Hello, Haggle! Thank you for this awesome modpack once again! Stopping by to report a crash happening after viewing Fertility Bloom recipe in Chromic Lexicon. Does happen on a certain flower, I assume. http://pastebin.com/BzTmkNYi
You should report this one to Reika on his issue tracker.
And another one: there's a possible bug with Chromaticraft Ethereal Barrier and the mod that adds 30lvl+coal upgrading on tools. When breaking 3x3 wall of barrier with a pickaxe that is upgraded to 3x3, the central piece stays there, unable to be mined.
It's a problem with enviromine physics and tile entities. I'm still trying to figure out a way to fix this. In the meantime, try placing something like dirt under it, then break the dirt and it should fall. Sometimes, you have to bury them just to get them out of the way.
I have a quick question: my world was there for around 2 updates and I've read that Chromaticraft added plants in world gen in one of the recent updates, so I can't find any flowers I need in generated chunks. Is there a way to re-generate my world saving my stuff?
EDIT: Also, do crystal seeds work?
UPDATE: Crystal seeds work perfectly. If I change "Retrogeneration" to "true" in chromaticraft.cfg, will it generate v11b flowers in my old chunks?
I have a problem when playing on a Mac, WHen i open my inventory or chest, even when i open the menu my cursor disappears. Is this a problem with one of the mods or is it my side?
I have a quick question: my world was there for around 2 updates and I've read that Chromaticraft added plants in world gen in one of the recent updates, so I can't find any flowers I need in generated chunks. Is there a way to re-generate my world saving my stuff?
EDIT: Also, do crystal seeds work?
UPDATE: Crystal seeds work perfectly. If I change "Retrogeneration" to "true" in chromaticraft.cfg, will it generate v11b flowers in my old chunks?
I can actually help with this. In order to find plants, you just need to go into chunks you have never loaded before. The new chunks should have the plants. I know this cause i put Botania in one of my older worlds in minecraft, and after going into unloaded chunks, i found botania flowers. Shouldn't be any different for this.
Is it possible for me to disable to void Monster mod on the atlauncher with out causing any major game breaking? It really, really creeps me out and it makes it incredibly uncomfortable to play (kudos to the mod creator the sounds it makes utterly terrify me).
In Revolution|1 it was a quest requirement to kill the void monster, so I'd be hesitant to disable any mod in the pack. I'm not sure if there is a quest for it in Revolution|2
In Revolution|1 it was a quest requirement to kill the void monster, so I'd be hesitant to disable any mod in the pack. I'm not sure if there is a quest for it in Revolution|2
Is it possible for me to disable to void Monster mod on the atlauncher with out causing any major game breaking? It really, really creeps me out and it makes it incredibly uncomfortable to play (kudos to the mod creator the sounds it makes utterly terrify me).
It's safe to turn off the void monster in REV|2. Though there is no way to encounter him naturally in any normal dimension you're likely to visit.
I have a problem when playing on a Mac, WHen i open my inventory or chest, even when i open the menu my cursor disappears. Is this a problem with one of the mods or is it my side?
You should probably look elsewhere for a solution to this, as I don't have a mac and don't experience the problem. It's not limited to just my pack, I've heard it from others many time sbefore.
In Revolution|1 it was a quest requirement to kill the void monster, so I'd be hesitant to disable any mod in the pack. I'm not sure if there is a quest for it in Revolution|2
Kz
I play revolution 2. 1 is kind of broken for me and i am just waiting for an update. Still the quest system in 1 is very odd and not super complex. So its honestly no loss to me. But i will wait on haggle
I have found a recipe conflict. There is a part in Flan's Guns (the grip I believe) that requires two steel in a up-down configuration in the crafting table. However no matter where I put it in the table, it always comes up with a Immersive Engineering Steel Rod.
That is going to make it very difficult to do the quest that requires me to craft 1000 of them as I can't keep going to the server admin to ask him to change steel for grips.
Also, and this is more an oddity with HQM I expect, I started tree breeding and had gotten up to Teak saplings, but the quest shows that I have had all 6 (or 7?) of the required saplings in my possession already. It did something similar with the manullyn crossbow in another quest where it said I had one but I never have.
Finally a question, is there any kind of autopackaging in the various modpacks in Revolution|1? I'm looking at bees for some resources (diamonds, coal) but I need to take their dust and combine it to make the item. It would be nice if I could do that while I'm processing the combs rather than dumping it into a chest with a super item frame on it and pulling out the resultant manually.
The Meaning of Life, the Universe, and Everything.
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Lancaster
Join Date:
11/25/2012
Posts:
55
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RehabOholic
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I was wondering if removing BoP mod will hurt anything? Since I am using Realistic world gen, I would like to get rid of all the extra stuff BoP adds, but just want to make sure nothing is needed for Quest, crafting, etc? Thanks for any help. Great Mod Pack.
You should report this one to Reika on his issue tracker.
https://github.com/ReikaKalseki/Reika_Mods_Issues/issues
It's a problem with enviromine physics and tile entities. I'm still trying to figure out a way to fix this. In the meantime, try placing something like dirt under it, then break the dirt and it should fall. Sometimes, you have to bury them just to get them out of the way.
Nope. Try reinstalling the pack. Sounds like you got a bad config.
I have a quick question: my world was there for around 2 updates and I've read that Chromaticraft added plants in world gen in one of the recent updates, so I can't find any flowers I need in generated chunks. Is there a way to re-generate my world saving my stuff?
EDIT: Also, do crystal seeds work?
UPDATE: Crystal seeds work perfectly. If I change "Retrogeneration" to "true" in chromaticraft.cfg, will it generate v11b flowers in my old chunks?
I have a problem when playing on a Mac, WHen i open my inventory or chest, even when i open the menu my cursor disappears. Is this a problem with one of the mods or is it my side?
I can actually help with this. In order to find plants, you just need to go into chunks you have never loaded before. The new chunks should have the plants. I know this cause i put Botania in one of my older worlds in minecraft, and after going into unloaded chunks, i found botania flowers. Shouldn't be any different for this.
My fave TF is Trepan.
Is it possible for me to disable to void Monster mod on the atlauncher with out causing any major game breaking? It really, really creeps me out and it makes it incredibly uncomfortable to play (kudos to the mod creator the sounds it makes utterly terrify me).
My fave TF is Trepan.
In Revolution|1 it was a quest requirement to kill the void monster, so I'd be hesitant to disable any mod in the pack. I'm not sure if there is a quest for it in Revolution|2
Kz
It's safe to turn off the void monster in REV|2. Though there is no way to encounter him naturally in any normal dimension you're likely to visit.
You should probably look elsewhere for a solution to this, as I don't have a mac and don't experience the problem. It's not limited to just my pack, I've heard it from others many time sbefore.
I play revolution 2. 1 is kind of broken for me and i am just waiting for an update. Still the quest system in 1 is very odd and not super complex. So its honestly no loss to me. But i will wait on haggle
Edit: thanks Haggle.
My fave TF is Trepan.
Are pam's harvestcraft gardens disabled? if so, how do i get seeds? Are they a quest reward?
My fave TF is Trepan.
You must research seeds using AgriCraft crop breeding.
A few things from Revolution|1 for today.
I have found a recipe conflict. There is a part in Flan's Guns (the grip I believe) that requires two steel in a up-down configuration in the crafting table. However no matter where I put it in the table, it always comes up with a Immersive Engineering Steel Rod.
That is going to make it very difficult to do the quest that requires me to craft 1000 of them as I can't keep going to the server admin to ask him to change steel for grips.
Also, and this is more an oddity with HQM I expect, I started tree breeding and had gotten up to Teak saplings, but the quest shows that I have had all 6 (or 7?) of the required saplings in my possession already. It did something similar with the manullyn crossbow in another quest where it said I had one but I never have.
Finally a question, is there any kind of autopackaging in the various modpacks in Revolution|1? I'm looking at bees for some resources (diamonds, coal) but I need to take their dust and combine it to make the item. It would be nice if I could do that while I'm processing the combs rather than dumping it into a chest with a super item frame on it and pulling out the resultant manually.
Kz
I was wondering if removing BoP mod will hurt anything? Since I am using Realistic world gen, I would like to get rid of all the extra stuff BoP adds, but just want to make sure nothing is needed for Quest, crafting, etc? Thanks for any help. Great Mod Pack.
Are you on linux or mac?
Like the pack so far but is there a way to get a map that's not of the solar system and a ground one?
Have Problem with Setting up a Revolution 2 Server everything seems to work but when i launch the Launchserver. bat it says:
Something with FTBU. FMLServerStoppedEvent and marking errored mod FTBU since required dependency FTBL has errored.
You're probably pressing M instead of J for the JourneyMap, assuming that's the minimap mod you selected.
This isn't enough information to troubleshoot your problem. I need to see the full log (copy it into pastebin.com and paste the resulting link here).