sup, back to playing minecraft. will update this pretty soon
PIMU will be updated and re-released once I find a way to do it some non-decompile language
While the rest of you ingrates are bitching, I'm here to offer my undying devotion to my fellow modder
Thanks for working on this - it makes this game look sauce :smile.gif: I greatly anticipate working BG & BL
You bought -his- game. -He- made it. -You- didn't. Cry about his personal life and his update frequency all you want, for what it is, Minecraft is one of the fastest developed games ever made, and Notch does a damn fine job with it.
But, hey, haters will hate. Sorry for derailing the thread, backing out now.
but it's java, so i can change/fix whatever i feel like
Default 16x16 version now available (tested on 32x32 and it worked fine as well). BL and BG support, as well as higher resolution support will be added later. By later, I could mean in an hour or so. I'm going to go smoke a much needed joint and then I'll see where things go from there.
Sidegrass texture is now located to the right of the cake textures in terrain.png
Well everyone, I'm an idiot. I had BG + BL compatibility weeks ago but I didn't release it due to an annoying bug that caused the sides of grass (and grass blocks with snow on top) to have a greenish tint to it. It turns out, this was actually a bug with the latest release of BL. GG, right?
I'm not going to be releasing a BG or BL compatible version for beta 1.2, but I will end this post with some good news.
The next version of Minecraft will INCLUDE BL(and an in-game option to enable / disable it). Come 1.3, I'll be updating this mod again (if Altimor doesn't), and will include wildgrass compatibility. Please note that the texture location for the grass blades will also be changing to what I hope will be a more permanent location.
Well everyone, I'm an idiot. I had BG + BL compatibility weeks ago but I didn't release it due to an annoying bug that caused the sides of grass (and grass blocks with snow on top) to have a greenish tint to it. It turns out, this was actually a bug with the latest release of BL. GG, right?
I'm not going to be releasing a BG or BL compatible version for beta 1.2, but I will end this post with some good news.
The next version of Minecraft will INCLUDE BL(and an in-game option to enable / disable it). Come 1.3, I'll be updating this mod again (if Altimor doesn't), and will include wildgrass compatibility. Please note that the texture location for the grass blades will also be changing to what I hope will be a more permanent location.
Nice. I'd heard about the BL integration. At least that will mean one fewer grass-related mod to add compatibility for :biggrin.gif:
I've decided to release a BL+BG compatible sidegrass fix (it also includes the fix for green tinted side grass blocks and grass blocks with snow on top).
I've decided to release a BL+BG compatible sidegrass fix (it also includes the fix for green tinted side grass blocks and grass blocks with snow on top).
java.lang.NoSuchFieldError: field_21001_tintFaces
at bt.func_21002_o(RenderBlocks.java:2324)
at bt.k(RenderBlocks.java:1212)
at bt.a(RenderBlocks.java:51)
at cg.a(SourceFile:173)
at h.a(SourceFile:1102)
at ll.c(SourceFile:410)
at ll.b(SourceFile:343)
at net.minecraft.client.Minecraft.run(SourceFile:668)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 7023610b ----------
im using the bl and bg version
Rollback Post to RevisionRollBack
Dedicated Creative Server: mc.xemcorp.com Website & info at: xemcorp.com (click)
And what evidence do you have to support this fact, Monsieur Numbnuts? My project is currently in development, and I'm not releasing anything until I finish the XNA engine, so kindly **** off.
And what evidence do you have to support this fact, Monsieur Numbnuts? My project is currently in development, and I'm not releasing anything until I finish the XNA engine, so kindly **** off.
I have tried developing games, but I am sure no one would believe me. So I understand how that must feel.
On-topic
I cant wait for the next version of this! It would fit perfectly with Bettergrass. I also cant wait for the new update for Minecraft. I think i heard somewhere he scould implement beds or something? I am not sure, I just found a article on it or something on a website stating it. I dont remember this websites link.
While the rest of you ingrates are bitching, I'm here to offer my undying devotion to my fellow modder
Thanks for working on this - it makes this game look sauce :smile.gif: I greatly anticipate working BG & BL
but it's java, so i can change/fix whatever i feel like
Looking very forward to the update, thanks a bunch.
Still no BG and BL support?
I have this installed but bettergrass faces are now grayscale without a fix.
Dedicated Creative Server: mc.xemcorp.com Website & info at: xemcorp.com (click)
I'm not going to be releasing a BG or BL compatible version for beta 1.2, but I will end this post with some good news.
The next version of Minecraft will INCLUDE BL(and an in-game option to enable / disable it). Come 1.3, I'll be updating this mod again (if Altimor doesn't), and will include wildgrass compatibility. Please note that the texture location for the grass blades will also be changing to what I hope will be a more permanent location.
Nice. I'd heard about the BL integration. At least that will mean one fewer grass-related mod to add compatibility for :biggrin.gif:
Glad somebody will still be maintaining this mod!
Check here for download link and instructions:
viewtopic.php?f=25&t=183921
edit: no doesnt work
java.lang.NoSuchFieldError: field_21001_tintFaces
at bt.func_21002_o(RenderBlocks.java:2324)
at bt.k(RenderBlocks.java:1212)
at bt.a(RenderBlocks.java:51)
at cg.a(SourceFile:173)
at h.a(SourceFile:1102)
at ll.c(SourceFile:410)
at ll.b(SourceFile:343)
at net.minecraft.client.Minecraft.run(SourceFile:668)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 7023610b ----------
im using the bl and bg version
Dedicated Creative Server: mc.xemcorp.com Website & info at: xemcorp.com (click)
And what evidence do you have to support this fact, Monsieur Numbnuts? My project is currently in development, and I'm not releasing anything until I finish the XNA engine, so kindly **** off.
I have tried developing games, but I am sure no one would believe me. So I understand how that must feel.
On-topic
I cant wait for the next version of this! It would fit perfectly with Bettergrass. I also cant wait for the new update for Minecraft. I think i heard somewhere he scould implement beds or something? I am not sure, I just found a article on it or something on a website stating it. I dont remember this websites link.
no, this one isnt even updated for 1.2_02, heres a tip, there will be updates if the developer says so, dont ask
Dedicated Creative Server: mc.xemcorp.com Website & info at: xemcorp.com (click)
I was wondering because there was no indication of the compatibility whatsoever.
Dedicated Creative Server: mc.xemcorp.com Website & info at: xemcorp.com (click)
OR FOR NOTCH TO PAY ATTENTION AND INTEGRATE THIS!
www.minecraftforum.net/viewtopic.php?f=1032&t=183921