Because there were many bugs like worlds sometimes got stuck saving chunks and unable what maked those saves to unable to play, but i don't know is that bug patched.
What I want to know is WHAT the 1.6.5 bit was. It's not on the launcher.
Here you go -
Changes:
Advanced OpenGL re-added.
Framerate cap can now be changed, with toggles of 40 FPS, 90 FPS and 200 FPS.
Improvements for slow and old computers.
Bug Fixes:
Dropped equipment no longer breaks on the first use.
Objects will now be pushed out if they are within a block.
Lighting acts normal again when placing/removing torches.
The game no longer crashes when shift-clicking to put items in a chest that is already full and vice versa.
Fixed CPU issue on multiplayer.
Saving while crouched no longer consistently teleports the player into blocks above or below when loading the save.
Exiting a Minecart or moving from one Minecart to another will no longer bump the original Minecart and make it move.
New Bugs:
Sometimes you cannot pick up items dropped onto cobblestone.
Framerate limit can not be removed, but setting Framerate limit at 90 or 200 FPS allows FPS to exceed this.[1]
Setting Framerate Limit to 40 FPS may increase CPU usage on some computers.[2]
Holding a map in a boat can cause the left arm to be too high.[3]
It is no longer possible to use up all crafting materials at once by shift-clicking.
After you teleport to the nether, you will experience the swirl screen as if you were heading back as soon as you arrived. This won't teleport you though, but the animation won't stop until you move.
Sometimes when trying to lie down on the bed, it fails and removes one half of the heart in MP.
Shadows sometimes do not update.
Looking backwards whilst traveling in a minecart causes it to flash rapidly.
Sometimes blocks and items respawn in SMP, but you don't get anything from them anymore, you get lots of lag on reconnect.
Difficulty may revert to "Easy" when you load a save, at least when you had it previously on "Peaceful."
Wolves get hit while standing on furnaces and can't move while on them.
Sometimes objects are continuously cloning after death.[4]
Tools that have been used, dropped, then picked up, and thus display a health bar, will break when used not only when used properly but also if used to activate a lever or other such device.
Respawn after death results in being stuck until breaking block below. Does not occur at all spawn points. [5]
If you switch from windowed to fullscreen when in a map, the mouse movement will be limited by the screen borders. This can be fixed by switching into your inventory.
Beds no longer work in SMP.
Rollback Post to RevisionRollBack
"We're kept alive, by artificial means. But have lost our souls, to a world of machines." Unnatural Selection, Ayreon.
and plus if he didn't updat we wouldn't have such an awesome game if he didn't update we would still be playing minecraft creative lol and wouldn't have creepers witch we all love so much
First of all... WRONG SECTION, THIS BELONGS IN MODDING DISCUSSION.
I would answer the questions on this thread but that would just be encouraging placing threads in the wrong place, if someone recreates this thread in the modding discussion I will answer some questions.
Rollback Post to RevisionRollBack
Im making myself a new signature soon, but im les tired.
I always get a chuckle out of seeing how some people complain Notch doesn't update often enough, doesn't fix the right bugs, or adds the things supposedly least wanted to the game and others complain about too frequent updates, too many things changing, or the bugs which need fixed shouldn't be because taking advantage of them makes some game activity better. That's why it's smartest to not listen to the fans too much.
no
Aka the above two posters are wrong.
Mod Archive
I got a Question.
Why don't they work?
Why Does Notch keep on Contently Updating? Its sorta Annoying!
Because Minecraft is in Beta form and bugs are gonna bug. So Notch updates some bug fixes.
hes attempting to fix the bugs
Here you go -
Changes:
Advanced OpenGL re-added.
Framerate cap can now be changed, with toggles of 40 FPS, 90 FPS and 200 FPS.
Improvements for slow and old computers.
Bug Fixes:
Dropped equipment no longer breaks on the first use.
Objects will now be pushed out if they are within a block.
Lighting acts normal again when placing/removing torches.
The game no longer crashes when shift-clicking to put items in a chest that is already full and vice versa.
Fixed CPU issue on multiplayer.
Saving while crouched no longer consistently teleports the player into blocks above or below when loading the save.
Exiting a Minecart or moving from one Minecart to another will no longer bump the original Minecart and make it move.
New Bugs:
Sometimes you cannot pick up items dropped onto cobblestone.
Framerate limit can not be removed, but setting Framerate limit at 90 or 200 FPS allows FPS to exceed this.[1]
Setting Framerate Limit to 40 FPS may increase CPU usage on some computers.[2]
Holding a map in a boat can cause the left arm to be too high.[3]
It is no longer possible to use up all crafting materials at once by shift-clicking.
After you teleport to the nether, you will experience the swirl screen as if you were heading back as soon as you arrived. This won't teleport you though, but the animation won't stop until you move.
Sometimes when trying to lie down on the bed, it fails and removes one half of the heart in MP.
Shadows sometimes do not update.
Looking backwards whilst traveling in a minecart causes it to flash rapidly.
Sometimes blocks and items respawn in SMP, but you don't get anything from them anymore, you get lots of lag on reconnect.
Difficulty may revert to "Easy" when you load a save, at least when you had it previously on "Peaceful."
Wolves get hit while standing on furnaces and can't move while on them.
Sometimes objects are continuously cloning after death.[4]
Tools that have been used, dropped, then picked up, and thus display a health bar, will break when used not only when used properly but also if used to activate a lever or other such device.
Respawn after death results in being stuck until breaking block below. Does not occur at all spawn points. [5]
If you switch from windowed to fullscreen when in a map, the mouse movement will be limited by the screen borders. This can be fixed by switching into your inventory.
Beds no longer work in SMP.
I would answer the questions on this thread but that would just be encouraging placing threads in the wrong place, if someone recreates this thread in the modding discussion I will answer some questions.
This is so epic.
MCNostalgia
Now accepting prisoner transfers from other prison servers!
EDIT 1: Currently, it does not include 1.6.4, but it does include 1.6.3(which is buggy)... and 1.6.2, 1.6.1, and 1.6 is also buggy.
...Good luck.