Love it lol, makes everything look nice. uh, not really a big idea but eh. Normally i have steampunk tex on and was wonderin if u would be able to make a kind of side version. same stuff just tex to match the steam punk texture and such. idc if not really its a very well done mod none the less. If i could i would give u nasa lol
Those are already in! You can make planter pots and put any type of fully-grown plant inside, including reeds, cacti, saplings, mushrooms, and flowers.
Quote from Reaperdrone »
Love it lol, makes everything look nice. uh, not really a big idea but eh. Normally i have steampunk tex on and was wonderin if u would be able to make a kind of side version. same stuff just tex to match the steam punk texture and such. idc if not really its a very well done mod none the less. If i could i would give u nasa lol
The included readme.txt has a guide on how to change the new graphics, so you can texture the furniture, road, and other blocks however you like.
Any hope for ModLoader (Risugami's) compatibility? Or is it one of those 'if you install this mod over ModLoader it will work' types (ie: the conflicting classes are modified from the modloader classes)?
Any hope for ModLoader (Risugami's) compatibility?
We will look into it. Right now there is not much compatibility because this mod affects a lot of different classes, including primary archetypes and the main renderblocks class (in order to make the new geometries for chairs, tables, etc). But later on there might be ModLoader compatibility; we'll see what can be done.
Any hope for ModLoader (Risugami's) compatibility?
We will look into it. Right now there is not much compatibility because this mod affects a lot of different classes, including primary archetypes and the main renderblocks class (in order to make the new geometries for chairs, tables, etc). But later on there might be ModLoader compatibility; we'll see what can be done.
Thanks. Guess for now I'll just have to have two versions of the jar: one for modloader-dependent mods, and one for this ant other incompatible-with-modloader things (which from what I've seen, tend to be few, but still do exist).
Holy crap, this is perfect for my village. I couldn't think of much ways to decorate so my houses are relatively empty. But this is ingenious! This could maybe even be added to the actual game! major kudos to you
i have tryed it with the update and it does not work but then again i nvr get mods to work....meh itsl ike gamer "blue balls" its there its fricking sweet as hell but i can not get it :B
i have tryed it with the update and it does not work but then again i nvr get mods to work....meh itsl ike gamer "blue balls" its there its fricking sweet as hell but i can not get it :B
Are you deleting the META-INF folder, and using the PainterlyFancy pack. and did you put the class files in the right place?
EDIT: by the way, could you post the terrain.png showing what items use which textures. also, is there anything that uses textures from any other files?
just one request, pot plants :smile.gif:
Those are already in! You can make planter pots and put any type of fully-grown plant inside, including reeds, cacti, saplings, mushrooms, and flowers.
The included readme.txt has a guide on how to change the new graphics, so you can texture the furniture, road, and other blocks however you like.
http://www.youtube.com/watch?v=AxqQT3UvXkM
We will look into it. Right now there is not much compatibility because this mod affects a lot of different classes, including primary archetypes and the main renderblocks class (in order to make the new geometries for chairs, tables, etc). But later on there might be ModLoader compatibility; we'll see what can be done.
Thanks. Guess for now I'll just have to have two versions of the jar: one for modloader-dependent mods, and one for this ant other incompatible-with-modloader things (which from what I've seen, tend to be few, but still do exist).
http://www.youtube.com/watch?v=AxqQT3UvXkM
Looks very nice can you sit in the chairs ?
Presumably, as it was first posted after 1.2.6 was released, ie: today.
http://www.youtube.com/watch?v=AxqQT3UvXkM
moaning and groaning aside, this looks super ****in' great
Crazycraft II '99 Deluxe : 1.2.5DEPRECATEDProsdod's Pack '77 Arcade Turbo Deluxury 8 Cylinder 1.5 for Minecraft version 1.8.X: The spiritual successor to Crazycraft II '99 Deluxe.
Member of the official ctm pillar club
Im currently on vacation so I will not be able to use this, just yet.
But, smart. Very Smart.
PLEASE do a Default Texture Pack Version!
Am I doing something wrong? I just put the fuel in the bottom, and the burn on the top.
Skeletons.
An additional note, I'm not using any other mods at all.
skeletons
EDIT:how the hell, the forums are, like, really glitchy
Member of the official ctm pillar club
Are you deleting the META-INF folder, and using the PainterlyFancy pack. and did you put the class files in the right place?
EDIT: by the way, could you post the terrain.png showing what items use which textures. also, is there anything that uses textures from any other files?
Member of the official ctm pillar club