My predicament: i have it so that the average height of terrain is ~90 and then when it generates it generates fine until it reaches 128 blocks, then generation stops except the biome decorator
I have edited the below code and made it gen higher but i cant figure out what to edit so it doesnt crash but can go higher than 128 blocks
what i have tried editing
byte b0 b1 b2
short short1 (increasing value to 256)
j2 (subtracting 64 after short1 is subtracted)
I have edited the below code and made it gen higher but i cant figure out what to edit so it doesnt crash but can go higher than 128 blocks
what i have tried editing
byte b0 b1 b2
short short1 (increasing value to 256)
j2 (subtracting 64 after short1 is subtracted)
this is mojang code with a few edits