java.lang.StackOverflowError: Unexpected error
at net.optifine.shaders.Shaders.resetDisplayListModelRenderer(Shaders.java:2448)
(same as above and below, only repeated over 100 times, lines removed for easier reading)
at net.optifine.shaders.Shaders.resetDisplayListModelRenderer(Shaders.java:2448)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityPlayerSP['Vasbule'/1789, l='MpServer', x=8.50, y=65.00, z=8.50]]
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0;
contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0
to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 1 total; [EntityPlayerSP['Vasbule'/1789, l='MpServer', x=8.50, y=65.00, z=8.50]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:532)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2740)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:426)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:196)
at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:231)
at org.multimc.EntryPoint.listen(EntryPoint.java:143)
at org.multimc.EntryPoint.main(EntryPoint.java:34)
-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_181, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 3336831544 bytes (3182 MB) / 4429709312 bytes (4224 MB) up to 10252976128 bytes (9778 MB)
OpenGL: AMD Radeon R9 200 Series GL version 4.6.13571 Compatibility
Profile Context 19.9.2 26.20.13003.1007, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x AMD Athlon(tm) II X4 630 Processor
OptiFine Version: OptiFine_1.12.2_HD_U_E3
OptiFine Build: 20181210-121000
Render Distance Chunks: 8
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: Sildurs Vibrant Shaders v1.22 High.zip
OpenGlVersion: 4.6.13571 Compatibility Profile Context 19.9.2 26.20.13003.1007
OpenGlRenderer: AMD Radeon R9 200 Series
OpenGlVendor: ATI Technologies Inc.
CpuCount: 4
Had a few friends confirm it to happen on their computers as well, each of us with a different graphics card. Will have to ask them if they also have AMD or not.
The Meaning of Life, the Universe, and Everything.
Location:
Goffstown
Join Date:
6/17/2012
Posts:
109
Minecraft:
oliverrook
Member Details
Nope. The mod is not dead. If you looked at the discord server, you'd know it's still being worked on. They just posted a teaser screenshot last thursday.
I know not everybody is willing to join a discord server tho.
Rollback Post to RevisionRollBack
Famouse quotes to live for:
"You can own the earth and still, all you'll own is earth until you can paint with all the colors of the wind."
"I wanna fly high! So I can reach the highest of all the havens. Somebody will be waiting for me, so I have got to fly higher."
"Wait, think about this. Chaos comes with chocolate rain! Chocolate! Rain!"
Nope. The mod is not dead. If you looked at the discord server, you'd know it's still being worked on. They just posted a teaser screenshot last thursday.
I know not everybody is willing to join a discord server tho.
This guy gets it.
I no longer maintain the page on the MC Forum(except to announce new updates, which is what I'm doing now. Go download it.).
If you want to follow updates, discord is about the only place I'm at, so you're free to come there. Maybe if there is a revitalization of these forums, I'll go back to posting here, but it doesn't look likely.
Hey, i have a question, regarding the most recent version of the game, and dont really want to join the discord for just one question that might just be an easy fix and leave after
How do you...do anything?
For context, only just got the mod and after i spawned in my Digimon Partner, in the most recent version of the game, it just sits there. The UI is entirely different to what the Digimobs Wiki says it is, and alongside that pressing the buttons the Wiki says to does seemingly nothing. The stand/move and attack and such all seem like their bound to the 1-9 keys, as their labeled with 1-9, but when i press the buttons they dont work, instead swapping my items. Im wondering, how exactly do i work this new UI system?
Edit: Went to creative mode, cant find anything like meats or red digizoid, i think something might wind up just being busted with the version or the kind i downloaded
Cyan, I think that I found an issue with the recent update where bytes don't stack. Is it intentional or by mistake??
By thy Power of Ultimate Fire you are History.
I'm thy hot headed D.E.M.O.N.S. Prince of Tahlavainia.
Never Surrender, Never Give In, Never Back Down, Fight until you are fully dead.
question cyan how do we the players after using an evoliner obtain the corrupted versions of the digimon??
By thy Power of Ultimate Fire you are History.
I'm thy hot headed D.E.M.O.N.S. Prince of Tahlavainia.
Never Surrender, Never Give In, Never Back Down, Fight until you are fully dead.
I just have one question, is there a multiplayer server for this mod that is not offline and if so what is it so i can join it?
Found an error with the latest digimobs. No clue if it's just my computer that has this issue or not.
Using shaders (any) with Digimobs (using optifine 1.12.2_HD_U_E3) causes a crash from stack overflow with the code:
net.optifine.shaders.Shaders.resetDisplayListModelRenderer(Shaders.java:2448)
Disabling Digimobs causes the error to go away. I tried to use just Digimobs (Most recent), Optifine, and shaders, and the crash persisted.
The following is the crash log.
---- Minecraft Crash Report ----
WARNING: coremods are present:
Contact their authors BEFORE contacting forge
// I blame Dinnerbone.
Time: 9/29/19 6:04 PM
Description: Unexpected error
java.lang.StackOverflowError: Unexpected error
at net.optifine.shaders.Shaders.resetDisplayListModelRenderer(Shaders.java:2448)
(same as above and below, only repeated over 100 times, lines removed for easier reading)
at net.optifine.shaders.Shaders.resetDisplayListModelRenderer(Shaders.java:2448)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityPlayerSP['Vasbule'/1789, l='MpServer', x=8.50, y=65.00, z=8.50]]
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0;
contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0
to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 1 total; [EntityPlayerSP['Vasbule'/1789, l='MpServer', x=8.50, y=65.00, z=8.50]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:532)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2740)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:426)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:196)
at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:231)
at org.multimc.EntryPoint.listen(EntryPoint.java:143)
at org.multimc.EntryPoint.main(EntryPoint.java:34)
-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_181, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 3336831544 bytes (3182 MB) / 4429709312 bytes (4224 MB) up to 10252976128 bytes (9778 MB)
JVM Flags: 3 total;
-XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
-Xms1024m -Xmx11000m
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP 9.42 Powered by Forge 14.23.5.2768 Optifine OptiFine_1.12.2_HD_U_E3 6 mods loaded, 6 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' =
Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available
'D' = Disabled 'E' = Errored
| State | ID | Version | Source | Signature |
|:---------
|:--------- |:------------
|:--------------------------------------------
|:---------------------------------------- |
| UCHIJAAAA | minecraft | 1.12.2 | minecraft.jar | None |
| UCHIJAAAA | mcp | 9.42 | minecraft.jar | None |
| UCHIJAAAA | FML | 8.0.99.99 | forge-1.12.2-14.23.5.2768-universal.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| UCHIJAAAA | forge | 14.23.5.2768 | forge-1.12.2-14.23.5.2768-universal.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| UCHIJAAAA | wiki | 1.0 | Digimobs-ReCode+1.1.7c+Quality+of+Life+3.jar | None |
| UCHIJAAAA | digimobs | 1.1.7c | Digimobs-ReCode+1.1.7c+Quality+of+Life+3.jar | None |
Loaded coremods (and transformers):
GL info: ' Vendor: 'ATI
Technologies Inc.' Version: '4.6.13571 Compatibility Profile Context
19.9.2 26.20.13003.1007' Renderer: 'AMD Radeon R9 200 Series'
Launched Version: MultiMC5
LWJGL: 2.9.4
OpenGL: AMD Radeon R9 200 Series GL version 4.6.13571 Compatibility
Profile Context 19.9.2 26.20.13003.1007, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x AMD Athlon(tm) II X4 630 Processor
OptiFine Version: OptiFine_1.12.2_HD_U_E3
OptiFine Build: 20181210-121000
Render Distance Chunks: 8
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: Sildurs Vibrant Shaders v1.22 High.zip
OpenGlVersion: 4.6.13571 Compatibility Profile Context 19.9.2 26.20.13003.1007
OpenGlRenderer: AMD Radeon R9 200 Series
OpenGlVendor: ATI Technologies Inc.
CpuCount: 4
Had a few friends confirm it to happen on their computers as well, each of us with a different graphics card. Will have to ask them if they also have AMD or not.
I assume the mod is dead.
Nope. The mod is not dead. If you looked at the discord server, you'd know it's still being worked on. They just posted a teaser screenshot last thursday.
I know not everybody is willing to join a discord server tho.
"You can own the earth and still, all you'll own is earth until you can paint with all the colors of the wind."
"I wanna fly high! So I can reach the highest of all the havens. Somebody will be waiting for me, so I have got to fly higher."
"Wait, think about this. Chaos comes with chocolate rain! Chocolate! Rain!"
This guy gets it.
I no longer maintain the page on the MC Forum(except to announce new updates, which is what I'm doing now. Go download it.).
If you want to follow updates, discord is about the only place I'm at, so you're free to come there. Maybe if there is a revitalization of these forums, I'll go back to posting here, but it doesn't look likely.
I need help, i only see lvl 40 and upper digimon and i can do anything
I can't join to de Discord Chanel. What must i do? There is no instructions.
Hey, i have a question, regarding the most recent version of the game, and dont really want to join the discord for just one question that might just be an easy fix and leave after
How do you...do anything?
For context, only just got the mod and after i spawned in my Digimon Partner, in the most recent version of the game, it just sits there. The UI is entirely different to what the Digimobs Wiki says it is, and alongside that pressing the buttons the Wiki says to does seemingly nothing. The stand/move and attack and such all seem like their bound to the 1-9 keys, as their labeled with 1-9, but when i press the buttons they dont work, instead swapping my items. Im wondering, how exactly do i work this new UI system?
Edit: Went to creative mode, cant find anything like meats or red digizoid, i think something might wind up just being busted with the version or the kind i downloaded