I've been working on a script, which automatically maps out the files for the minecraft_server.jar file.
For example, in the file minecraft_server.jar for minecraft 1.5, there was a file named gj.class.
In 1.6, this file is now named gx.class. This script I made automatically determines the new name.
It's not 100% perfect, but I hope some of you find it useful. Apologies if this already exists.
It may not be extremely useful at the moment, but for example, it can map out the 1.7 files within minutes of it being released.
As I've just gotten this working, I just quickly threw up the page. I'll be drastically improving it in the near-future.
I've been working on a script, which automatically maps out the files for the minecraft_server.jar file.
For example, in the file minecraft_server.jar for minecraft 1.5, there was a file named gj.class.
In 1.6, this file is now named gx.class. This script I made automatically determines the new name.
It's not 100% perfect, but I hope some of you find it useful. Apologies if this already exists.
It may not be extremely useful at the moment, but for example, it can map out the 1.7 files within minutes of it being released.
As I've just gotten this working, I just quickly threw up the page. I'll be drastically improving it in the near-future.
The file mappings can be found at this link:
http://minerealm.com/decompiler/
If you find this useful, please let me know.
Thanks!