Over the past few days I have put a lot of thought into this. My idea is a new rare horse, what it could be called is a Stormhorse, LightningHorse, or Thunderhorse. This horse would be extremely rare. How you would acquire this horse is below.
1) Kill a charged creeper or lightning wraith(Another new mob idea, just occurs when lightning strikes a wraith)
2) After killing it could drop an item called a lightning bolt or something similar
3) Then you would craft an essence out of this (recipe idea below)
4) You must fly on a (Pegasus or fairy) up to clouds WHILE a THUNDER storm, not just rain
5) Then give it the essence within 1-5 seconds after you hear thunder, so sound and clouds must be turned on
6) After you perform this action after about 10 seconds it turns to a Thunder/Lightning/Storm Horse
Description(How it would look)
I was thinking a horse like this would have either yellow or blue electric wings that have a constant lightning animation on them(Similar to Nightmare's hooves) Then a Stormy Gray body. So basically it would be a Pegasus template with different wings. It would NOT have red eyes or blue eyes, more of a neutral color. Its mane would look like thunderclouds. And basically the rest would be up to you!
G=Enchanted Golden Apple
L=Lightning Bolt
E=Empty Bottle
N=Nothing
N G N
N L N = Essence of Lightning
N E N
Another new horse idea ( much simpler)
Another type of fire horse, this one would fly, it would be made by giving a Pegasus a Essence of Fire.
This horse would be very similar to a nightmare but have wings. The wings would also have a fire animation.
I may have some more posts about more ideas I am still thinking through like a grphon/griffen
i have a suggestion: it would be awesome if you could get bitten by a werewolve and then turn after 3 minecraft days to one yourself and if you are one you transform into your werewolve form every night..(i know it would not actually fit to this mod but i tought: i would post it anyway, also sorry for my bad english)
i have a suggestion: it would be awesome if you could get bitten by a werewolve and then turn after 3 minecraft days to one yourself and if you are one you transform into your werewolve form every night..(i know it would not actually fit to this mod but i tought: i would post it anyway, also sorry for my bad english)
i have a suggestion: it would be awesome if you could get bitten by a werewolve and then turn after 3 minecraft days to one yourself and if you are one you transform into your werewolve form every night..(i know it would not actually fit to this mod but i tought: i would post it anyway, also sorry for my bad english)
That would be nice... my question is though, what exactly would one do as a werewolf?? I guess you could attack villagers... but you can already do that as a normal player.
I think if Dr. Zhark made it so you could be a monster, he should also make it so you had goals as the monster. I've seen posts concerning a new villager type; if he made new villagers, and made them smart enough, he could make it so you could be the enemy/friend of the village, therefore making monster-transformation a more interesting concept, as well as one that could be more easily pursued/avoided according to how the player would want to act toward the villagers. Therefore, he could make both those who would like to be a monster and those who would like smarter NPCs happy.
Over the past few days I have put a lot of thought into this. My idea is a new rare horse, what it could be called is a Stormhorse, LightningHorse, or Thunderhorse. This horse would be extremely rare. How you would acquire this horse is below.
1) Kill a charged creeper or lightning wraith(Another new mob idea, just occurs when lightning strikes a wraith)
2) After killing it could drop an item called a lightning bolt or something similar
3) Then you would craft an essence out of this (recipe idea below)
4) You must fly on a (Pegasus or fairy) up to clouds WHILE a THUNDER storm, not just rain
5) Then give it the essence within 1-5 seconds after you hear thunder, so sound and clouds must be turned on
6) After you perform this action after about 10 seconds it turns to a Thunder/Lightning/Storm Horse
Description(How it would look)
I was thinking a horse like this would have either yellow or blue electric wings that have a constant lightning animation on them(Similar to Nightmare's hooves) Then a Stormy Gray body. So basically it would be a Pegasus template with different wings. It would NOT have red eyes or blue eyes, more of a neutral color. Its mane would look like thunderclouds. And basically the rest would be up to you!
G=Enchanted Golden Apple
L=Lightning Bolt
E=Empty Bottle
N=Nothing
N G N
N L N = Essence of Lightning
N E N
Another new horse idea ( much simpler)
Another type of fire horse, this one would fly, it would be made by giving a Pegasus a Essence of Fire.
This horse would be very similar to a nightmare but have wings. The wings would also have a fire animation.
I may have some more posts about more ideas I am still thinking through like a grphon/griffen
I like those ideas, though the Stormhorse seems a bit restrictive to get. Perhaps instead of having to give the pegasus the essence at cloud level, during an actual thunderstorm, right after lightning strikes, maybe only make it so you give it to them during any kind of storm. Maybe it's just on my end, but thunderstorms seem too rare in Minecraft for this to be a possible mob to get.
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Hah! You though you would see something interesting here, didn't you?
That would be nice... my question is though, what exactly would one do as a werewolf??
Another approach would be that if you turn into a werewolf, you lose all control when the full moon is up -- just like in the story. A.I. takes over and you go along for the miserable ride, risking getting killed by a villager or other mob that you (as werewolf) get aggressive with. You come to welcome the sunrise and dread the next full moon because basically being a werewolf means you lose control and risk death -- like the story.
That would be nice... my question is though, what exactly would one do as a werewolf?? I guess you could attack villagers... but you can already do that as a normal player.
I think if Dr. Zhark made it so you could be a monster, he should also make it so you had goals as the monster. I've seen posts concerning a new villager type; if he made new villagers, and made them smart enough, he could make it so you could be the enemy/friend of the village, therefore making monster-transformation a more interesting concept, as well as one that could be more easily pursued/avoided according to how the player would want to act toward the villagers. Therefore, he could make both those who would like to be a monster and those who would like smarter NPCs happy.
he could add werewolve-hunter villagers that want to hunt you down as a werewolve, also he could add a potion and if you drink that you won't turn into a werewolve that night(but it would be hard to craft) and i think as a werewolve you could smell villagers from a far distance away and if you hunt them down they drop special items or something like that
I would very much like spider monkeys or chimps that can ride on my shoulders, gat bananas for me, fight for me, and wear armor. I think chimps and monkeys are your next project after the wyvrens :3
My friend and i would like NYAN CATS! My friend says "NYAN CATS ROCK! :)" They would be super rare and they would fly around. To tame them you feed them poptarts crafted like :
You should definetly add Rhinos to this mod. Here's some suggestions:
White Rhino<--neutral; lives in plains biome
Black Rhino<--neutral; lives in plains biome
Indian Rhino<--slightly rare and passive; slightly smaller than black/white rhinos; lives in forest biomes and rarely plains biomes
Sumatran Rhino<--rare & passive; smallest of the rhino species, endangered; lives in jungle biomes
Wooly Rhino <--aggressive; large ancestor of today's rhinos; lived during the Ice Age; extinct; tundra biomes
Another cool idea is to add Giraffes and Camels. Suggestions:
Giraffe<--lives in plains biome; neutral unless attacked by player; kicks hostile mobs such as lions
Dromedary Camel (one hump)<--passive; lives in desert biomes; can be ridden
Bactrian Camel (two hump)<--passive and somewhat rare; lives in desert biomes and extreme hills biomes; can be ridden with a chest
And just for the fun of it:
Cockatrice (mythical)<--hostile mob; extremely rare; about half the size of the player; player takes damage within eye-contact(makes chickens hostile?)
Sabre cats<--rare and aggressive; found in most biomes except desert and jungle biomes; larger than BigCats; can be killed for their "Sabre pelt" and "Sabre Teeth," which you can craft into "Sabre Armor" (Sabre Helmet should look like the head of the sabre cat with this crafting recipe: Sp= sabre pelt ST=sabre teeth
On the topic of being able to turn into a werewolf, I think it would be cool, that while you are a werewolf, peaceful mobs like pigs and horses would avoid avoid you, while hostile mobs would be attracted to you and would not attack you. It would also be kinda cool if while being a werewolf, people in multiplayer would not see you name tag, so that way they would think that you were just another werewolf, so that way there would be an added challenge for being a werewolf. As a werewolf, you would have the same immunity to weapons and the same attack power, but a downside would be that because, that you are a huge clothe-less wolf-man-thing, it would be impossible to hold a weapon and it would be impossible to pick up items
On the topic of being able to turn into a werewolf, I think it would be cool, that while you are a werewolf, peaceful mobs like pigs and horses would avoid avoid you, while hostile mobs would be attracted to you and would not attack you. It would also be kinda cool if while being a werewolf, people in multiplayer would not see you name tag, so that way they would think that you were just another werewolf, so that way there would be an added challenge for being a werewolf. As a werewolf, you would have the same immunity to weapons and the same attack power, but a downside would be that because, that you are a huge clothe-less wolf-man-thing, it would be impossible to hold a weapon and it would be impossible to pick up items
Nice tweaks on the idea! Esp. like the not seeing the name label and peaceful mobs avoiding you. Now, that would make the player-now-a-werewolf want to hide out and wait for the night to pass. So, I still contend that it is important that the player actually lose control of his own character (the werewolf) during this time and A.I. cause the werewolf to venture aggressively into harms way seeking prey. Otherwise, you just sit it out and wait. One of the hallmarks of the genre is that the the next day the werewolf doesn't have control of himself and barely remembers what happened during the night.
I think it would be cool to tame like a monster like a werewolf but other cool mob and Whales, giant jelly fishes, and dragons dammit T-T if mo creatures had dragons i didnt had to download other mods to the minecraft that crashes all of it x_x, because i didnt liked that much the idea of having a dragon ostrich -.-
Please post all dragon related suggestions on the official Dragon Suggestions Thread. Heres a link:
On the topic of being able to turn into a werewolf, I think it would be cool, that while you are a werewolf, peaceful mobs like pigs and horses would avoid avoid you, while hostile mobs would be attracted to you and would not attack you. It would also be kinda cool if while being a werewolf, people in multiplayer would not see you name tag, so that way they would think that you were just another werewolf, so that way there would be an added challenge for being a werewolf. As a werewolf, you would have the same immunity to weapons and the same attack power, but a downside would be that because, that you are a huge clothe-less wolf-man-thing, it would be impossible to hold a weapon and it would be impossible to pick up items
awesome ideas, i really hope he will add the option to turn into a werewolve to the mod
I think it would be cool if we had dogs. Like golden retrivers, labs, terriers, ect mabye find them in the wild or ether breed wolfs to get them mabye. It would also be cool if we could have the mod wolfs be tamed
On the topic of being able to turn into a werewolf, I think it would be cool, that while you are a werewolf, peaceful mobs like pigs and horses would avoid avoid you, while hostile mobs would be attracted to you and would not attack you. It would also be kinda cool if while being a werewolf, people in multiplayer would not see you name tag, so that way they would think that you were just another werewolf, so that way there would be an added challenge for being a werewolf. As a werewolf, you would have the same immunity to weapons and the same attack power, but a downside would be that because, that you are a huge clothe-less wolf-man-thing, it would be impossible to hold a weapon and it would be impossible to pick up items
I like the idea, though I think it should be more like this.
Werewolf players transform every night. There is a purple flower which is basically wolfsbane, and prevents transformation. Hunger is replaced by bloodlust. Werewolves have to attack passive mobs and eat beef, pork and chicken to keep their bloodlust from going down. Golden weapons will kill them faster. They will be a different color depending on which werewolf type bit them. Werewolf players can double tap w to sprint on all fours. Werewolves jump higher and run faster than humans, and don't take fall damage. when a werewolf bites you, you get a poison-like effect called lycanthropy, which turns you into a werewolf. After that you shift every night and eat raw meat without getting sick. Thats basically my idea of what being a werewolf should be like.
I approve, especially of the chimps. I want a pet chimp that can wear armor and fight for me!
1) Kill a charged creeper or lightning wraith(Another new mob idea, just occurs when lightning strikes a wraith)
2) After killing it could drop an item called a lightning bolt or something similar
3) Then you would craft an essence out of this (recipe idea below)
4) You must fly on a (Pegasus or fairy) up to clouds WHILE a THUNDER storm, not just rain
5) Then give it the essence within 1-5 seconds after you hear thunder, so sound and clouds must be turned on
6) After you perform this action after about 10 seconds it turns to a Thunder/Lightning/Storm Horse
Description(How it would look)
I was thinking a horse like this would have either yellow or blue electric wings that have a constant lightning animation on them(Similar to Nightmare's hooves) Then a Stormy Gray body. So basically it would be a Pegasus template with different wings. It would NOT have red eyes or blue eyes, more of a neutral color. Its mane would look like thunderclouds. And basically the rest would be up to you!
G=Enchanted Golden Apple
L=Lightning Bolt
E=Empty Bottle
N=Nothing
N G N
N L N = Essence of Lightning
N E N
Another new horse idea ( much simpler)
Another type of fire horse, this one would fly, it would be made by giving a Pegasus a Essence of Fire.
This horse would be very similar to a nightmare but have wings. The wings would also have a fire animation.
I may have some more posts about more ideas I am still thinking through like a grphon/griffen
Awesome indeed. Great idea.
That would be nice... my question is though, what exactly would one do as a werewolf?? I guess you could attack villagers... but you can already do that as a normal player.
I think if Dr. Zhark made it so you could be a monster, he should also make it so you had goals as the monster. I've seen posts concerning a new villager type; if he made new villagers, and made them smart enough, he could make it so you could be the enemy/friend of the village, therefore making monster-transformation a more interesting concept, as well as one that could be more easily pursued/avoided according to how the player would want to act toward the villagers. Therefore, he could make both those who would like to be a monster and those who would like smarter NPCs happy.
I like those ideas, though the Stormhorse seems a bit restrictive to get. Perhaps instead of having to give the pegasus the essence at cloud level, during an actual thunderstorm, right after lightning strikes, maybe only make it so you give it to them during any kind of storm. Maybe it's just on my end, but thunderstorms seem too rare in Minecraft for this to be a possible mob to get.
Another approach would be that if you turn into a werewolf, you lose all control when the full moon is up -- just like in the story. A.I. takes over and you go along for the miserable ride, risking getting killed by a villager or other mob that you (as werewolf) get aggressive with. You come to welcome the sunrise and dread the next full moon because basically being a werewolf means you lose control and risk death -- like the story.
he could add werewolve-hunter villagers that want to hunt you down as a werewolve, also he could add a potion and if you drink that you won't turn into a werewolve that night(but it would be hard to craft) and i think as a werewolve you could smell villagers from a far distance away and if you hunt them down they drop special items or something like that
[ST] [ ] [ST]
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in side a village an racing arena diamond if you win gold 2nd and iron3rd
Nice tweaks on the idea! Esp. like the not seeing the name label and peaceful mobs avoiding you. Now, that would make the player-now-a-werewolf want to hide out and wait for the night to pass. So, I still contend that it is important that the player actually lose control of his own character (the werewolf) during this time and A.I. cause the werewolf to venture aggressively into harms way seeking prey. Otherwise, you just sit it out and wait. One of the hallmarks of the genre is that the the next day the werewolf doesn't have control of himself and barely remembers what happened during the night.
Please post all dragon related suggestions on the official Dragon Suggestions Thread. Heres a link:
Dragon Suggestions
awesome ideas, i really hope he will add the option to turn into a werewolve to the mod
I like the idea, though I think it should be more like this.
Werewolf players transform every night. There is a purple flower which is basically wolfsbane, and prevents transformation. Hunger is replaced by bloodlust. Werewolves have to attack passive mobs and eat beef, pork and chicken to keep their bloodlust from going down. Golden weapons will kill them faster. They will be a different color depending on which werewolf type bit them. Werewolf players can double tap w to sprint on all fours. Werewolves jump higher and run faster than humans, and don't take fall damage. when a werewolf bites you, you get a poison-like effect called lycanthropy, which turns you into a werewolf. After that you shift every night and eat raw meat without getting sick. Thats basically my idea of what being a werewolf should be like.