Heads up, the 1.11.2 install on Curseforge isn't properly installing the CraftStudio API!
Yes, CraftStudio API is required as a separate mod download. If you use TwitchClient (formerly CurseClient) it should download automatically now (as of yesterday afternoon). But if you do it manually, you'll also have to download the API from CurseForge. Link is here:
Oops, I meant TwitchClient, not CurseForge. XD But yeah, I got it a few minutes before I made my comment and it apparently hadn't propagated yet, because I had to nab CraftStudio manually.
I once read someone said a 1.7.10 version was being considered depending on public interest. I'm guessing that never made it past the planning stage?
Yeah, 1.7.10 isn't going to happen. We're going to be relying a lot more on the CraftStudioAPI for animations going forward (because it's so powerful), and that is only compatible with 1.11.2+.
Oops, I meant TwitchClient, not CurseForge. XD But yeah, I got it a few minutes before I made my comment and it apparently hadn't propagated yet, because I had to nab CraftStudio manually.
Glad you sorted it. It would have been easier to build it right into Animania, but then it would have caused conflicts down the road as that mod becomes more popular.
So playing with the hamster in the hamster ball...awesome BTW...I was wondering if you would ever consider adding a hamster ball track that we could put our hamster on and they just stay on it instead of following us around. I could then put in a track around the ceiling of our base and my hamster could just run around the base. Also, can you put hedgehogs in the balls?
Also, when was RF generation coming in or is it already there and I'm just missing it?
So playing with the hamster in the hamster ball...awesome BTW...I was wondering if you would ever consider adding a hamster ball track that we could put our hamster on and they just stay on it instead of following us around. I could then put in a track around the ceiling of our base and my hamster could just run around the base. Also, can you put hedgehogs in the balls?
Also, when was RF generation coming in or is it already there and I'm just missing it?
Really want to make Hamster Pipes :), coming at some point.
RF Gen is in the 1.11.2 version... need to make a Hamster Wheel and there you go.
Are you by any chance going to make squids, spiders, mooshrooms, cats, and wolves look better model wise and give puffer fish, clownfish, salmon, and regular fish have models aswell as zombie pigman having ears like the pigs?
A player takes his pigs to the forest, how long until the find the first truffle?
The main post says that it may take a while, be patient. I'm sorry I can't be more specific; I haven't actually found a forest in my world to try it with, yet! If I do, though, I'll post the time here that it takes (approximately)
here are a few suggestions because i have nothing else better to do rn:
-chicken ankle identification tags
-Horse and cow branding
-removable septum ring for bulls
-dehorning
-rideable bulls
-cow/goat milking machine
-horse tack and jumps
-placeable hay for barn stalls
how did you manage to get achievements into the normal minecraft achievement section, and what is the green egg achievement related to?
EDIT: this mod turned from 100 to 1000 in just 3 nametags
if you name a hedgehoc sonic, they turn into sonic and go fast
naming one sanic gives it a glow effect and makes it go supr sanic sped
naming a frog pepe will turn it into pepe the frog
Heads up, the 1.11.2 install on Curseforge isn't properly installing the CraftStudio API!
Yes, CraftStudio API is required as a separate mod download. If you use TwitchClient (formerly CurseClient) it should download automatically now (as of yesterday afternoon). But if you do it manually, you'll also have to download the API from CurseForge. Link is here:
Oops, I meant TwitchClient, not CurseForge. XD But yeah, I got it a few minutes before I made my comment and it apparently hadn't propagated yet, because I had to nab CraftStudio manually.
I once read someone said a 1.7.10 version was being considered depending on public interest. I'm guessing that never made it past the planning stage?
Yeah, 1.7.10 isn't going to happen. We're going to be relying a lot more on the CraftStudioAPI for animations going forward (because it's so powerful), and that is only compatible with 1.11.2+.
Glad you sorted it. It would have been easier to build it right into Animania, but then it would have caused conflicts down the road as that mod becomes more popular.
So playing with the hamster in the hamster ball...awesome BTW...I was wondering if you would ever consider adding a hamster ball track that we could put our hamster on and they just stay on it instead of following us around. I could then put in a track around the ceiling of our base and my hamster could just run around the base. Also, can you put hedgehogs in the balls?
Also, when was RF generation coming in or is it already there and I'm just missing it?
Really want to make Hamster Pipes :), coming at some point.
RF Gen is in the 1.11.2 version... need to make a Hamster Wheel and there you go.
Are you by any chance going to make squids, spiders, mooshrooms, cats, and wolves look better model wise and give puffer fish, clownfish, salmon, and regular fish have models aswell as zombie pigman having ears like the pigs?
Hmm...I didn't see it in JEI...I'll look again.
Also, I was thinking you could make track and not pipes for hamsters. That way you can use the balls that you have already.
Also, small bug I noticed that the hamster ball didn't get used up when I put my hamster in it. Had a hamster in a ball and another in my inventory.
Lost the meat, sow and other textures. how to get it back
So cool mod. i love it
can i translate your mod to korean?
Yes please
lang file is here: https://github.com/capnkirok/animania/blob/master/en_US.lang (or you can just grab it from the jar)
Textures are missing? As in pink/black? Suggest a fresh install (delete the old one, put in a new one).
hedgehogs really need a sitting model. i have a pet hedgehog with the easter egg with it, and i keep letting it run away.
A player takes his pigs to the forest, how long until the find the first truffle?
Hedgehog Behaviors:[/i]
I do agree about the model, though. It'd make it so much easier to see whether they are sitting or standing!
The main post says that it may take a while, be patient. I'm sorry I can't be more specific; I haven't actually found a forest in my world to try it with, yet! If I do, though, I'll post the time here that it takes (approximately)