The first number is the percent of the mob spawning against other mobs, the second number is the minimum group your mob can spawn in, and the third number is the maximum group number your mob can spawn in. So this mob will spawn 25% of the time(That is actually pretty high), and it can spawn in groups ranging from one to three. Thats how you do it for custom mobs. I am not sure if this will work with vanilla mobs
The first number is the percent of the mob spawning against other mobs, the second number is the minimum group your mob can spawn in, and the third number is the maximum group number your mob can spawn in. So this mob will spawn 25% of the time(That is actually pretty high), and it can spawn in groups ranging from one to three. Thats how you do it for custom mobs. I am not sure if this will work with vanilla mobs
The first number is the percent of the mob spawning against other mobs, the second number is the minimum group your mob can spawn in, and the third number is the maximum group number your mob can spawn in. So this mob will spawn 25% of the time(That is actually pretty high), and it can spawn in groups ranging from one to three. Thats how you do it for custom mobs. I am not sure if this will work with vanilla mobs
Go to your config
Did you notice that this thread was from ONE YEAR AGO?!
Stop necroposting old threads