I am currently working on Japan. If you would like to be notified when the update is released, as well as the official server, feel free to join the discord chat! Link
Will you plan to add other language support in any a very next update? For now, the US_us.lang file is looking unuseful, there are just several keybind text strings here.
You must will make ability to translate item names at least. And it will be great if you will be able to add such strings as "Weight", "Choose the side", "Allies: 50", "was killed by shrapnel", etc. in a .lang file too.
Ability to translate US_us.lang will undoubtedly make this mod more popular worldwide and give to community an ability to help with your development.
Will you plan to add other language support in any a very next update? For now, the US_us.lang file is looking unuseful, there are just several keybind text strings here.
You must will make ability to translate item names at least. And it will be great if you will be able to add such strings as "Weight", "Choose the side", "Allies: 50", "was killed by shrapnel", etc. in a .lang file too.
Ability to translate US_us.lang will undoubtedly make this mod more popular worldwide and give to community an ability to help with your development.
Yeah, the us.lang file doesnt even affect keybinds anymore. I am using the old system of lang registry, because I can have all my code system in one place. Once I finish the more important tasks at hand, I will try to make a way that auto-generates the lang file, because not being able to register from code really breaks up my workflow.
The Meaning of Life, the Universe, and Everything.
Location:
NV
Join Date:
3/27/2016
Posts:
63
Member Details
Hi Berdie
I think the next models to be updated should be the Revolvers. More specifically the Webley and the Enfield. They look old compared to new TT33, 1911 and the P38. I think if you do update the models for them you should update the other two as well they don't look out of place.
I think the next models to be updated should be the Revolvers. More specifically the Webley and the Enfield. They look old compared to new TT33, 1911 and the P38. I think if you do update the models for them you should update the other two as well they don't look out of place.
Yeah, of course, in terms of handguns that's exactly what I had in mind to do next =P
The Meaning of Life, the Universe, and Everything.
Join Date:
6/24/2016
Posts:
47
Location:
over here!
Minecraft:
Captain_Reeth
Xbox:
Der dumkopf
Member Details
One thing... I was fiddling around with friends yesterday... and I know it's probably on your list, but the grenades, when you throw them they inrediby far, so far we decided not to use them, as they were just useless.
One thing... I was fiddling around with friends yesterday... and I know it's probably on your list, but the grenades, when you throw them they inrediby far, so far we decided not to use them, as they were just useless.
I'll have to look in to them, I thought they didn't go that far.... anyways, if you hold shift you can roll them
The Official Server will be released in the near future!
If all goes well, it shall be next week. For the grand opening of the server, those who come early get to see and experience sneak peaks of upcoming content!
To make sure you don't miss the launch date, you can join the discord chat, so that you can receive all information on the date an time immediately as it comes out. In the discord chat, there will also be announcements every time an update for the mod is released as well!
What kind of server will it be?
The official Call to Battle server will be a PvP server running various large scale game modes such as Assault and Engagement. I have been working hard to make the mod server ready, adding features such as map swapping, team chat, and more to make it a self-sustained server.
It will start out as a 30 player server, 15v15, unless I am able to receive funding to make it larger. If you would like to help me fund a larger server, or a secondary Call to Battle server running different gamemodes, let me know!
When creating content packs, will there be a customizable burst mode option for guns?
I plan on making a Modern Warfare content pack in which a few guns such as the FAMAS have a 3-round burst.
I plan on implementing a burst mode option eventually, it may or may not be in the first release of content packs. My main focus right now, of course, is the launching the server and adding Japan =P
The following update is required to join the server, which is planned to open 3/23/17. Exact times will be posted tomorrow here, and announced in the discord chat.
To download this update, go to the main page here.
The Server Update
-Added an end round screen with map voting
-Added the ability to save and load map presets
-All ww2 commands are now limited to players with "op" for security
-You can now right click to get off an MG in addition to the other ways
-Added ZF-39 Scope
-Updated ZF-42 Scope Model
-Added ability to add fog to maps
-German Armor now has a 3D model
Bug Fixes:
CTB#80: Fancy Scopes don't adjust to proning
CTB#81: Headwear floats above character when crouching
CTB#82: Pressing "Q" while mounted allows for duplicating MGs
CTB#83: Pressing "B" while proned returns you to normal speed
CTB#84: In third person while mounted on an mg, you appear to be running
Server launching problem is back. Hope it will be fix soon :C
I'am waiting to play on the official server btw.
[20:15:58] [Server thread/ERROR]: The following problems were captured during this phase
[20:15:58] [Server thread/ERROR]: Caught exception from ww2
java.lang.NullPointerException
at cpw.mods.fml.server.FMLServerHandler.getSavesDirectory(FMLServerHandler.java:109) ~[FMLServerHandler.class:1.7.10-1614.58]
at cpw.mods.fml.common.FMLCommonHandler.getSavesDirectory(FMLCommonHandler.java:299) ~[FMLCommonHandler.class:1.7.10-1614.58]
at ww2.WWII.preInit(WWII.java:570) ~[WWII.class:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_111]
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532) ~[FMLModContainer.class:1.7.10-1614.58]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_111]
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.post(EventBus.java:275) ~[server-1.7.10.jar:?]
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212) ~[LoadController.class:1.7.10-1614.58]
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190) ~[LoadController.class:1.7.10-1614.58]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_111]
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.post(EventBus.java:275) ~[server-1.7.10.jar:?]
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119) [LoadController.class:1.7.10-1614.58]
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:556) [Loader.class:1.7.10-1614.58]
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:88) [FMLServerHandler.class:1.7.10-1614.58]
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:320) [FMLCommonHandler.class:1.7.10-1614.58]
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:176) [lt.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:643) [MinecraftServer.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_111]
[20:15:58] [Server thread/ERROR]: Encountered an unexpected exception
java.lang.NullPointerException
at cpw.mods.fml.server.FMLServerHandler.getSavesDirectory(FMLServerHandler.java:109) ~[FMLServerHandler.class:1.7.10-1614.58]
at cpw.mods.fml.common.FMLCommonHandler.getSavesDirectory(FMLCommonHandler.java:299) ~[FMLCommonHandler.class:1.7.10-1614.58]
at ww2.WWII.preInit(WWII.java:570) ~[WWII.class:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_111]
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532) ~[FMLModContainer.class:1.7.10-1614.58]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_111]
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.post(EventBus.java:275) ~[server-1.7.10.jar:?]
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212) ~[LoadController.class:1.7.10-1614.58]
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190) ~[LoadController.class:1.7.10-1614.58]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_111]
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.post(EventBus.java:275) ~[server-1.7.10.jar:?]
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119) ~[LoadController.class:1.7.10-1614.58]
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:556) ~[Loader.class:1.7.10-1614.58]
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:88) ~[FMLServerHandler.class:1.7.10-1614.58]
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:320) ~[FMLCommonHandler.class:1.7.10-1614.58]
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:176) ~[lt.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:643) [MinecraftServer.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_111]
[20:15:58] [Server thread/ERROR]: This crash report has been saved to: F:\TeAr\1944_server\.\crash-reports\crash-2017-03-21_20.15.58-server.txt
[20:15:58] [Server thread/WARN]: Can't revert to frozen GameData state without freezing first.
Server launching problem is back. Hope it will be fix soon :C
I'am waiting to play on the official server btw.
[20:15:58] [Server thread/ERROR]: The following problems were captured during this phase
[20:15:58] [Server thread/ERROR]: Caught exception from ww2
java.lang.NullPointerException
at cpw.mods.fml.server.FMLServerHandler.getSavesDirectory(FMLServerHandler.java:109) ~[FMLServerHandler.class:1.7.10-1614.58]
at cpw.mods.fml.common.FMLCommonHandler.getSavesDirectory(FMLCommonHandler.java:299) ~[FMLCommonHandler.class:1.7.10-1614.58]
at ww2.WWII.preInit(WWII.java:570) ~[WWII.class:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_111]
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532) ~[FMLModContainer.class:1.7.10-1614.58]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_111]
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.post(EventBus.java:275) ~[server-1.7.10.jar:?]
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212) ~[LoadController.class:1.7.10-1614.58]
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190) ~[LoadController.class:1.7.10-1614.58]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_111]
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.post(EventBus.java:275) ~[server-1.7.10.jar:?]
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119) [LoadController.class:1.7.10-1614.58]
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:556) [Loader.class:1.7.10-1614.58]
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:88) [FMLServerHandler.class:1.7.10-1614.58]
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:320) [FMLCommonHandler.class:1.7.10-1614.58]
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:176) [lt.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:643) [MinecraftServer.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_111]
[20:15:58] [Server thread/ERROR]: Encountered an unexpected exception
java.lang.NullPointerException
at cpw.mods.fml.server.FMLServerHandler.getSavesDirectory(FMLServerHandler.java:109) ~[FMLServerHandler.class:1.7.10-1614.58]
at cpw.mods.fml.common.FMLCommonHandler.getSavesDirectory(FMLCommonHandler.java:299) ~[FMLCommonHandler.class:1.7.10-1614.58]
at ww2.WWII.preInit(WWII.java:570) ~[WWII.class:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_111]
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532) ~[FMLModContainer.class:1.7.10-1614.58]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_111]
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.post(EventBus.java:275) ~[server-1.7.10.jar:?]
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212) ~[LoadController.class:1.7.10-1614.58]
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190) ~[LoadController.class:1.7.10-1614.58]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_111]
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.post(EventBus.java:275) ~[server-1.7.10.jar:?]
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119) ~[LoadController.class:1.7.10-1614.58]
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:556) ~[Loader.class:1.7.10-1614.58]
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:88) ~[FMLServerHandler.class:1.7.10-1614.58]
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:320) ~[FMLCommonHandler.class:1.7.10-1614.58]
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:176) ~[lt.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:643) [MinecraftServer.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_111]
[20:15:58] [Server thread/ERROR]: This crash report has been saved to: F:\TeAr\1944_server\.\crash-reports\crash-2017-03-21_20.15.58-server.txt
[20:15:58] [Server thread/WARN]: Can't revert to frozen GameData state without freezing first.
What country will you add next?
I am currently working on Japan. If you would like to be notified when the update is released, as well as the official server, feel free to join the discord chat! Link
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
Will you plan to add other language support in any a very next update? For now, the US_us.lang file is looking unuseful, there are just several keybind text strings here.
You must will make ability to translate item names at least. And it will be great if you will be able to add such strings as "Weight", "Choose the side", "Allies: 50", "was killed by shrapnel", etc. in a .lang file too.
Ability to translate US_us.lang will undoubtedly make this mod more popular worldwide and give to community an ability to help with your development.
Yeah, the us.lang file doesnt even affect keybinds anymore. I am using the old system of lang registry, because I can have all my code system in one place. Once I finish the more important tasks at hand, I will try to make a way that auto-generates the lang file, because not being able to register from code really breaks up my workflow.
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
Hi Berdie
I think the next models to be updated should be the Revolvers. More specifically the Webley and the Enfield. They look old compared to new TT33, 1911 and the P38. I think if you do update the models for them you should update the other two as well they don't look out of place.
Yeah, of course, in terms of handguns that's exactly what I had in mind to do next =P
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
One thing... I was fiddling around with friends yesterday... and I know it's probably on your list, but the grenades, when you throw them they inrediby far, so far we decided not to use them, as they were just useless.
I'll have to look in to them, I thought they didn't go that far.... anyways, if you hold shift you can roll them
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
I asure you, they go far for me... and I know I dont have an older version, because I downloaded the newest one yesterday...
P.S. Good work on the American armour! cant wait to see the rest!
Your right, I just tested it, and realized they didn't have enough gravity. Now they have a realistic amount of gravity, and don't travel too far =)
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
When creating content packs, will there be a customizable burst mode option for guns?
I plan on making a Modern Warfare content pack in which a few guns such as the FAMAS have a 3-round burst.
I plan on implementing a burst mode option eventually, it may or may not be in the first release of content packs. My main focus right now, of course, is the launching the server and adding Japan =P
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
Okay, cool.
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
Server launching problem is back. Hope it will be fix soon :C
I'am waiting to play on the official server btw.
[20:15:58] [Server thread/ERROR]: The following problems were captured during this phase
[20:15:58] [Server thread/ERROR]: Caught exception from ww2
java.lang.NullPointerException
at cpw.mods.fml.server.FMLServerHandler.getSavesDirectory(FMLServerHandler.java:109) ~[FMLServerHandler.class:1.7.10-1614.58]
at cpw.mods.fml.common.FMLCommonHandler.getSavesDirectory(FMLCommonHandler.java:299) ~[FMLCommonHandler.class:1.7.10-1614.58]
at ww2.WWII.preInit(WWII.java:570) ~[WWII.class:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_111]
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532) ~[FMLModContainer.class:1.7.10-1614.58]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_111]
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.post(EventBus.java:275) ~[server-1.7.10.jar:?]
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212) ~[LoadController.class:1.7.10-1614.58]
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190) ~[LoadController.class:1.7.10-1614.58]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_111]
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.post(EventBus.java:275) ~[server-1.7.10.jar:?]
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119) [LoadController.class:1.7.10-1614.58]
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:556) [Loader.class:1.7.10-1614.58]
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:88) [FMLServerHandler.class:1.7.10-1614.58]
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:320) [FMLCommonHandler.class:1.7.10-1614.58]
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:176) [lt.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:643) [MinecraftServer.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_111]
[20:15:58] [Server thread/ERROR]: Encountered an unexpected exception
java.lang.NullPointerException
at cpw.mods.fml.server.FMLServerHandler.getSavesDirectory(FMLServerHandler.java:109) ~[FMLServerHandler.class:1.7.10-1614.58]
at cpw.mods.fml.common.FMLCommonHandler.getSavesDirectory(FMLCommonHandler.java:299) ~[FMLCommonHandler.class:1.7.10-1614.58]
at ww2.WWII.preInit(WWII.java:570) ~[WWII.class:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_111]
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532) ~[FMLModContainer.class:1.7.10-1614.58]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_111]
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.post(EventBus.java:275) ~[server-1.7.10.jar:?]
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212) ~[LoadController.class:1.7.10-1614.58]
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190) ~[LoadController.class:1.7.10-1614.58]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_111]
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) ~[server-1.7.10.jar:?]
at com.google.common.eventbus.EventBus.post(EventBus.java:275) ~[server-1.7.10.jar:?]
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119) ~[LoadController.class:1.7.10-1614.58]
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:556) ~[Loader.class:1.7.10-1614.58]
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:88) ~[FMLServerHandler.class:1.7.10-1614.58]
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:320) ~[FMLCommonHandler.class:1.7.10-1614.58]
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:176) ~[lt.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:643) [MinecraftServer.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_111]
[20:15:58] [Server thread/ERROR]: This crash report has been saved to: F:\TeAr\1944_server\.\crash-reports\crash-2017-03-21_20.15.58-server.txt
[20:15:58] [Server thread/WARN]: Can't revert to frozen GameData state without freezing first.
Small patch released, download it here=P
Patch 3/21/17
Bug Fixes:
CTB#85: Tile Entities are not affected by fog
CTB#86: Placing Bases on a server fails
CTB#87: Fixed a security issue with dev items
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
cauldron = true in ww2.cfg
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
Unfortunately, the problem is not at all in this.
Your right. I'll fix that right now for you. It's the same crash report as the cauldron one, but slightly different. Sorry for my assumption haha.
EDIT: Uploaded the fix. Download it here as usual
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.