According to Curse, mods are available for up to and including 1.11.2. It takes time to make mods, especially between major releases. In most cases, mods have to be rewritten for the new version and Forge (which also has to be updated before mods can be written).
You can play any version of MC you want. A new release does not invalidate any previous versions.
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"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
According to Curse, mods are available for up to and including 1.11.2. It takes time to make mods, especially between major releases. In most cases, mods have to be rewritten for the new version and Forge (which also has to be updated before mods can be written).
You can play any version of MC you want. A new release does not invalidate any previous versions.
I've found that quite a few mods are actually stuck at 1.7 and it's been what 3 years now? That's a bit sad.
Mod author's are under no obligation to continue to produce mods. Seeing how many MC versions have been released recently, I wouldn't either.
Honestly I think the people at mojang should stop making every other update need a rewrite or we come together as a community, choose a minecraft version and never ever leave from it again. All mods would be basically tied to that version.
I don't see us missing anything in the next few updates and we would stay there until minecxraft actually adds something that changes game play, like a new dimension, not parrots.
You want the new update features? Let's just have some modders dedicated to making a mod to resemble the new minecraft updates. New update adds a bear, new ore and more fireworks? Just code them in the previous version. There, no mods broken.
1.Mod developers would have more time to update their mods and spend less time developing it
2. May put pressure on minecraft to release a mod api and just accept forge as offical
3. Community would probably live in a very good age to download and play mods.
If it's 1.7.10 that makes my job easier but thats sad. It's as if this and the previous update just killed mods.
According to Curse, mods are available for up to and including 1.11.2. It takes time to make mods, especially between major releases. In most cases, mods have to be rewritten for the new version and Forge (which also has to be updated before mods can be written).
You can play any version of MC you want. A new release does not invalidate any previous versions.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
I've found that quite a few mods are actually stuck at 1.7 and it's been what 3 years now? That's a bit sad.
well just some mods havent been worked on in over a year
Mod author's are under no obligation to continue to produce mods. Seeing how many MC versions have been released recently, I wouldn't either.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
Honestly I think the people at mojang should stop making every other update need a rewrite or we come together as a community, choose a minecraft version and never ever leave from it again. All mods would be basically tied to that version.
I don't see us missing anything in the next few updates and we would stay there until minecxraft actually adds something that changes game play, like a new dimension, not parrots.
You want the new update features? Let's just have some modders dedicated to making a mod to resemble the new minecraft updates. New update adds a bear, new ore and more fireworks? Just code them in the previous version. There, no mods broken.
1.Mod developers would have more time to update their mods and spend less time developing it
2. May put pressure on minecraft to release a mod api and just accept forge as offical
3. Community would probably live in a very good age to download and play mods.