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setBlock(world, i + 10, j + 0, k + 10, Block.mobSpawner.blockID); TileEntityMobSpawner mob = (TileEntityMobSpawner) world .getBlockTileEntity(i + 10, j + 0, k + 10); if (mob != null) { mob.setMobID("Jim"); { return true;
if (mob != null) { mob.func_98049_a().func_98272_a("Jim"); }
but now this method doesn't exist any more. I was wondering if anyone has played with 1.5 and knows the new way to do it?
edit ...
Fixed it guys had to change it to