Could anyone point me out how to disabling player inventory in SMP 1.8.1 ?
(I'm modding using code from MCP)
My idea is to reject packet that client tells server about inventory opening (not sure if this will work)
but I did some searching in MCP project about bringing up GUI and packet and
cannot find any clue about this.
(I'm modding using code from MCP)
My idea is to reject packet that client tells server about inventory opening (not sure if this will work)
but I did some searching in MCP project about bringing up GUI and packet and
cannot find any clue about this.
Thanks.