Hi, i searched the internet if I thought it was a MOD, but I did not find anything like it.
I would like a MOD or config that would not be possible to deal damage to Mobs or players during the Attack Cooldown, that it was only possible to hit someone after passing the cooldown time (and not show the attack animation too).
Does anyone know a MOD or config like this, or could you help me by creating or explaining how to create?
Hello Antazaz, thanks for replying, but that's not quite what I was looking for.
The Classic Combat removes the cooldown from all weapons in the game, so you'll always hit for the attack value of the weapon.
I'm looking for a MOD has "attack cooldown", and that it's just possible to attack someone after that time passes.
That is, a modification that maintains the mechanics of the combat update but you cannot hit the enemies during the attack cooldown, that neither the attack animation appears during the attack cooldown.
Hi, i searched the internet if I thought it was a MOD, but I did not find anything like it.
I would like a MOD or config that would not be possible to deal damage to Mobs or players during the Attack Cooldown, that it was only possible to hit someone after passing the cooldown time (and not show the attack animation too).
Does anyone know a MOD or config like this, or could you help me by creating or explaining how to create?
Thanks for Help, Ghilherme.
https://minecraft.curseforge.com/projects/classic-combat
Hello Antazaz, thanks for replying, but that's not quite what I was looking for.
The Classic Combat removes the cooldown from all weapons in the game, so you'll always hit for the attack value of the weapon.
I'm looking for a MOD has "attack cooldown", and that it's just possible to attack someone after that time passes.
That is, a modification that maintains the mechanics of the combat update but you cannot hit the enemies during the attack cooldown, that neither the attack animation appears during the attack cooldown.
Do you know something like that?