Nah. I just assumed that the Copernicus engine was too incompatible with this mod to do anything. But if the main problem is collision, that's something that can be dealt with.
Works fine for me, you need to post a crash report.
This happens to me to but only when the entire ship is destroyed with me on it. If im not currently on the ship it explodes into pieces bar the controller
I hope that some kind of deck gun is added or some mounted gun mod is made compatible. Something like a .50 cal on a small 2 man gunboat would be AWESOME. Also are there any planes mods that are compatible? I can only imagine how awesome a flying carrier would be. Like those things from Sky Captain and the World of Tomorrow. The mounted guns however would make this THE mod to have. They should range from something small enough to fit on a single block, to something like a howitzer. Its a lot to suggest but nobody ever got any glory thinking small eh? No matter WHAT you do with this mod it is my absolute favorite! I wish you luck and hope you keep up the awesome work!
I hope that some kind of deck gun is added or some mounted gun mod is made compatible. Something like a .50 cal on a small 2 man gunboat would be AWESOME. Also are there any planes mods that are compatible? I can only imagine how awesome a flying carrier would be. Like those things from Sky Captain and the World of Tomorrow. The mounted guns however would make this THE mod to have. They should range from something small enough to fit on a single block, to something like a howitzer. Its a lot to suggest but nobody ever got any glory thinking small eh? No matter WHAT you do with this mod it is my absolute favorite! I wish you luck and hope you keep up the awesome work!
I think guns are one of the top five requests for this mod. It ranks somewhere after SMP, which is one of the reasons people want the guns. I don't really picture it becoming part of the mod itself, but maybe someone who plays the mod will write a submod with guns. with over 400k players and growing, it can only be a matter of time until someone with the needed skills makes up his mind to do it. It wouldn't surprise me to find that someone has something in the works already and is just waiting for the mod's code to become more stable.
I hope that some kind of deck gun is added or some mounted gun mod is made compatible. Something like a .50 cal on a small 2 man gunboat would be AWESOME. Also are there any planes mods that are compatible? I can only imagine how awesome a flying carrier would be. Like those things from Sky Captain and the World of Tomorrow. The mounted guns however would make this THE mod to have. They should range from something small enough to fit on a single block, to something like a howitzer. Its a lot to suggest but nobody ever got any glory thinking small eh? No matter WHAT you do with this mod it is my absolute favorite! I wish you luck and hope you keep up the awesome work!
:angry.gif: :angry.gif: :angry.gif: :angry.gif: :angry.gif: :angry:THere are two problems i found 1. you cant open a chest whilst flying otherwise it crashes the game 2. it flys through nether brick plz fix this quickly!!!!!!!!!!!!!!!
My chests open fine. If you do not post a crash report, I WILL NOT HELP YOU.
This mod is great but I really want smp sooner rather than later with the new prereleases and the next updtae coming up with fireballs(can be used as cannon balls) you will be able to have great battles with ur friends PLEASE
I've read the OP and looked back a few pages, and didn't see my problem addressed. I'm using the latest zepplin mod and I keep falling off the back of my vehicles. It seems to only occur when the vehicle is turning. The player will shift back a few blocks and fall off. I tried building a guard and the player clipped through the block. I tried making a really long back, and the player kept shifting back until he fell off.
This is occuring with both ships and air vehicles. I can move in one direction, and I can turn, but I can't do both at the same time.
I've read the OP and looked back a few pages, and didn't see my problem addressed. I'm using the latest zepplin mod and I keep falling off the back of my vehicles. It seems to only occur when the vehicle is turning. The player will shift back a few blocks and fall off. I tried building a guard and the player clipped through the block. I tried making a really long back, and the player kept shifting back until he fell off.
This is occuring with both ships and air vehicles. I can move in one direction, and I can turn, but I can't do both at the same time.
Yea, I've been trying to solve this for the past few weeks. For some reason, the player thinks it is colliding with something, and decides not to move forward with the ship.
Hey blakmajik!
I was reading through your first post ( 'cause I love this mod anyways <3 ) and I got to the part where it says "larger crafts will move slower."
That made me think, "what if you semi-rewrote the current movement coding to support that?"
Like, for instance, write three or four ( I'll use an example with three ) differing versions of it, with a range of block sizes for ezch... like, 1-399 blocks moves at 1.0x speed, 400-799 moves at, say, 0.70x speed, and 800-1200 ( 1200 being an example max size ) moves at 0.55x speed.
It's totally up to you, but I thought that it might help, even the slightest, to share my idea and thought process.... as I said earlier, lovin' the mod! Ciao!
- Ohm "Metsane" Machre
I have multiple mods installed and the items have the same ID, as far as i knew there was a mod that will chance the ID of the items so all mods can work together properly, can anyone help me out here a bit?
You should make a ground zepplin, that hovers 1 block above the ground at all time, IE a car, so when this mod is done, you can do a great battle between Entitys (IE planes, Anti aircraft guns, cannons, tanks ETC) VS zepplins and outer personaly made vechils.
can you not read or something?
Works fine for me, you need to post a crash report.
This happens to me to but only when the entire ship is destroyed with me on it. If im not currently on the ship it explodes into pieces bar the controller
I think guns are one of the top five requests for this mod. It ranks somewhere after SMP, which is one of the reasons people want the guns. I don't really picture it becoming part of the mod itself, but maybe someone who plays the mod will write a submod with guns. with over 400k players and growing, it can only be a matter of time until someone with the needed skills makes up his mind to do it. It wouldn't surprise me to find that someone has something in the works already and is just waiting for the mod's code to become more stable.
"Wake up."
flans planes work
http://www.minecraftforum.net/topic/182918-11smp-flans-mods-planes-ww2-guns-vehicles-playerapi-moods-mputils-teams/
My chests open fine. If you do not post a crash report, I WILL NOT HELP YOU.
smp is coming so quit asking
This is occuring with both ships and air vehicles. I can move in one direction, and I can turn, but I can't do both at the same time.
Yea, I've been trying to solve this for the past few weeks. For some reason, the player thinks it is colliding with something, and decides not to move forward with the ship.
AlignedAxisBB (vi.class) (something like that) And I was wondering how to fix it. It happened when I right clicked the controller block to take off.
I have :
SmartMoves 1.1
Explosives+ 1.1
Modloader 1.1
ModloaderMP 1.1
Forge 1.1
Thanks for your help!
I was reading through your first post ( 'cause I love this mod anyways <3 ) and I got to the part where it says "larger crafts will move slower."
That made me think, "what if you semi-rewrote the current movement coding to support that?"
Like, for instance, write three or four ( I'll use an example with three ) differing versions of it, with a range of block sizes for ezch... like, 1-399 blocks moves at 1.0x speed, 400-799 moves at, say, 0.70x speed, and 800-1200 ( 1200 being an example max size ) moves at 0.55x speed.
It's totally up to you, but I thought that it might help, even the slightest, to share my idea and thought process.... as I said earlier, lovin' the mod! Ciao!
- Ohm "Metsane" Machre