All the Drops increases the mob and block drop rate in Minecraft.
Are you tired of farming carrots? Do you wish zombies could be a reliable source of iron? Are you short on wood? If the answer is anything but waffle, then this mod will delight its installation of Minecraft Forge.
WOOHOO! Realistic farming! Kill a cow, get a steaks AND bones. Shear a sheep, get a whole blanket. This mod looks Great!
Um, ...how do I get into the config?
The configuration is Minecraft Forge based, so there is the GUI method as well as the standard JSON configuration file. Unfortunately, it only contains a list of block drops that should be multiplied, not a way to edit mob drops (e.g. add bones to mob drops).
The configuration is Minecraft Forge based, so there is the GUI method as well as the standard JSON configuration file. Unfortunately, it only contains a list of block drops that should be multiplied, not a way to edit mob drops (e.g. add bones to mob drops).
No biggie. I'm just a believer in the Use the Whole Animal concept. In the real world a two year old steer gives about 1000 pounds of meat, about 200 pounds of bone, and enough leather to make boots and a tunic. Bones make great tools from knife handles to needles, and if nothing else, are cool backdrops for scrimshaw. Even the inedible parts feed dogs or fertilize soil.
By the way, love the sheep. The ram's horns would make a great shofar. So...how do I get into the GUI?
All the Drops
All the Drops increases the mob and block drop rate in Minecraft.
Are you tired of farming carrots? Do you wish zombies could be a reliable source of iron? Are you short on wood? If the answer is anything but waffle, then this mod will delight its installation of Minecraft Forge.
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WOOHOO! Realistic farming! Kill a cow, get a steaks AND bones. Shear a sheep, get a whole blanket. This mod looks Great!
Um, ...how do I get into the config?
The configuration is Minecraft Forge based, so there is the GUI method as well as the standard JSON configuration file. Unfortunately, it only contains a list of block drops that should be multiplied, not a way to edit mob drops (e.g. add bones to mob drops).
No biggie. I'm just a believer in the Use the Whole Animal concept. In the real world a two year old steer gives about 1000 pounds of meat, about 200 pounds of bone, and enough leather to make boots and a tunic. Bones make great tools from knife handles to needles, and if nothing else, are cool backdrops for scrimshaw. Even the inedible parts feed dogs or fertilize soil.
By the way, love the sheep. The ram's horns would make a great shofar. So...how do I get into the GUI?