Hi! As the title says I'm looking for solution for my problem in which I want to create a lots of ores with user defined stone (minecraft:stone texture in this case) in background and ore texture included in my mod assets ideally but not nescessarily also colorable so i can use just one texture and change its color to it's appropriate equivalent in real world from function parameter or class property.
So basicaly what I want to create is some kind of runtime process that does this:
Stone texture + (Ore Overlay texture + colorize) and apply to Block
Until now I've found some forum posts and blogs about custom texture renderer and and "magic" with atlas but since I've started tinkering around minecraft modding only yesteday it's a little bit hard when most of the codes were outdated or removed from github or other cloud.