's fine.
Download the AliensVsPredator Minecraft Mod today at http://aliensvspredator.org
i just whant xenos and to play as them (:
Downloads are in the download section, I don't mean to be strict about it but you should look a bit harder...
It's at the bottom of the thread.
Download the AliensVsPredator Minecraft Mod today at http://aliensvspredator.org
Download the AliensVsPredator Minecraft Mod today at http://aliensvspredator.org
+ Added Throwing Mines! ( Set to go off with a detonator, possibly motion activated once done! )
+ Added a few new effects to the Plasma Cannon!
+ Added new movements and abilities to the Xenomorph species
• Climbing
• Leaping
• Digging through blocks
• Better Swimming
• Avoid Light and now stay in the shadows
+ Added Capsules ( Used for containing facehuggers and chestbusters )
+ Added New LV426 Blocks!
+ Added New type of Predator ( There are now Armored and Armor-less predators )
+ Added Titanium Tools
* Changed shooting range of the machine gun to a longer range
* Corrected Item Sprites
* Reduced lag of Xenomorph Queen a tad
* Fixed bug preventing some blocks from appearing in creative mode
- Removed Random Cobblestone structures
(?) Predator gauntlet with advanced features
... And there is still more to come!
-----------------------------
Key
-----------------------------
+ = Added feature
* = Modified feature
- = Removed feature
(?) = Possible feature
Download the AliensVsPredator Minecraft Mod today at http://aliensvspredator.org
By add I mean things like new blocks, weapons, or other small things like that.
Download the AliensVsPredator Minecraft Mod today at http://aliensvspredator.org
I <3 Toomanyitems, SPC and Zombe mod.
I will fix this, and the diamond fragment ore issue as well. Thanks for the notice
Thanks for all of the ideas, I'm sure i can figure some things out from these ideas.
Download the AliensVsPredator Minecraft Mod today at http://aliensvspredator.org
Calm down, give me some time. I'm not like a robot or something that mods 24/7. Modding is very difficult, which explains why i need some time.
Download the AliensVsPredator Minecraft Mod today at http://aliensvspredator.org
some features I suggest
- Marine Armour - crafted with iron armour and cactus green, considering how most marine armour is more green than grey
- Some kind of light source that xenos can break/disable
- Make the LV426 blocks craftable somehow
- Bring back the W-Y Ceiling vent and grilled ceiling panel, as they were somehow removed from the creative menu, and in Too Many Items, they have the different textures (bricks and TNT sides, respectively) I was telling you about before
- Change the top/bottom of the striped W-Y wall to match the plain one
- Some way to keep grown xenos still - so they dont move
- Make some of the LV426 blocks half slabs
- Carvings, that act like paintings but for Yautja Carving art
- Make the Facehugger egg thrash around less
- Pulse Rifles
Also the bottom of the Facehuggers legs (if its on your head) are see through - possibly due to lack of texture?
That is all for now
Do you have an estimated date for 1.2? if you dont/dont want to tell us, thats fine
just know that im not trying to pressure you by asking for a release date