Hmm, Interesting but how the falling gravel and sand approach is not what I am looking for.
I guess what I am looking for is similar to what a piston does to blocks. As I am trying to move multiple and different blocks at once. Plus it needs to remain solid.
I am reading the piston source code to see how it does it, but things get confusing as MCP does not deobfuscate everything. So it is difficult to trace to see how it does it.PS: I am using Minecraft forge if that helps.
So how do I turn a block into an entity,temporarily. And then have that entity move around the map like mobs and mine carts.
I guess what I am looking for is similar to what a piston does to blocks. As I am trying to move multiple and different blocks at once. Plus it needs to remain solid.
I am reading the piston source code to see how it does it, but things get confusing as MCP does not deobfuscate everything. So it is difficult to trace to see how it does it.PS: I am using Minecraft forge if that helps.
But not yet