It always bother me when I get far into game (having nice base, fully equiped with diamond gears, etc) is easier to survive than starting off game with nothing.
So here my idea, make a mod (forge support so it has configuration) that it has slider for the following:
1. No enemies for X days (similar to peaceful)
2. Easy enemies after Peaceful for X days
3. Normal enemies after Easy for X days
4. Max difficulty (easy, normal, hard, no slider)
Each slider with ranging 0 to 30 days.
For example if I set
1. No enemies for 2 days (similar to peaceful)
2. Easy enemies after Peaceful for 10 days
3. Normal enemies after Easy for 15 days
5. Max difficulty: Hard
With that, I would be able to go thru 2 nights without enemies spawning, then for 5 days, enemies spawning easy difficult mode. Then after 12th days, difficulty goes up again, normal enemies start to spawning. And then after 27th days, Hard enemies start to spawn.
So here my idea, make a mod (forge support so it has configuration) that it has slider for the following:
1. No enemies for X days (similar to peaceful)
2. Easy enemies after Peaceful for X days
3. Normal enemies after Easy for X days
4. Max difficulty (easy, normal, hard, no slider)
Each slider with ranging 0 to 30 days.
For example if I set
1. No enemies for 2 days (similar to peaceful)
2. Easy enemies after Peaceful for 10 days
3. Normal enemies after Easy for 15 days
5. Max difficulty: Hard
With that, I would be able to go thru 2 nights without enemies spawning, then for 5 days, enemies spawning easy difficult mode. Then after 12th days, difficulty goes up again, normal enemies start to spawning. And then after 27th days, Hard enemies start to spawn.