no, i meant like how did you make them bigger in the code, like did you make new models of them and just make them large as hell or did you have to manually code in the size
That's handled in the render class file, using this line of code:
float f1 = 16.0F;
int i = p_180592_1_.getInvulTime();
if (i > 0)
{
f1 -= (i - p_180592_2_) / 440.0F * 7.75F;
}
int i2 = p_180592_1_.getExtraPower();
f (i2 > 0)
f1 += i2 * 0.5F;
GL11.glScalef(f1, f1, f1);
question, would you make a verison that makes it so theres no titan minions, i think creating another submod that removes the titan minions would make it so the titans with orespawn and godzilla would actually be compatible
Rollback Post to RevisionRollBack
>be me
>accidently finds out curse is stupid and it wont let you change your name
question, would you make a verison that makes it so theres no titan minions, i think creating another submod that removes the titan minions would make it so the titans with orespawn and godzilla would actually be compatible
I actually figured out what I was really suppose to do. All I needed to do to make Titans compatible with other big mods is remove a line of code. Not kidding...just one line of code. The line that registered the mob the vanilla way.
I actually figured out what I was really suppose to do. All I needed to do to make Titans compatible with other big mods is remove a line of code. Not kidding...just one line of code. The line that registered the mob the vanilla way.
you mean the vanilla way of making it so theres 256 mobs PER mod and not ALL mods?, if thats what your talking about you should dm other mod creators about it or make a mod that makes it so that line of code is added in every mod in the mods folder
Rollback Post to RevisionRollBack
>be me
>accidently finds out curse is stupid and it wont let you change your name
you mean the vanilla way of making it so theres 256 mobs PER mod and not ALL mods?, if thats what your talking about you should dm other mod creators about it or make a mod that makes it so that line of code is added in every mod in the mods folder
unfortunately, this is why Orespawn is incompatible with most mods. I don't know why, but TheyCallMeDanger used the vanilla method...on over 120 registered entities! (yes, I'm counting projectiles, because you have to load them too)
On the other hand, here's how to summon the King being ridden by a bat
if the executor dragon is ever added in i think if it spawns in a overworld and is killed it will create a apocalypse of every single titan (including witherzilla) spawning all at once in some random place in the world all spawning there minions, causing the end of the world and the only way to stop the apocalypse is killing witherzilla
Just wanted to drop by to give kudos to Andr for making this Mod, after revisiting the mod after I fell in love with the challenge this mod offers where Infernal mobs, Special mobs, or even Grimoire of Gaia were lacking. So much has changed from the first time I found this mod a year or two ago when a couple friends and I put it in our modded server and got stomped the first night. I liked how well it's turn out so much so that I'm going to reintroduce it to our newer personal pack ( just a modified version of FTB Infinity Evolved ). I just have one suggestion for this mod : might it be possible to expand the config options? It could include some config options such as :
Ore spawn
Titan/Minion Loot drops
Toggling Titan Chunk spawning ( If you want them to spawn ambiently or not )
Dimension White/Black list for Titans to exist ( Similarly to how monoliths from Dimensional Doors can only exist in pocket dimensions or limbo, and how attempting to bring one outside of those dimensions will simply remove the entity upon spawning )
Toggling Cross mod changes ( Avaritia in particular )
Just wanted to drop by to give kudos to Andr for making this Mod, after revisiting the mod after I fell in love with the challenge this mod offers where Infernal mobs, Special mobs, or even Grimoire of Gaia were lacking. So much has changed from the first time I found this mod a year or two ago when a couple friends and I put it in our modded server and got stomped the first night. I liked how well it's turn out so much so that I'm going to reintroduce it to our newer personal pack ( just a modified version of FTB Infinity Evolved ). I just have one suggestion for this mod : might it be possible to expand the config options? It could include some config options such as :
Ore spawn
Titan/Minion Loot drops
Toggling Titan Chunk spawning ( If you want them to spawn ambiently or not )
Dimension White/Black list for Titans to exist ( Similarly to how monoliths from Dimensional Doors can only exist in pocket dimensions or limbo, and how attempting to bring one outside of those dimensions will simply remove the entity upon spawning )
Toggling Cross mod changes ( Avaritia in particular )
toggling modified ore spawns
Wow, you've been with me and my mods that long? Welcome back then. Yes, this mod has evolved to the point that it's almost a different thing now. My imagination really wandered around with it, and still is.
Speaking of which, testing Dragon Block C with this mod, players have peculiar fights with titans. At some point, they have the strength to one shot the titans, but the titans are totally invincible until you clear their vulnerable conditions. So flying behind them and hitting them or dropping a spirit bomb either anticlimatically does nothing or vaporizes them depending on the player's knowledge of their weakness....
I kind of wish there was a config option to just directly attack them tbh, they would be very similar to the raid bosses of Xenoverse 2. XD
Anyways, awesome mod! Well, that compliment doesn't even begin to scratch the surface of the absurd amount of detail in this mod. It's astounding. Not sure how development is going, if it is still alive or not, but in any case, thank you for creating this masterpiece!
That's handled in the render class file, using this line of code:
float f1 = 16.0F;
int i = p_180592_1_.getInvulTime();
if (i > 0)
{
f1 -= (i - p_180592_2_) / 440.0F * 7.75F;
}
int i2 = p_180592_1_.getExtraPower();
f (i2 > 0)
f1 += i2 * 0.5F;
GL11.glScalef(f1, f1, f1);
Mod: The Titan 1.7.10 Version 0.4975: What Java Eclipse UPDATE 30 October 2018
Custom Npc don't Titan Bosses deal more damage
Minecraft Player creative mode don't The Titan Bosses/Minion Java Eclipse
Fix Process Custom Npc don't killed Witherzilla Java Eclipse Nothing The Titan Version 0.49
Removed squashed avaritia armor Java Eclipse Nothing The Titan Version 0.49
Removed titans multiplayer can kick you for cheating avaritia Java Eclipse Nothing The Titan Version 0.49
Titan Bosses all don't have damage limits
Omegafish
Mighty-Mite +1.8
Slime Titan
Zombie Titan
Skeleton Titan
Wither Skeleton Titan
Magma Cube Titan
Spider Titan
Creeper Titan
Cave Spider Titan
Zombie Pigman Titan
Blaze Titan
Snow Golem Titan
Titanic Guardian +1.8
Ancient Titanic Guardian +1.8
Ultima Iron Golem Titan
Ender Colossus
Ghast Titan
Witherzilla
Thanks
Can You Suggest Adding Player Titan Mob As Well As Converting Player To Titan, Please???
This is still an awesome mod I hope it will continue on.
question, would you make a verison that makes it so theres no titan minions, i think creating another submod that removes the titan minions would make it so the titans with orespawn and godzilla would actually be compatible
>be me
>accidently finds out curse is stupid and it wont let you change your name
>changes twitch name account
>its not working
>i delete twitch account
>along with my main account
>shoot
>makes this new account
a tallegg here
I actually figured out what I was really suppose to do. All I needed to do to make Titans compatible with other big mods is remove a line of code. Not kidding...just one line of code. The line that registered the mob the vanilla way.
you mean the vanilla way of making it so theres 256 mobs PER mod and not ALL mods?, if thats what your talking about you should dm other mod creators about it or make a mod that makes it so that line of code is added in every mod in the mods folder
>be me
>accidently finds out curse is stupid and it wont let you change your name
>changes twitch name account
>its not working
>i delete twitch account
>along with my main account
>shoot
>makes this new account
a tallegg here
unfortunately, this is why Orespawn is incompatible with most mods. I don't know why, but TheyCallMeDanger used the vanilla method...on over 120 registered entities! (yes, I'm counting projectiles, because you have to load them too)
On the other hand, here's how to summon the King being ridden by a bat
/summon Bat ~ ~ ~ {Riding:{id:The King}}
will there be new titans in the future of this mod i love this mod its so epic
I AM THE DARK LORD SAURON Ash nazg thrakatulûk, Agh burzum-ishi krimpatul Ash nazg thrakatulûk, Agh burzum-ishi krimpatul
subscribe to my youtube & Learn to enjoy life and love minecraft
Subscribe to my youtube & Spread the word about my channel Nuclear Hurricane Minecraft Gamer
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There'll be new titans when the mod updates to a version with new vanilla mobs, along with filling certain gaps.
couldn't you add non vanila mob titans that are original? like maybe original titans that you made up
>be me
>accidently finds out curse is stupid and it wont let you change your name
>changes twitch name account
>its not working
>i delete twitch account
>along with my main account
>shoot
>makes this new account
a tallegg here
The Titan Version 0.5 Beta: What IT'S COMING TRUE! UPDATE 11 January 2019
Minecraft Player creative mode don't The Titan Bosses survival mode Damage Java Eclipse
Coming Update
1.7.10
1.8/1.8.9
1.9.4
1.10.2
1.11.2
1.12.2
Titan Bosses all don't have damage limits
Stray Titan
Vex Titan
Vindicator Titan
Witch Titan
Evoker Titan
Shulker Titan
Thanks
Goku is no match in any form for a titan.
Also, I though I banned you.
some random suggestion i guess
if the executor dragon is ever added in i think if it spawns in a overworld and is killed it will create a apocalypse of every single titan (including witherzilla) spawning all at once in some random place in the world all spawning there minions, causing the end of the world and the only way to stop the apocalypse is killing witherzilla
>be me
>accidently finds out curse is stupid and it wont let you change your name
>changes twitch name account
>its not working
>i delete twitch account
>along with my main account
>shoot
>makes this new account
a tallegg here
I can't wait to see this updated! I wanna see the Witherzilla vs. The Wither Storm.
the mod creator will be gone for 9 days. so don't ask for updates even if you can't wait for.
--They won't die...They will return...muhuhuhuhuhuhuhuhu......--
Just wanted to drop by to give kudos to Andr for making this Mod, after revisiting the mod after I fell in love with the challenge this mod offers where Infernal mobs, Special mobs, or even Grimoire of Gaia were lacking. So much has changed from the first time I found this mod a year or two ago when a couple friends and I put it in our modded server and got stomped the first night. I liked how well it's turn out so much so that I'm going to reintroduce it to our newer personal pack ( just a modified version of FTB Infinity Evolved ). I just have one suggestion for this mod : might it be possible to expand the config options? It could include some config options such as :
Wow, you've been with me and my mods that long? Welcome back then. Yes, this mod has evolved to the point that it's almost a different thing now. My imagination really wandered around with it, and still is.
Speaking of which, testing Dragon Block C with this mod, players have peculiar fights with titans. At some point, they have the strength to one shot the titans, but the titans are totally invincible until you clear their vulnerable conditions. So flying behind them and hitting them or dropping a spirit bomb either anticlimatically does nothing or vaporizes them depending on the player's knowledge of their weakness....
I kind of wish there was a config option to just directly attack them tbh, they would be very similar to the raid bosses of Xenoverse 2. XD
Anyways, awesome mod! Well, that compliment doesn't even begin to scratch the surface of the absurd amount of detail in this mod. It's astounding. Not sure how development is going, if it is still alive or not, but in any case, thank you for creating this masterpiece!
me gustaria la version d e1.12.2 pronto