I'm all in favor of getting this stickied on the main Mods section of the forums. Sites like these can create many problems that end up bothering mod devs and modpack creators. Thanks CoolSquid for posting this, hopefully it gets more visibility
I removed the (dot) to stop it from linking the sites. and also would like to note. Did not test download from the sites as i wish not to run the risk of infecting my computer
I have noticed that this is becoming a rather big problem. Almost every time I release a mod (even the bad ones) it's gets re-uploaded to 10-15 within a few days. At this point it's not even the decrease in traffic which is upsetting me, it's the misrepresentation of my work. I have gotten several emails and messages from people who have downloaded mods from these shady sites, and then yell at me when their computer gets infected. If you're a mod author who has had sites like 9mc redistribute your content, I strongly urge that you check out the website and file some dcma requests on Google and to the sites host. This has gone on for too long, and it's time we do something.
(Just remember to follow forum rules while doing something about it on the forums)
The Meaning of Life, the Universe, and Everything.
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While I fully support the Minecraft modding community, and it isn't directly related to the argument at hand, I think it would be prudent to address this part of the EULA before anyone else jumps in, waving it around all willy-nilly:
Any tools you write for the Game from scratch belong to you. . Modifications to the Game ("Mods") (including pre-run Mods and in-memory Mods) and plugins for the Game also belong to you and you can do whatever you want with them, as long as you don‘t sell them for money / try to make money from them. We have the final say on what constitutes a tool/mod/plugin and what doesn‘t.
Adfly, Patreon, and similar methods of making money from mods are known legal grey areas. While technically you aren't actually selling or making money off the mod itself (and cases have been thrown out on finer technicalities), it's still pretty much understood that you're getting money for making mods. Don't get me wrong, if a lawsuit ever happens and the legal precedent is set that Patreon et al. aren't actually considered selling a mod or making money off of them, I will be ecstatic, and I will be similarly thrilled if Mojang clarifies/has clarified that they really don't count. (I remember seeing such a clarification somewhere, but I can't recall where, so I'm assuming that they didn't.) By the exact wording in that quote, though, modders who make money off their mods through those methods ride on a very fine technicality that could easily go one way or the other.
That's neither here nor there, though. It's pretty explicitly stated that whoever makes the mod owns the mod, and that sites who post downloads of other people's work without permission (even without making money off of it) are violating the terms of the EULA.
I removed the (dot) to stop it from linking the sites. and also would like to note. Did not test download from the sites as i wish not to run the risk of infecting my computer
Most people would think that the same rules applies for mods as for servers, including the exceptions. Note that I personally don't have any revenue of my mods.
While I fully support the Minecraft modding community, and it isn't directly related to the argument at hand, I think it would be prudent to address this part of the EULA before anyone else jumps in, waving it around all willy-nilly:
Adfly, Patreon, and similar methods of making money from mods are known legal grey areas. While technically you aren't actually selling or making money off the mod itself (and cases have been thrown out on finer technicalities), it's still pretty much understood that you're getting money for making mods. Don't get me wrong, if a lawsuit ever happens and the legal precedent is set that Patreon et al. aren't actually considered selling a mod or making money off of them, I will be ecstatic, and I will be similarly thrilled if Mojang clarifies/has clarified that they really don't count. (I remember seeing such a clarification somewhere, but I can't recall where, so I'm assuming that they didn't.) By the exact wording in that quote, though, modders who make money off their mods through those methods ride on a very fine technicality that could easily go one way or the other.
That's neither here nor there, though. It's pretty explicitly stated that whoever makes the mod owns the mod, and that sites who post downloads of other people's work without permission (even without making money off of it) are violating the terms of the EULA.
Although you have a point, it's not very relevant to this topic. As you quoted, Any tools you write for the game from scratch belong to you". Even if mods were being sold, the fact that they belong to the author still stands. From there it becomes a matter of copyright dispute, and since the eula claims that the author owns said mod, the author hold the copyright to it.
I can confirm that this mod has a bad reputation for stealing mods, however in my personal experience they have only ever used my own links from behind my own paywall.
The Meaning of Life, the Universe, and Everything.
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Please note that we also include mod listing websites with ads if they don't have permissions from the author to monetise the mods. We currently do not include YouTube videos.
I can confirm that this mod has a bad reputation for stealing mods, however in my personal experience they have only ever used my own links from behind my own paywall.
Read up, we already have this one confirmed, just not added to the list
wait.... a mod has a reputation for stealing mods? how?
Although you have a point, it's not very relevant to this topic. As you quoted, Any tools you write for the game from scratch belong to you". Even if mods were being sold, the fact that they belong to the author still stands. From there it becomes a matter of copyright dispute, and since the eula claims that the author owns said mod, the author hold the copyright to it.
I would also like to point out that even if the EULA said Mojang owned all mods, we would still have copyright. Laws (should at least) overrides EULA's.
I removed the (dot) to stop it from linking the sites. and also would like to note. Did not test download from the sites as i wish not to run the risk of infecting my computer
(Just remember to follow forum rules while doing something about it on the forums)
#StopModReposts
Farewell everyone o/
Adfly, Patreon, and similar methods of making money from mods are known legal grey areas. While technically you aren't actually selling or making money off the mod itself (and cases have been thrown out on finer technicalities), it's still pretty much understood that you're getting money for making mods. Don't get me wrong, if a lawsuit ever happens and the legal precedent is set that Patreon et al. aren't actually considered selling a mod or making money off of them, I will be ecstatic, and I will be similarly thrilled if Mojang clarifies/has clarified that they really don't count. (I remember seeing such a clarification somewhere, but I can't recall where, so I'm assuming that they didn't.) By the exact wording in that quote, though, modders who make money off their mods through those methods ride on a very fine technicality that could easily go one way or the other.
That's neither here nor there, though. It's pretty explicitly stated that whoever makes the mod owns the mod, and that sites who post downloads of other people's work without permission (even without making money off of it) are violating the terms of the EULA.
I can confirm all three sites using my own mods.
Farewell everyone o/
Most people would think that the same rules applies for mods as for servers, including the exceptions. Note that I personally don't have any revenue of my mods.
Will be added tomorrow. It's 6 AM, and I'm still unable to sleep... And why are everyone I meet on IRC MCF mods?!
Same.
Official Feed the Beast Modpack Developer.
By the way people, please don't suggest DDOS attacks against those websites. We don't want to sink to their level.
http://www.minecrafteo.com/fossil-archeology-mod-para-minecraft-1-7/
Although you have a point, it's not very relevant to this topic. As you quoted, Any tools you write for the game from scratch belong to you". Even if mods were being sold, the fact that they belong to the author still stands. From there it becomes a matter of copyright dispute, and since the eula claims that the author owns said mod, the author hold the copyright to it.
Farewell everyone o/
This Should Be stick-Ed!
I can confirm that this mod has a bad reputation for stealing mods, however in my personal experience they have only ever used my own links from behind my own paywall.
Read up, we already have this one confirmed, just not added to the list
Farewell everyone o/
What are DDOS attacks?
It's where you send a massive amount of packets to a remote server so that they become flooded with packets that they go down.
It's also like trying to download 65000 files at the same time.
Monoblocks and Vehicular Movement: The greatest additions to a modern Minecraft city. Grab them here: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2236322-goldensilver853s-mod-hub
You are now breathing manually.
http://file-minecraft.com/fossil-archeology-revival-mod/
http://www.atlava.com/forum/minecraft/70635-download-fossils-and-archeology-revival-mod-minecraft-1-5-2-1-6-a.html
http://minacroft.net/fossilarcheology-mod/
That's all I can find for now. there are literally tons of these websites, and I have always hated how they make money off of modders hard work.
wait.... a mod has a reputation for stealing mods? how?
I would also like to point out that even if the EULA said Mojang owned all mods, we would still have copyright. Laws (should at least) overrides EULA's.