There are currently no hooks allowing you to put your plant in the vanilla flower pot. LexManos has suggested before that this will likely never be added to Forge. As for the model, you need to change the render type. Look in the class of any block which uses that model, and search for something like getRenderType which returns an integer. This is used to change block models in 1.7.10.
There are currently no hooks allowing you to put your plant in the vanilla flower pot. LexManos has suggested before that this will likely never be added to Forge. As for the model, you need to change the render type. Look in the class of any block which uses that model, and search for something like getRenderType which returns an integer. This is used to change block models in 1.7.10.
There are currently no hooks allowing you to put your plant in the vanilla flower pot. LexManos has suggested before that this will likely never be added to Forge. As for the model, you need to change the render type. Look in the class of any block which uses that model, and search for something like getRenderType which returns an integer. This is used to change block models in 1.7.10.
And one more question. Is there a way to have my crop to be planted on more than one block type? The ItemSeed constructor has only one param for a soil block.
Sorry for double post.
And one more question. Is there a way to have my crop to be planted on more than one block type? The ItemSeed constructor has only one param for a soil block.
Sorry for double post.
Well, go ahead and create custom seeds that allow for multiple soils
1) How do I make my custom crop only grow on the flower pots
2) How do I change it's model to the 'X' shaped flower model instead of the '#' shaped crop model?
I can post my crop class, but it's very generic and simple.
There are currently no hooks allowing you to put your plant in the vanilla flower pot. LexManos has suggested before that this will likely never be added to Forge. As for the model, you need to change the render type. Look in the class of any block which uses that model, and search for something like getRenderType which returns an integer. This is used to change block models in 1.7.10.
Farewell everyone o/
Thanks for your reply!
That's a real bummer with the pot.
And one more question. Is there a way to have my crop to be planted on more than one block type? The ItemSeed constructor has only one param for a soil block.
Sorry for double post.
Well, go ahead and create custom seeds that allow for multiple soils