Hey, I'm not no modder, i cant mod or anything but i thought of this cool idea of a natural disasters mod. so here it is, this mod will take natural disasters and put your survival camp to the test. like if you put your camp too close to the water,it could flood your house.. or if you live in the desert a sandstorm could come and put sand everywhere. or like a tornado go through fields and destroy whats in its path etc.. and that you can find ways of making your base last through these natural disasters.. What do you think?
seems good, coding would be hard (im not a modder), someone has a mod about 7 disaster days or something where the sun gets hotter/closer 2 the minecraft earth and wood (trees, houses,ect.) catch on fire and grass burns and i think that dirt decays down and destroys, i think i remember a vid on it, but this would be a good mod, not about the end of the minecraft world, save but floods, desert sand storms, this seems good
It would be cool if the mod had 4 types of tornadoes: Mini Tornadoes can spawn rarely during normal rain. They are the size of an Enderman. It won't damage you, but it would just throw you in the air. This, however, causes fall damage. The mod should include a craftable parachute
The parachute can be equiped in the "Misc." section in the armor(For capes, rings, ect.) I might post a new thread later explaining this. If you come in contact with a Mini Tornado while the parachute is equipped, it will automaticallye expand, making Mini Tornadoes useful.
Tornadoes should be mobs. You can "kill" one using a sword only, any other methods of attack(including projectiles) will simply push them back, and projectiles will go through. They will drop 1-3Wind Emblem(s) upon "death". They have two crafting uses; You can combine an Emblem with a sword to make a Wind Sword. These do alot more damage to tornadoes. If the Wind Sword's durability reaches zero, the Wind Emblem will be returned, considering how hard they are to get. Wind Emblems can also craft Wind Parachutes, which are blue, unlike normal ones, and it has infinate durability. Bigger tornadoes do major damage to noraml ones, so stay away until you get a Wind Parachute.
Normal Tornadoes ONLY spawn during lightning storms. Mini tornadoes can lift up plants(excluding trees), entities(Except Ghasts), and very rarelyweak blocks such as dirt, sand, ect., but normal tornadoes will pick up weak blocks more com mon. The blocks/entities will swirl around inside the tornado. Blocks will become Entity Blocks in the process. Weak blocks are never destroyed in Mini Tornadoes, but normal ones will throw the blocks in a random direction, although they are usually destroyed in impact with another block, they sometimes don't break and simply get placed at the impact area. Tornadoes never lift blocks under them. If a tornado comes in contact with a block too strong for them, it will bounce off. HOWEVER, tornadoes can occasionally "hop" over blocks. Normal tornadoes occasionally lift up wood, but rarely destroy them. Normal tornadoes are the size of the Enderdragon.
There are also Fatal Tornadoes, which spawn in Fatal Storms. During Fatal Storms, lighting in fatter and more common. Sometimes there are a spot where lighting might go "gangster" on, where it rapidly strikes. Fatal Tornadoes slowly damages entities other than Block Entities, and does bad fall damage. The player might die in the process. It will destroy wood and rarely stone/cobblestone. Shelters for these storms should be made of obsidian.
Lastly, there are Zero Tornadoes, which occur during Zero storms. Zero storms are rarer than seeing a Spider Jockey in a village, but are deadly. They only start after the Enderdragon is slain. The sky is all black, and the light level becomes 0. Rain is made out of acid, which slowly depletes your hunger bar. Sometimes a Zero Tornado spawns. If you touch one, a cuscene starts, where a shadowy human-like figure grabs the Player and stabs him, killing him, and respawning him. It doesn't matter if you have a parachute or not. Zero Tornadoes will chase the Player. If you defeat it, it will shrink into a fatal tornado, but it still acts like a Zero Tornado. It then becomes a normal tornado, and then a mini. Once the mini is destroyed, the shadowy figure isn't there, and a red Enderman appears. These are stronger than black ones, and will drop Mystery Emblems when killed. Did I forget to mention that acid rain doesn't hurt normal Endermen? If you combine a Mysterious Emblem with a normal or Wind Parachute, it becomes a Hero's Parachute. Then four squares form at the side of your inventory. These four squares are for holding four items that will respawn with you, and you cannot lose them no matter what, meaning you can't drop them, put them in chests, ect.
If a Hero's Parachute is equipped while in contact with a Zero Tornado, you will go inside the tornado. While not logically being one, this is another dimesion like The Nether and The End. A cutscene starts, showing a boy similar to Beardless Steve with his head facing down. The Player turns his head in mystery. Despite you are logically flying, gameplay is the same, except you can jump again before landing. Now is the time to save. If you check your inventory you will notice that you have the Great Sword, a big spiked Broadsword with infinite durability, the Great Bow, which shoots physical arrows instead of real ones, and they hurt more. Consider that you have infinite arrows. AND you get a Bolt Rod, which shoots slow-moving electric orbs. Upon impact with a block or entity, lighting will strike the impact location.
Once you approach the boy mentioned earlier, another cutscene starts. The Player will approach in caution. The Player looks down at the boy. The camera focuses on the boy. Then he quickly raises his head, revealing his blank, red eyes. Please note that there is no intended reference to that meme! The Player draws the Great Sword. Dialouge appears, saying "Pathetic human, do you think you can take me on?!" The boy's skin becomes lavender, and he grabs a Dark Blade. "Because I can take you on!" Then a battle similar to fighting a skeleton begins. The boy goes to the player's left, and then he lunges at the Player, but this is easily dodged by either moving out of the way or attacking the sword(NOT the boy). This sends him back, making him vulnerable. Or you can do the same attack method he uses, yet he can also stun you. You cannot use any other items in this fight. If you use another meelee weapon or punch him, it doesn't input.
On top of the screen are purple hearts, and once they are drained, the boy lands on his hands and knees. He looks up, enraged, and says, "I think I babied you a little too much! I WILL KILL YOU NOW!" Then he yells with an adult voice, turning the tornado from black to red. It shows a Village in the Overworld. Villagers are watching the tornado with fear. A pig runs past the people. Then a Spider Jockey and a Creeper are shown far from the village and tornado, also watching. Then it shows inside the tornado again. The boys is still yelling with an adult man's voice. The screen flashes multiple times, and then stays white for two seconds. It fades slowly, revealing the boy's true form. It is a giant demon resembling Ganon from The Legend of Zelda: Ocarina of Time, except it is red, is not pig-like, and has four legs and two arms. Then more dialouge starts. "You might have seen Creepers on your land. These are my minions! I will make ALL life perish... STARTING WITH YOU! PREPARE TO DIE!!!" Then another fight starts.
The Moster attacks by breathing fire, throwing boulders that explode upon impact on the player, and slices with giant Dual Sword. To defeat him, you must shoot a fully-charged arrow from the Great Bow at him. He will get stunned briefly. This is long enough to shoot him with the Bolt Rod. Then he falls flat. You must rapidly strike him with the Great Sword to cause damage. Once he loses all his health, more cutscene starts. The player rapidly slashes him, then he sticks the Great Sword in his stomache. When he pulls it out, the monster uncontrollably screams, light shoots out of his stomache, he yells "I REGRET NOTHING!!! ...Except for dying!", and he has a brutal explosion. The tornado fades, sun shines on the Overworld, and it shows the village.
The villagers are cheering. The Spider Jockey and Creeper mentioned earlier screams uncontrollably, eventually exploding. The Player lands in the village. The villagers honor him. Then the staff credits roll. Before the staff show, it says "This is the real end. The Enderdragon simply kept the monster hidden." Then the credits roll. Instead of the Mark Twain quote, it says "You are the true hero. Goodbye.", then the player respawns. The good news is that you keep the items obtained in the tornado. However, monsters and Zero Storms still occur, making it possible to fight the monster multiple times in one world. But at the end of the credits, it says "True heroes have good reasoning".
I bet not even a mod can do that, but it would be cool! But I doubt that it would EVER be in the Vanilla Minecraft. But at least the tornadoes will do!
It would be cool if the mod had 4 types of tornadoes: Mini Tornadoes can spawn rarely during normal rain. They are the size of an Enderman. It won't damage you, but it would just throw you in the air. This, however, causes fall damage. The mod should include a craftable parachute
The parachute can be equiped in the "Misc." section in the armor(For capes, rings, ect.) I might post a new thread later explaining this. If you come in contact with a Mini Tornado while the parachute is equipped, it will automaticallye expand, making Mini Tornadoes useful.
Tornadoes should be mobs. You can "kill" one using a sword only, any other methods of attack(including projectiles) will simply push them back, and projectiles will go through. They will drop 1-3Wind Emblem(s) upon "death". They have two crafting uses; You can combine an Emblem with a sword to make a Wind Sword. These do alot more damage to tornadoes. If the Wind Sword's durability reaches zero, the Wind Emblem will be returned, considering how hard they are to get. Wind Emblems can also craft Wind Parachutes, which are blue, unlike normal ones, and it has infinate durability. Bigger tornadoes do major damage to noraml ones, so stay away until you get a Wind Parachute.
Normal Tornadoes ONLY spawn during lightning storms. Mini tornadoes can lift up plants(excluding trees), entities(Except Ghasts), and very rarelyweak blocks such as dirt, sand, ect., but normal tornadoes will pick up weak blocks more com mon. The blocks/entities will swirl around inside the tornado. Blocks will become Entity Blocks in the process. Weak blocks are never destroyed in Mini Tornadoes, but normal ones will throw the blocks in a random direction, although they are usually destroyed in impact with another block, they sometimes don't break and simply get placed at the impact area. Tornadoes never lift blocks under them. If a tornado comes in contact with a block too strong for them, it will bounce off. HOWEVER, tornadoes can occasionally "hop" over blocks. Normal tornadoes occasionally lift up wood, but rarely destroy them. Normal tornadoes are the size of the Enderdragon.
There are also Fatal Tornadoes, which spawn in Fatal Storms. During Fatal Storms, lighting in fatter and more common. Sometimes there are a spot where lighting might go "gangster" on, where it rapidly strikes. Fatal Tornadoes slowly damages entities other than Block Entities, and does bad fall damage. The player might die in the process. It will destroy wood and rarely stone/cobblestone. Shelters for these storms should be made of obsidian.
Lastly, there are Zero Tornadoes, which occur during Zero storms. Zero storms are rarer than seeing a Spider Jockey in a village, but are deadly. They only start after the Enderdragon is slain. The sky is all black, and the light level becomes 0. Rain is made out of acid, which slowly depletes your hunger bar. Sometimes a Zero Tornado spawns. If you touch one, a cuscene starts, where a shadowy human-like figure grabs the Player and stabs him, killing him, and respawning him. It doesn't matter if you have a parachute or not. Zero Tornadoes will chase the Player. If you defeat it, it will shrink into a fatal tornado, but it still acts like a Zero Tornado. It then becomes a normal tornado, and then a mini. Once the mini is destroyed, the shadowy figure isn't there, and a red Enderman appears. These are stronger than black ones, and will drop Mystery Emblems when killed. Did I forget to mention that acid rain doesn't hurt normal Endermen? If you combine a Mysterious Emblem with a normal or Wind Parachute, it becomes a Hero's Parachute. Then four squares form at the side of your inventory. These four squares are for holding four items that will respawn with you, and you cannot lose them no matter what, meaning you can't drop them, put them in chests, ect.
If a Hero's Parachute is equipped while in contact with a Zero Tornado, you will go inside the tornado. While not logically being one, this is another dimesion like The Nether and The End. A cutscene starts, showing a boy similar to Beardless Steve with his head facing down. The Player turns his head in mystery. Despite you are logically flying, gameplay is the same, except you can jump again before landing. Now is the time to save. If you check your inventory you will notice that you have the Great Sword, a big spiked Broadsword with infinite durability, the Great Bow, which shoots physical arrows instead of real ones, and they hurt more. Consider that you have infinite arrows. AND you get a Bolt Rod, which shoots slow-moving electric orbs. Upon impact with a block or entity, lighting will strike the impact location.
Once you approach the boy mentioned earlier, another cutscene starts. The Player will approach in caution. The Player looks down at the boy. The camera focuses on the boy. Then he quickly raises his head, revealing his blank, red eyes. Please note that there is no intended reference to that meme! The Player draws the Great Sword. Dialouge appears, saying "Pathetic human, do you think you can take me on?!" The boy's skin becomes lavender, and he grabs a Dark Blade. "Because I can take you on!" Then a battle similar to fighting a skeleton begins. The boy goes to the player's left, and then he lunges at the Player, but this is easily dodged by either moving out of the way or attacking the sword(NOT the boy). This sends him back, making him vulnerable. Or you can do the same attack method he uses, yet he can also stun you. You cannot use any other items in this fight. If you use another meelee weapon or punch him, it doesn't input.
On top of the screen are purple hearts, and once they are drained, the boy lands on his hands and knees. He looks up, enraged, and says, "I think I babied you a little too much! I WILL KILL YOU NOW!" Then he yells with an adult voice, turning the tornado from black to red. It shows a Village in the Overworld. Villagers are watching the tornado with fear. A pig runs past the people. Then a Spider Jockey and a Creeper are shown far from the village and tornado, also watching. Then it shows inside the tornado again. The boys is still yelling with an adult man's voice. The screen flashes multiple times, and then stays white for two seconds. It fades slowly, revealing the boy's true form. It is a giant demon resembling Ganon from The Legend of Zelda: Ocarina of Time, except it is red, is not pig-like, and has four legs and two arms. Then more dialouge starts. "You might have seen Creepers on your land. These are my minions! I will make ALL life perish... STARTING WITH YOU! PREPARE TO DIE!!!" Then another fight starts.
The Moster attacks by breathing fire, throwing boulders that explode upon impact on the player, and slices with giant Dual Sword. To defeat him, you must shoot a fully-charged arrow from the Great Bow at him. He will get stunned briefly. This is long enough to shoot him with the Bolt Rod. Then he falls flat. You must rapidly strike him with the Great Sword to cause damage. Once he loses all his health, more cutscene starts. The player rapidly slashes him, then he sticks the Great Sword in his stomache. When he pulls it out, the monster uncontrollably screams, light shoots out of his stomache, he yells "I REGRET NOTHING!!! ...Except for dying!", and he has a brutal explosion. The tornado fades, sun shines on the Overworld, and it shows the village.
The villagers are cheering. The Spider Jockey and Creeper mentioned earlier screams uncontrollably, eventually exploding. The Player lands in the village. The villagers honor him. Then the staff credits roll. Before the staff show, it says "This is the real end. The Enderdragon simply kept the monster hidden." Then the credits roll. Instead of the Mark Twain quote, it says "You are the true hero. Goodbye.", then the player respawns. The good news is that you keep the items obtained in the tornado. However, monsters and Zero Storms still occur, making it possible to fight the monster multiple times in one world. But at the end of the credits, it says "True heroes have good reasoning".
I bet not even a mod can do that, but it would be cool! But I doubt that it would EVER be in the Vanilla Minecraft. But at least the tornadoes will do!
BTW Tell me how you think!
you put a lot more thought into than i did :tongue.gif: that would be a pretty decent mod if someone could code it XD i like it
you put a lot more thought into than i did :tongue.gif: that would be a pretty decent mod if someone could code it XD i like it
Thanks! I always think up of new ideas for Minecraft, from taming spiders to more bosses(Like that mentioned). Sometimes I have stranger ideas, like rarely, it could literally rain cats and dogs! (Wolves spawn in mid-air during rain)
The parachute can be equiped in the "Misc." section in the armor(For capes, rings, ect.) I might post a new thread later explaining this. If you come in contact with a Mini Tornado while the parachute is equipped, it will automaticallye expand, making Mini Tornadoes useful.
Tornadoes should be mobs. You can "kill" one using a sword only, any other methods of attack(including projectiles) will simply push them back, and projectiles will go through. They will drop 1-3Wind Emblem(s) upon "death". They have two crafting uses; You can combine an Emblem with a sword to make a Wind Sword. These do alot more damage to tornadoes. If the Wind Sword's durability reaches zero, the Wind Emblem will be returned, considering how hard they are to get. Wind Emblems can also craft Wind Parachutes, which are blue, unlike normal ones, and it has infinate durability. Bigger tornadoes do major damage to noraml ones, so stay away until you get a Wind Parachute.
Normal Tornadoes ONLY spawn during lightning storms. Mini tornadoes can lift up plants(excluding trees), entities(Except Ghasts), and very rarelyweak blocks such as dirt, sand, ect., but normal tornadoes will pick up weak blocks more com mon. The blocks/entities will swirl around inside the tornado. Blocks will become Entity Blocks in the process. Weak blocks are never destroyed in Mini Tornadoes, but normal ones will throw the blocks in a random direction, although they are usually destroyed in impact with another block, they sometimes don't break and simply get placed at the impact area. Tornadoes never lift blocks under them. If a tornado comes in contact with a block too strong for them, it will bounce off. HOWEVER, tornadoes can occasionally "hop" over blocks. Normal tornadoes occasionally lift up wood, but rarely destroy them. Normal tornadoes are the size of the Enderdragon.
There are also Fatal Tornadoes, which spawn in Fatal Storms. During Fatal Storms, lighting in fatter and more common. Sometimes there are a spot where lighting might go "gangster" on, where it rapidly strikes. Fatal Tornadoes slowly damages entities other than Block Entities, and does bad fall damage. The player might die in the process. It will destroy wood and rarely stone/cobblestone. Shelters for these storms should be made of obsidian.
Lastly, there are Zero Tornadoes, which occur during Zero storms. Zero storms are rarer than seeing a Spider Jockey in a village, but are deadly. They only start after the Enderdragon is slain. The sky is all black, and the light level becomes 0. Rain is made out of acid, which slowly depletes your hunger bar. Sometimes a Zero Tornado spawns. If you touch one, a cuscene starts, where a shadowy human-like figure grabs the Player and stabs him, killing him, and respawning him. It doesn't matter if you have a parachute or not. Zero Tornadoes will chase the Player. If you defeat it, it will shrink into a fatal tornado, but it still acts like a Zero Tornado. It then becomes a normal tornado, and then a mini. Once the mini is destroyed, the shadowy figure isn't there, and a red Enderman appears. These are stronger than black ones, and will drop Mystery Emblems when killed. Did I forget to mention that acid rain doesn't hurt normal Endermen? If you combine a Mysterious Emblem with a normal or Wind Parachute, it becomes a Hero's Parachute. Then four squares form at the side of your inventory. These four squares are for holding four items that will respawn with you, and you cannot lose them no matter what, meaning you can't drop them, put them in chests, ect.
If a Hero's Parachute is equipped while in contact with a Zero Tornado, you will go inside the tornado. While not logically being one, this is another dimesion like The Nether and The End. A cutscene starts, showing a boy similar to Beardless Steve with his head facing down. The Player turns his head in mystery. Despite you are logically flying, gameplay is the same, except you can jump again before landing. Now is the time to save. If you check your inventory you will notice that you have the Great Sword, a big spiked Broadsword with infinite durability, the Great Bow, which shoots physical arrows instead of real ones, and they hurt more. Consider that you have infinite arrows. AND you get a Bolt Rod, which shoots slow-moving electric orbs. Upon impact with a block or entity, lighting will strike the impact location.
Once you approach the boy mentioned earlier, another cutscene starts. The Player will approach in caution. The Player looks down at the boy. The camera focuses on the boy. Then he quickly raises his head, revealing his blank, red eyes. Please note that there is no intended reference to that meme! The Player draws the Great Sword. Dialouge appears, saying "Pathetic human, do you think you can take me on?!" The boy's skin becomes lavender, and he grabs a Dark Blade. "Because I can take you on!" Then a battle similar to fighting a skeleton begins. The boy goes to the player's left, and then he lunges at the Player, but this is easily dodged by either moving out of the way or attacking the sword(NOT the boy). This sends him back, making him vulnerable. Or you can do the same attack method he uses, yet he can also stun you. You cannot use any other items in this fight. If you use another meelee weapon or punch him, it doesn't input.
On top of the screen are purple hearts, and once they are drained, the boy lands on his hands and knees. He looks up, enraged, and says, "I think I babied you a little too much! I WILL KILL YOU NOW!" Then he yells with an adult voice, turning the tornado from black to red. It shows a Village in the Overworld. Villagers are watching the tornado with fear. A pig runs past the people. Then a Spider Jockey and a Creeper are shown far from the village and tornado, also watching. Then it shows inside the tornado again. The boys is still yelling with an adult man's voice. The screen flashes multiple times, and then stays white for two seconds. It fades slowly, revealing the boy's true form. It is a giant demon resembling Ganon from The Legend of Zelda: Ocarina of Time, except it is red, is not pig-like, and has four legs and two arms. Then more dialouge starts. "You might have seen Creepers on your land. These are my minions! I will make ALL life perish... STARTING WITH YOU! PREPARE TO DIE!!!" Then another fight starts.
The Moster attacks by breathing fire, throwing boulders that explode upon impact on the player, and slices with giant Dual Sword. To defeat him, you must shoot a fully-charged arrow from the Great Bow at him. He will get stunned briefly. This is long enough to shoot him with the Bolt Rod. Then he falls flat. You must rapidly strike him with the Great Sword to cause damage. Once he loses all his health, more cutscene starts. The player rapidly slashes him, then he sticks the Great Sword in his stomache. When he pulls it out, the monster uncontrollably screams, light shoots out of his stomache, he yells "I REGRET NOTHING!!! ...Except for dying!", and he has a brutal explosion. The tornado fades, sun shines on the Overworld, and it shows the village.
The villagers are cheering. The Spider Jockey and Creeper mentioned earlier screams uncontrollably, eventually exploding. The Player lands in the village. The villagers honor him. Then the staff credits roll. Before the staff show, it says "This is the real end. The Enderdragon simply kept the monster hidden." Then the credits roll. Instead of the Mark Twain quote, it says "You are the true hero. Goodbye.", then the player respawns. The good news is that you keep the items obtained in the tornado. However, monsters and Zero Storms still occur, making it possible to fight the monster multiple times in one world. But at the end of the credits, it says "True heroes have good reasoning".
I bet not even a mod can do that, but it would be cool! But I doubt that it would EVER be in the Vanilla Minecraft. But at least the tornadoes will do!
BTW Tell me how you think!
you put a lot more thought into than i did :tongue.gif: that would be a pretty decent mod if someone could code it XD i like it
Thanks! I always think up of new ideas for Minecraft, from taming spiders to more bosses(Like that mentioned). Sometimes I have stranger ideas, like rarely, it could literally rain cats and dogs! (Wolves spawn in mid-air during rain)