I think it would be a cool idea to have "ages" in minecraft. Basically the player could make certain recipes not useable until something else was crafted, these would be able to be changed and grouped. Ex. I make it so I cant craft sticks until I have made a workbench, or I cant make iron tools or other items until I have made a furnace. This would be useful for mod packs that add in new technologies. The player would have to start simple and would unlock recipes for other more complex items later on. If possible maybe there could be an option for xp, at level 1 xp I would get to unlock the ability to craft a workbench. This would be compatible with most mods hopefully and when you start the game you can press a bound key (such as F5 or something) to bring up a menu to configure what items you had to make before you unlocked new items.
I know this is confusing so I will try and sum it up: You can set things you have to craft first before other things are able to be crafted. I have no coding skills whatsoever, this is just an idea for any adventurous modders.
I know this is confusing so I will try and sum it up: You can set things you have to craft first before other things are able to be crafted. I have no coding skills whatsoever, this is just an idea for any adventurous modders.