Adds in 9 ores for the various gems types that are already present in other mods, so this mod can be run in conjunction with them, or by itself.
Adds in tools, and armor for each gem type, as well as a gem block.
This includes all vanilla tools such as Pickaxe, Axe, Shovel, Hoe, and Sword. In addition to these five base tools I have added in a Dual Tool for each tier that acts as both a Pickaxe and a Shovel.
The tiers of gems are as follows.
Topaz
Malachite
Quartz (Vanilla Minecraft)
Amber
Tanzanite
Diamond (Vanilla Minecraft)
Peridot
Sapphire
Ruby
Emerald (Vanilla Minecraft)
Amethyst
Jet (Can only be mined with Amethyst or Cobalt equivalent pickaxe)
This Mod's starting point is with Topaz which is slightly better than a stone pickaxe, and leather armor and ending with jet which has over 4x the durability, damage, 2x protection of diamond gear.
Each tool, or piece of armor builds upon the previous tier as a crafting material.
The ores also get rarer as the quality of the gem improves.
Topaz being slightly more rare than coal/iron
Amethyst and Jet spawning around 2 ores per chunk.
AOE Tools (Large Variants of normal tools) mine in a 3x3x1 area for their respective types.
Crafting recipes are a "hat" of Gem Blocks over the tool over a stick for the normal Large Variants.
For the Dual Tool it is a Large Shovel over a Large Pickaxe over a stick.
Or previous tier of Large Dual Tool surrounded by the next tier up of Gem Blocks.
Universal Repair Materials
Gem Putty/Dense Gem Putty
Repair 9200 or 32700 durability for 20/30 levels respectively. In addition they allow renaming of items for 5/0 levels respectively
Planned Additions to this mod for future releases
Potentially add another tier of gem which will not generate in the world
Storage Blocks
Light Sources
Super AOE Tools (Something like 5x5x5 area)
Permissions: You can use this mod for a modpack, fork the code, copy code, whatever. This is open source and free to use. I made this simply to learn some basics of minecraft modding and if it helps anyone that would make me happy! All I ask is that you link back to this post or the curseforge page for credit.
Special Thanks:
Special thanks to all those who helped me in this journey either with code or by providing opensource mods or videos tutorials. These wonderful people include: Hlaaftana, ljfa, goldenapple, OreCruncher, Type1Ninja, Wuppy, pahimar, XFactor, Boni, SatanicSanta, TehNut, Titanium Missle, shadowfactsdev, joshwoo70 and a few others who I can't find their youtube videos anymore in my history.
I think a config option to disable the tier system would be cool too and just have the regular recipes.
I'll respond to points in turn.
Configurable Durability
Not a bad idea, I'll see if I can implement it at some point. Although Jet tools are currently near/at the maximum durability that minecraft will allow by default simply due to nbt restrictions so there would not be much "upward" room for tweaking.
This mod was made for two reasons.
First was I wanted to learn how to mod.
The second was to be an alternative to Tinker's Construct. I say this because I believe that Tinker's, while I love the mod and use it frequently/exclusively while it is installed, makes most other tools irrelevant far too easily. I might add integration at some point after I've fleshed out the mod some more and adjusted the material values a little. I'm not sure on this one.
Tier system:
Think of this much like the progression in Thaumcraft/Rotarycraft/ Other heavily gated mods. This mod was originally a concept due to a lack of this type of tiering in utility/tool mods (with the single exclusion of Iguanna Tinker Tweaks). As I consider this to be a core feature of the mod, I shall not be removing the tiering system for two reasons.
It provides balance to the mod as each tier gets progressively stronger to the point of being op with jet. (Resource gating)
It provides a unique feel to the mod, and gating/tiering progression is something I love.
Feel free to ask any questions or make any suggestions although. I'll try to give a reasonable response to each.
Hello everybody and welcome to,
Welcome to my first Minecraft mod: GTFO.
This is an open source mod, if you wish to contribute, or view the code please take a gander at the github: https://github.com/Reignofmagic/GTFO
Link to the Curseforge: http://minecraft.curseforge.com/mc-mods/235912-gtfo-gems-are-truly-fabulous-and-outrageous
Here are some videos I put together to highlight this mod:
Version 1.1
Version 1.0 :
Here is an Imgur Album with all current features of this mod:
http://imgur.com/a/gbzuE#0
DOWNLOAD Via CurseForge
Main Points
Permissions:
You can use this mod for a modpack, fork the code, copy code, whatever. This is open source and free to use. I made this simply to learn some basics of minecraft modding and if it helps anyone that would make me happy! All I ask is that you link back to this post or the curseforge page for credit.
Special Thanks:
Special thanks to all those who helped me in this journey either with code or by providing opensource mods or videos tutorials.
These wonderful people include: Hlaaftana, ljfa, goldenapple, OreCruncher, Type1Ninja, Wuppy, pahimar, XFactor, Boni, SatanicSanta, TehNut, Titanium Missle, shadowfactsdev, joshwoo70 and a few others who I can't find their youtube videos anymore in my history.
Do you like gems? Well I do, if you like gems and wish they had more uses aside from aesthetics check out my mod:GTFO or Gems are Truly Fabulous and Outrageous.
Feel Free to check out my github as well!
I enjoy new ores in Minecraft, I will give it a try and post what I think...
TG
War doesn't decide who is right, just who is left...
Let me know if you have any feedback on the mod! Regardless I hope you enjoy!
Do you like gems? Well I do, if you like gems and wish they had more uses aside from aesthetics check out my mod:GTFO or Gems are Truly Fabulous and Outrageous.
Feel Free to check out my github as well!
Works real good. I like the progression idea too.
I will keep going and if I see any problems or have any ideas I will come back and post.
Good job !!!
TG
War doesn't decide who is right, just who is left...
I think this a pretty nice mod, here are some ideas for it:
Configurable amount of durability for each gem like in metallurgy 4.
tinkers construct support would be relatively easy to add since they have this: https://gist.github.com/bonii-xx/e46f9d9e81e29d796b1b
I think a config option to disable the tier system would be cool too and just have the regular recipes.
I'll respond to points in turn.
Feel free to ask any questions or make any suggestions although. I'll try to give a reasonable response to each.
Do you like gems? Well I do, if you like gems and wish they had more uses aside from aesthetics check out my mod:GTFO or Gems are Truly Fabulous and Outrageous.
Feel Free to check out my github as well!
Taric rework ... no