Once you have finished the mod, recompile it in MCP, test it in startclient.exe, if it all works fine, run reobfuscate.exe
Get the reobfuscated classes out of the /reobf/ folder. You can then add them into a zip and put them into the game :smile.gif:
Rollback Post to RevisionRollBack
“Computers are incredibly fast, accurate and stupid; humans are incredibly slow, inaccurate and brilliant; together they are powerful beyond imagination."
“Computers are incredibly fast, accurate and stupid; humans are incredibly slow, inaccurate and brilliant; together they are powerful beyond imagination."
Edit: ... http://mcp.ocean-labs.de/index.php/Using_ModLoader_to_add_a_new_block
Once you have finished the mod, recompile it in MCP, test it in startclient.exe, if it all works fine, run reobfuscate.exe
Get the reobfuscated classes out of the /reobf/ folder. You can then add them into a zip and put them into the game :smile.gif:
together they are powerful beyond imagination."
oh yeh, im kinda tired
together they are powerful beyond imagination."