Has anybody had any luck with using the Left shift key (default control for sneak)?
Here's what I tried:
Key.FakeLeftShift = Joystick1.Button2 //B to sneak
As a work-around since it's not working, I remapped the sneak function to a regular letter key (x) in game options. That works fine, but I'd like to use the defaults if possible.
Overall, GlovePIE is a great solution and I would recommend it.
Has anybody had any luck with using the Left shift key (default control for sneak)?
Here's what I tried:
Key.FakeLeftShift = Joystick1.Button2 //B to sneak
As a work-around since it's not working, I remapped the sneak function to a regular letter key (x) in game options. That works fine, but I'd like to use the defaults if possible.
Overall, GlovePIE is a great solution and I would recommend it.
What ever was in it initially from the config file that guy had, it didn't do anything with the default keysets that I noticed, so I switched it to that, and that's a lot more useful.
What ever was in it initially from the config file that guy had, it didn't do anything with the default keysets that I noticed, so I switched it to that, and that's a lot more useful.
I should have known there was something fishy about that FakeLeftShift business! :smile.gif:
I just got mine to work using GlovePIE - works beautifully with some editing of that .PIE file originally posted.
In my file, I've mapped all the xbox buttons to make sense rather than to match pre-set controls in any specific game. By doing this, you can easily edit what each button does in game options rather than changing your file. This makes it easier to have different settings in different games. For instance, instead of "wasd" for left thumbstick movement, I used "lrdu." The code is easily change~able if you prefer it a different way.
Each line is commented to tell you what button it affects.
I just got mine to work using GlovePIE - works beautifully with some editing of that .PIE file originally posted.
In my file, I've mapped all the xbox buttons to make sense rather than to match pre-set controls in any specific game. By doing this, you can easily edit what each button does in game options rather than changing your file. This makes it easier to have different settings in different games. For instance, instead of "wasd" for left thumbstick movement, I used "lrdu." The code is easily change~able if you prefer it a different way.
Each line is commented to tell you what button it affects.
Thank you very much. Your config file is excellent, but I cannot figure out how to map MouseWheelUp and MouseWheelDown from the in-game menu. I wanted to set LB and RB to scroll through the inventory, but they're inverted. Also, I want to set Back to Drop and Start to ESC, but I see no option to do that. Could you please help?
Thank you very much. Your config file is excellent, but I cannot figure out how to map MouseWheelUp and MouseWheelDown from the in-game menu. I wanted to set LB and RB to scroll through the inventory, but they're inverted. Also, I want to set Back to Drop and Start to ESC, but I see no option to do that. Could you please help?
Sorry for taking so long to reply, *insert excuse about school and work here*.
Mouse wheel up and down cannot be mapped in-game. To invert them, swap "Joystick1.Button5" and "Joystick1.Button6".
The "Back" button (Joystick1.Button7) is currently mapped as "Key.Escape" so to change it to "Drop", replace "Key.Escape" with whatever keyboard button "Drop" represents in your game.
The "Start" button (Joystick1.Button8) is currently mapped as "Key.Enter" so to change it to "Escape", replace "Key.Enter" with "Key.Escape".
Alas, I've done it for you with 'Q' being the key for the drop button:
EDIT: I got it, forgot I changed the movement controls :tongue.gif:
In Soviet Russia, Creeper's home get blown up by you!
"...no, even then....Creeper still f***s everything up..."
Here's what I tried:
As a work-around since it's not working, I remapped the sneak function to a regular letter key (x) in game options. That works fine, but I'd like to use the defaults if possible.
Overall, GlovePIE is a great solution and I would recommend it.
Download v025 for Minecraft/ModLoader/Forge 1.6.1
To get my Left Shift to work, I put this in:
What ever was in it initially from the config file that guy had, it didn't do anything with the default keysets that I noticed, so I switched it to that, and that's a lot more useful.
I should have known there was something fishy about that FakeLeftShift business! :smile.gif:
Download v025 for Minecraft/ModLoader/Forge 1.6.1
Nevermind, had a facepalm moment, just went to the ingame menu and changed it there.
Before even starting Minecraft, are you able to move the mouse with your controller?
Download v025 for Minecraft/ModLoader/Forge 1.6.1
i'm using a plug'n'play just when i press the home button on controller it just flashes at me
should i plug it in a certain usb slot?
and minecraft continuum at http://continuummc.enjin.com/
In my file, I've mapped all the xbox buttons to make sense rather than to match pre-set controls in any specific game. By doing this, you can easily edit what each button does in game options rather than changing your file. This makes it easier to have different settings in different games. For instance, instead of "wasd" for left thumbstick movement, I used "lrdu." The code is easily change~able if you prefer it a different way.
Each line is commented to tell you what button it affects.
Thank you very much. Your config file is excellent, but I cannot figure out how to map MouseWheelUp and MouseWheelDown from the in-game menu. I wanted to set LB and RB to scroll through the inventory, but they're inverted. Also, I want to set Back to Drop and Start to ESC, but I see no option to do that. Could you please help?
Sorry for taking so long to reply, *insert excuse about school and work here*.
Mouse wheel up and down cannot be mapped in-game. To invert them, swap "Joystick1.Button5" and "Joystick1.Button6".
The "Back" button (Joystick1.Button7) is currently mapped as "Key.Escape" so to change it to "Drop", replace "Key.Escape" with whatever keyboard button "Drop" represents in your game.
The "Start" button (Joystick1.Button8) is currently mapped as "Key.Enter" so to change it to "Escape", replace "Key.Enter" with "Key.Escape".
Alas, I've done it for you with 'Q' being the key for the drop button: