FORGE: The latest version of Forge for 1.12.2
should work, but in the case it breaks an older mod in this modpack, the
version I have currently packaged with the modpack
is forge-1.12.2-14.23.5.2847-universal.jar PARAMETERS: From what I was able to test, the
default 1GB of RAM that is allocated won't be enough. Recommend
allocating 4GB's of RAM. You can do this by going to Launch Options,
enabling JVM Arguments, and changing "-Xmx1G" to "-Xmx4G". My JVM
Arguments looks like this:
More that 150 Quests to complete that guide you through the pack. The quests
have been created in a way that both allows for linear gameplay but
also allows for those who want to do their own thing. Become a WIzard Grapple with magic and become a master
wizard. Wizardry, blood magic and evil craft will have you flying,
zapping and all sorts of megical shinanigans in no time. Semi-realism and added difficulty Lots of blocks now have gravity,
torches burn out, you can no longer move water sources, the Furnace is
no more and has been replaced with several immersive machines. Stonetype
blocks now drop rocks that must be crafted into cobblestone, armor now
has weight and the heavier ones will increase your temperature and make
you very visible Farming, agriculture and genetics Stacks of new crops and new farming
mechanics. Even more animals to breed including some very rare pegasi.
In depth cheese and alcohol preoduction and a more immersive food
system, not all crops will grow all year round, plan your food wisely or
die of starvation in the winter Survival with a more real (and not annoying) feel Temperature has been added, but in a
way that its easy to die from exposure in cold but not so easy to die
from heat, unless you are wearing armor in the desert! Water and
drinking is very important, food will rot! All New Weapons & Tools, Mobs and combat mechanics Fire arms, Samurai armor, sharks swamp
hags what more could you want. Vanilla mobs are considerably more
powerful but you have a new tool at your disposal, Stealth. using
Dynamic stealth sneak past those pesky Zombie lords and Skeleton
sharpshooters in an immersive and gamechanging way, its not all one
sided though, enderman are now pack hunters, creepers have been at the
potions of swiftness, zombies and skeletons can now both not only spawn
as mounted cavalry but may spawn as a rare mini boss, if that wasnt
enough zombies now have AI where they will trample your crops, smash
your lights and break down your wooden doors and blocks.
All glued together by Better with mods & Primal core All of
Castellan has been integrated and glued together using Better With Mods
and Primal Core as a base, there have been countless recipe edits made
in Castellan more to fit a theme and give Castellan a glued and well
made feel rather than simply editing a recipe just to make it expert, as
a result recipes are different and complicated in some cases but there
should be no grind (at least from me) just for the sake of it
CHOOSE YOUR BIOME WISELY With added
temperature and thirst mechanics choosing your starting biome wisely is
the key to a good game, with Serene Seasons installed sooner or later
you will find yourself need deep in snow, but its better to start
somewhere a lot warmer, equaly although you wont die starting in a
desert the lack of water and decent building resources means you will be
in for a tough time early to mid game.
Gravel, clay,
water and plenty of wood are all prety vital to progression so an ideal
place to start is riverside in a warm biome
Recommended allocated RAM: 4 GB
REPORTS / KNOWN BUGS & ISSUES
the Betweenlands uses its own shader so if you are having crashes and have your own shader installed change this in the config
on line288 B:use_shader=truechange it to false
This pack is still a work in progress
and as such is unfinished. I'm constantly working on this pack and
looking for mods that would work well with the style I'm trying to
achieve, while trying to balance out what's already there. While I'm
more than happy to take suggestions and encourage it, this is a themed
pack, lots of consideration has gone into all the mods and changes that
have been implemented
LOG
03/04/20-added all tress to chopdown updated
-fixed incosistancies with plank recipes
06/04/20-cleaned up the script files
-more recipe edits
-some quests have been re-written
-roughmobsrevamped-zombietweaks
07/04/20-fixed the houjicha recipes
10/04/20-balanced armor around HCarmor values
ISSUES
25/03/20-cant remove GC rice from tilling drop list/renamed and nerfed until i can fix
LOG
18/04/20-BQ quest edits/using better English
19/04/20- fixed crash where Misc tweaks was causing s ticking entity on the HUD
20/04/20-set the starting season to early summer
20/04/20-fixed a compat crash
ISSUES
25/03/20-cant remove GC rice from tilling drop list/renamed and nerfed until i can fix
ADDED
Skewers Casadis Skewers-1.1.jar
XL Food Mod mariot7 XL-Food-Mod-1.12.2-1.9.2.jar
Hot or Not Buuz135 HotOrNot-1.12-1.1.2-16.jar
Horse Tweaks BlayTheNinth HorseTweaks_1.12.2-1.0.5.jar
Dude! Where's my Horse? Noobanidus dwmh-1.12.2-3.1.2.jar
Just a Few Fish Tmtravlr JustAFewFish-1.7_for_1.12.jar
DiscordRichPresence ErdbeerbaerLP discordrpc-1.3.3-1.12.jar
REMOVED
Carry On Tschipp CarryOn MC1.12.2 v1.12.3.jar
LOG
22/04/20-BWM HCspawn was not playing well with others
22/04/20-recipe for wooden mace changed to to oredict any wood/cord
22/04/20-BQuest the 8xtorches in the quest book where uncraftable, fixed
24/04/20-BQuest ranged combat now combat task requires club
24/04/20-Dropt rock drops fixed
24/04/20-fixed bow recipe using up the whole workblade
24/04/20-primal smelter added to carry on blacklist
24/04/20-culinary construct bread list now all bread accepted
24/04/20-carryOn was not staying within confines of config
25/04/20-TAN reduced block temps of hibachi and sariras
25/04/20-XLfm integrated with JEI, SS & CT
25/04/20-added missed foods to BWA noSpoil list
25/04/20-skewers veg and caramel recipes edited
25/04/20-added xlf seeds to ancestral infuser | vanilla added to jungle leave breakage
25/04/20-pigs will eat dark apples now|EDIT they will eat but wont react
26/04/20-edited CMM
26/04/20-re-added missing vanilla axe recipes
26/04/20-removed unused primalcore plates
26/04/20-random tweaks changed disableAttacksDuringAttackCooldown=false
26/04/20-evilcraft recipe tweaks
26/04/20-Quest edits
ISSUES
25/03/20-cant remove GC rice from tilling drop list/renamed and nerfed until i can fix
24/04/20-PC yew tree not playing by the chopdown config
25/04/20-GC beehive wont drop with chopdown config
26/04/20-animalia animals dont react to evilcraft dark apple
LOG
04/05/20-"Crank Exhaustion"=4.0 reduced from 6.0
-BWM HCEndermen=false | potential clash with RMR
-Thorns removed from RMR boss mobs | the thorns enchant is just irritating tbh
-removed GC rice oreDict
-de-borked TAN temps for PC sariras and grill | now it shoulsd only make you sweaty when they're lit
-questBook edits
-CTD seems to have been a conflict caused by Nyx spawning invisable mobs this screwed somehow with dynamic stealth
05/05/20-adobe recipe edit now can make both types
-earthworks cob recipes edited
-questBook edits
-can chum humanoid flesh
-EW chalk now spawns #chalk_spawn_rate=3
06/05/20-compat edits for dungeonTactics
07/05/20-quest edits
08/05/20-buffed armor heat values | added DT armor to TAN armor heat list
-quest edits
-chum now fishrod bait
09/05/20-Edited CMM to remove old and misleading screenshot
-Davinci ships added to DynamicStealth bypass list
-hopperDuct recipe compat
ISSUES
25/03/20-cant remove GC rice from tilling drop list/renamed and nerfed until i can fix
24/04/20-PC yew tree not playing by the chopdown config
25/04/20-GC beehive wont drop with chopdown config
26/04/20-animalia animals dont react to evilcraft dark apple
27/04/20-'your horse will wait here', then just walks off
REMOVED
Nether Portal Spread Serilum nps_1.12-2.1.jar.disabled
Named Areas Serilum nmdar_1.12-3.8.jar.disabled
Double Doors Serilum doubledoors_1.12-1.2.jar.disabled
LOG
-brickType slab now need saw
-VTT Brewer complete
-added EZStorage to compensate for Arcance Archives lack of ability
-removed the stone drops rocks feature, also edited in configs PC and BWM to both change how the dropt.zs files work
-serilum mods removed as causes wierd errors
-added wisdom logs to the BWM saw
-concurrent modification crash fixed
FORGE:
The latest version of Forge for 1.12.2
should work, but in the case it breaks an older mod in this modpack, the
version I have currently packaged with the modpack
is forge-1.12.2-14.23.5.2847-universal.jar
PARAMETERS:
From what I was able to test, the
default 1GB of RAM that is allocated won't be enough. Recommend
allocating 4GB's of RAM. You can do this by going to Launch Options,
enabling JVM Arguments, and changing "-Xmx1G" to "-Xmx4G". My JVM
Arguments looks like this:
-Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
Key Features;
More that 150 Quests to complete that guide you through the pack.
The quests
have been created in a way that both allows for linear gameplay but
also allows for those who want to do their own thing.
Become a WIzard
Grapple with magic and become a master
wizard. Wizardry, blood magic and evil craft will have you flying,
zapping and all sorts of megical shinanigans in no time.
Semi-realism and added difficulty
Lots of blocks now have gravity,
torches burn out, you can no longer move water sources, the Furnace is
no more and has been replaced with several immersive machines. Stonetype
blocks now drop rocks that must be crafted into cobblestone, armor now
has weight and the heavier ones will increase your temperature and make
you very visible
Farming, agriculture and genetics
Stacks of new crops and new farming
mechanics. Even more animals to breed including some very rare pegasi.
In depth cheese and alcohol preoduction and a more immersive food
system, not all crops will grow all year round, plan your food wisely or
die of starvation in the winter
Survival with a more real (and not annoying) feel
Temperature has been added, but in a
way that its easy to die from exposure in cold but not so easy to die
from heat, unless you are wearing armor in the desert! Water and
drinking is very important, food will rot!
All New Weapons & Tools, Mobs and combat mechanics
Fire arms, Samurai armor, sharks swamp
hags what more could you want. Vanilla mobs are considerably more
powerful but you have a new tool at your disposal, Stealth. using
Dynamic stealth sneak past those pesky Zombie lords and Skeleton
sharpshooters in an immersive and gamechanging way, its not all one
sided though, enderman are now pack hunters, creepers have been at the
potions of swiftness, zombies and skeletons can now both not only spawn
as mounted cavalry but may spawn as a rare mini boss, if that wasnt
enough zombies now have AI where they will trample your crops, smash
your lights and break down your wooden doors and blocks.
All glued together by Better with mods & Primal core
All of
Castellan has been integrated and glued together using Better With Mods
and Primal Core as a base, there have been countless recipe edits made
in Castellan more to fit a theme and give Castellan a glued and well
made feel rather than simply editing a recipe just to make it expert, as
a result recipes are different and complicated in some cases but there
should be no grind (at least from me) just for the sake of it
EXTRA MODS, RESOURCE PACKS & TEH SHADERS
The resource pack that this pack is based around is Battered Old Stuff from Ozbillo
the shader used in the pictures is BSL Shaders from Capttatsu
I highly recomend Optifine
TIPS & STARTING HINTS
CHOOSE YOUR BIOME WISELY
With added
temperature and thirst mechanics choosing your starting biome wisely is
the key to a good game, with Serene Seasons installed sooner or later
you will find yourself need deep in snow, but its better to start
somewhere a lot warmer, equaly although you wont die starting in a
desert the lack of water and decent building resources means you will be
in for a tough time early to mid game.
Gravel, clay,
water and plenty of wood are all prety vital to progression so an ideal
place to start is riverside in a warm biome
Recommended allocated RAM: 4 GB
REPORTS / KNOWN BUGS & ISSUES
the Betweenlands uses its own shader so if you are having crashes and have your own shader installed change this in the config
on line288 B:use_shader=truechange it to false
and as such is unfinished. I'm constantly working on this pack and
looking for mods that would work well with the style I'm trying to
achieve, while trying to balance out what's already there. While I'm
more than happy to take suggestions and encourage it, this is a themed
pack, lots of consideration has gone into all the mods and changes that
have been implemented
V3 update, get it whilst its hot
Changelog;
//===============================
//CHANGELOG V/3
//===============================
ADDED
Colytra TheIllusiveC4 colytra-1.12.2-1.2.0.4.jar
Better Burning DarkhaxDev BetterBurning-1.12.2-0.9.2.jar
Smart HUD HeckinChloe smarthud-2.0.2.jar
ContentTweaker Jaredlll08 ContentTweaker-1.12.2-4.9.1.jar
Dropt codetaylor dropt-1.12.2-1.17.0.jar
Tough As Nails TheAdubbz ToughAsNails-1.12.2-3.1.0.139-universal.jar
Tool Belt gigaherz ToolBelt-1.12.2-1.9.12.jar
AI Improvements DarkGuardsman AIImprovements-1.12-0.0.1b3.jar
Nyx Ellpeck Nyx-1.3.0.jar
Davincis Vessels darkevilmac davincisvessels-1.12-6.340-full.jar
MovingWorld darkevilmac movingworld-1.12-6.342-full.jar
CoralReef primetoxinz CoralReef-2.5-1.12.2.jar
Climate Control/Geographicraft zeno410 GeographiCraft-1.12-0.8.9b.jar
Carry On Tschipp CarryOn MC1.12.2 v1.12.3.jar
AttributeFix DarkhaxDev AttributeFix-1.12.2-1.0.4.jar
Ruins (Structure Spawning System) atomicstrykergrumpy Ruins-1.12.2.jar
Special AI FatherToast specialai-1.1.0_for_mc1.12.2.jar
Dynamic Stealth laike_endaril DynamicStealth-1.12.2.102.jar
Wings Horns & Hooves, the Ultimate Unicorn Mod KaneApollo ultimate_unicorn_mod-1.12.2-1.5.16.jar
Reforged ThexXTURBOXx Reforged-0.7.5-1.12+.jar
Simple Camp Fire jsitt campfire-1.12-v1.2.jar
UPDATED
Arcane Archives AranaiRa arcanearchives-0.2.0.17.jar
[ANGRY PIXEL] The Betweenlands oily_oli TheBetweenlands-3.5.10-universal.jar
Corail Tombstone Corail_31 tombstone-3.7.2-1.12.2.jar
CreativeCore CreativeMD CreativeCore_v1.10.10_mc1.12.2.jar
Dynamic Surroundings OreCruncher DynamicSurroundings-1.12.2-3.6.1.0.jar
Cyclops Core kroeser CyclopsCore-1.12.2-1.6.2.jar
VanillaFix Runemoro VanillaFix-1.0.10-150.jar
REMOVED
LOG
03/04/20-added all tress to chopdown updated
-fixed incosistancies with plank recipes
06/04/20-cleaned up the script files
-more recipe edits
-some quests have been re-written
-roughmobsrevamped-zombietweaks
07/04/20-fixed the houjicha recipes
10/04/20-balanced armor around HCarmor values
ISSUES
25/03/20-cant remove GC rice from tilling drop list/renamed and nerfed until i can fix
WHERE DO I DOWNLOAD IT?!
D'oh I forgot to link the pack.
Castellan has been uploaded to curse and is available on the twitch launcher.
Ive added hyperlinks to the page on curse.
Quick update 3.1+hotfix
didn't want to update so quickly but was a fix was needed
#===============================
# CHANGELOG V/3.1
#===============================
ADDED
UPDATED
20/04/20--CraftTweaker Jaredlll08 CraftTweaker2-1.12-4.1.20.562.jar
REMOVED
LOG
18/04/20-BQ quest edits/using better English
19/04/20- fixed crash where Misc tweaks was causing s ticking entity on the HUD
20/04/20-set the starting season to early summer
20/04/20-fixed a compat crash
ISSUES
25/03/20-cant remove GC rice from tilling drop list/renamed and nerfed until i can fix
D'oh I forgot to link the pack.
Castellan has been uploaded to curse and is available on the twitch launcher.
Ive added hyperlinks to the page on curse.
updated to 3.2
Wooo woo
//===============================
//CHANGELOG V/3.2
//===============================
ADDED
Skewers Casadis Skewers-1.1.jar
XL Food Mod mariot7 XL-Food-Mod-1.12.2-1.9.2.jar
Hot or Not Buuz135 HotOrNot-1.12-1.1.2-16.jar
Horse Tweaks BlayTheNinth HorseTweaks_1.12.2-1.0.5.jar
Dude! Where's my Horse? Noobanidus dwmh-1.12.2-3.1.2.jar
Just a Few Fish Tmtravlr JustAFewFish-1.7_for_1.12.jar
DiscordRichPresence ErdbeerbaerLP discordrpc-1.3.3-1.12.jar
UPDATED
Arcane Archives AranaiRa arcanearchives-0.2.0.18.jar
Better Questing Funwayguy BetterQuesting-3.5.327.jar
Corail Tombstone Corail_31 tombstone-3.7.3-1.12.2.jar
Cyclops Core kroeser CyclopsCore-1.12.2-1.6.3.jar
Level Up! Reloaded BeetoGuy levelup2-1.4.2.jar
Rough Mobs Revamped p1ut0nium_94 roughmobsrevamped-1.12.2-2.3.16.jar
REMOVED
Carry On Tschipp CarryOn MC1.12.2 v1.12.3.jar
LOG
22/04/20-BWM HCspawn was not playing well with others
22/04/20-recipe for wooden mace changed to to oredict any wood/cord
22/04/20-BQuest the 8xtorches in the quest book where uncraftable, fixed
24/04/20-BQuest ranged combat now combat task requires club
24/04/20-Dropt rock drops fixed
24/04/20-fixed bow recipe using up the whole workblade
24/04/20-primal smelter added to carry on blacklist
24/04/20-culinary construct bread list now all bread accepted
24/04/20-carryOn was not staying within confines of config
25/04/20-TAN reduced block temps of hibachi and sariras
25/04/20-XLfm integrated with JEI, SS & CT
25/04/20-added missed foods to BWA noSpoil list
25/04/20-skewers veg and caramel recipes edited
25/04/20-added xlf seeds to ancestral infuser | vanilla added to jungle leave breakage
25/04/20-pigs will eat dark apples now|EDIT they will eat but wont react
26/04/20-edited CMM
26/04/20-re-added missing vanilla axe recipes
26/04/20-removed unused primalcore plates
26/04/20-random tweaks changed disableAttacksDuringAttackCooldown=false
26/04/20-evilcraft recipe tweaks
26/04/20-Quest edits
ISSUES
25/03/20-cant remove GC rice from tilling drop list/renamed and nerfed until i can fix
24/04/20-PC yew tree not playing by the chopdown config
25/04/20-GC beehive wont drop with chopdown config
26/04/20-animalia animals dont react to evilcraft dark apple
ok last one updated to 3.4
Please don't forget to /bq_admin edit default load to get the updated quest book!
#===============================
# CHANGELOG V/3.4
#===============================
ADDED
Dungeon Tactics PegBeard DungeonTactics-1.12.2-0.16.6.jar
Simple Trophies quat1024 simpletrophies-1.2.2.1.jar
SwingThroughGrass exidex stg-1.12.2-1.2.3.jar
Hopper Ducts FyberOptic hopperducts-mc1.12-1.5.jar
Multi Mine atomicstrykergrumpy MultiMine-1.12.2.jar
UPDATED
Athenaeum codetaylor athenaeum-1.12.2-1.18.0.jar
CreativeCore CreativeMD CreativeCore_v1.10.13_mc1.12.2.jar
ItemPhysic Full CreativeMD ItemPhysic_Full_1.4.33_mc1.12.2.jar
Level Up! Reloaded BeetoGuy levelup2-1.4.2.jar
LittleTiles CreativeMD LittleTiles_v1.5.0-pre199_26_mc1.12.2.jar
RandomTweaks TheRandomLabs randomtweaks-1.12.2-2.8.0.2.jar
Better Questing Funwayguy BetterQuesting-3.5.329.jar
[ANGRY PIXEL] The Betweenlands oily_oli TheBetweenlands-3.6.0-universal.jar
REMOVED
Nyx Ellpeck Nyx-1.3.0.jar
Mo' Bends iwoplaza mobends-0.24_for_MC-1.12.jar
Reforged ThexXTURBOXx Reforged-0.7.5-1.12+.jar
LOG
04/05/20-"Crank Exhaustion"=4.0 reduced from 6.0
-BWM HCEndermen=false | potential clash with RMR
-Thorns removed from RMR boss mobs | the thorns enchant is just irritating tbh
-removed GC rice oreDict
-de-borked TAN temps for PC sariras and grill | now it shoulsd only make you sweaty when they're lit
-questBook edits
-CTD seems to have been a conflict caused by Nyx spawning invisable mobs this screwed somehow with dynamic stealth
05/05/20-adobe recipe edit now can make both types
-earthworks cob recipes edited
-questBook edits
-can chum humanoid flesh
-EW chalk now spawns #chalk_spawn_rate=3
06/05/20-compat edits for dungeonTactics
07/05/20-quest edits
08/05/20-buffed armor heat values | added DT armor to TAN armor heat list
-quest edits
-chum now fishrod bait
09/05/20-Edited CMM to remove old and misleading screenshot
-Davinci ships added to DynamicStealth bypass list
-hopperDuct recipe compat
ISSUES
25/03/20-cant remove GC rice from tilling drop list/renamed and nerfed until i can fix
24/04/20-PC yew tree not playing by the chopdown config
25/04/20-GC beehive wont drop with chopdown config
26/04/20-animalia animals dont react to evilcraft dark apple
27/04/20-'your horse will wait here', then just walks off
#===============================
# CHANGELOG V/3.9
#===============================
UPDATED
ADDED
EZStorage 2 zer0fall ezstorage-2.5.0-[1.12.2].jar
REMOVED
Nether Portal Spread Serilum nps_1.12-2.1.jar.disabled
Named Areas Serilum nmdar_1.12-3.8.jar.disabled
Double Doors Serilum doubledoors_1.12-1.2.jar.disabled
LOG
-brickType slab now need saw
-VTT Brewer complete
-added EZStorage to compensate for Arcance Archives lack of ability
-removed the stone drops rocks feature, also edited in configs PC and BWM to both change how the dropt.zs files work
-serilum mods removed as causes wierd errors
-added wisdom logs to the BWM saw
-concurrent modification crash fixed
Updated to 3.10 check out or curse forge page for the change log