if their only supposed to desrtoy grass/leaves/dirt/glass and stone it works then... nope
they don't destroy iron and obsidian tho (hav not checked with iron bars tho)
and it's at 2
There seems to be 2 areas on the config file where you can change the "dragongriefing= 0". If you look towards the bottom of the config file there's another. Did you try changing both to 2? Here's what my config file looks like http://imgur.com/a/USs8b
I really hope this mod still gets updates. I just installed it.
Playing on peaceful since I just spawned into a new world, and building a castle between a NPC Village and a nest of a fire dragon (I think).
This is soooooooooooo exiteing!!!!!
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I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
Roughly 95% of Minecraft
players hate Villagers and would be very happy if they were removed. If
you are one of the 5% who actually like villagers, copy this into your
signature and hope it never happens. ~EnderDude124
The Meaning of Life, the Universe, and Everything.
Join Date:
5/25/2017
Posts:
57
Member Details
Dragons in minecraft, modded or otherwise, traditionally can also spawn in Peaceful, but lose the ability to hurt the player. Be careful, the dragon will still kill you in Peaceful.
Roughly 95% of Minecraft
players hate Villagers and would be very happy if they were removed. If
you are one of the 5% who actually like villagers, copy this into your
signature and hope it never happens. ~EnderDude124
Greetings, I keep getting crashes upon chunk generation at random points. Crash log is as follows:
---- Minecraft Crash Report -------- Minecraft Crash Report ----
WARNING: coremods are present: llibrary (llibrary-1.7.6-1.11.2.jar) SpongeCoremod (spongeforge-1.11.2-2282-7.0.0-BETA-2319.jar) TANLoadingPlugin (ToughAsNails-1.11-2.0.5.jar)Contact their authors BEFORE contacting forge
// Shall we play a game?
Time: 5/29/17 10:12 PMDescription: Exception ticking world
java.lang.NullPointerException: Exception ticking world at net.minecraft.entity.passive.EntityVillager.func_175554_cu(EntityVillager.java:1836) at net.minecraft.entity.passive.EntityVillager.func_190672_a(EntityVillager.java:852) at net.minecraft.entity.passive.EntityVillager.func_180482_a(EntityVillager.java:839) at com.github.alexthe666.iceandfire.entity.EntitySnowVillager.func_180482_a(EntitySnowVillager.java:38) at com.github.alexthe666.iceandfire.world.village.SnowVillagePieces$Village.spawnVillagers(SnowVillagePieces.java:981) at com.github.alexthe666.iceandfire.world.village.SnowVillagePieces$WoodHut.func_74875_a(SnowVillagePieces.java:1315) at net.minecraft.world.gen.structure.StructureStart.func_75068_a(StructureStart.java:47) at com.github.alexthe666.iceandfire.world.village.MapGenSnowVillage.func_180709_b(MapGenSnowVillage.java:50) at com.github.alexthe666.iceandfire.event.StructureGenerator.generate(StructureGenerator.java:124) at net.minecraftforge.fml.common.registry.GameRegistry.redirect$onGenerateWorld$zzc000(GameRegistry.java:585) at net.minecraftforge.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:172) at net.minecraft.world.chunk.Chunk.func_186034_a(Chunk.java:1002) at net.minecraft.world.chunk.Chunk.func_186030_a(Chunk.java:973) at net.minecraft.world.gen.ChunkProviderServer.func_186025_d(ChunkProviderServer.java:158) at net.minecraft.server.management.PlayerChunkMapEntry.redirect$onProvidePlayerChunk$zpc000(PlayerChunkMapEntry.java:1079) at net.minecraft.server.management.PlayerChunkMapEntry.func_187268_a(PlayerChunkMapEntry.java:126) at net.minecraft.server.management.PlayerChunkMap.func_72693_b(SourceFile:147) at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:221) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:709) at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:384) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:624) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482) at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Server threadStacktrace: at net.minecraft.entity.passive.EntityVillager.func_175554_cu(EntityVillager.java:1836) at net.minecraft.entity.passive.EntityVillager.func_190672_a(EntityVillager.java:852) at net.minecraft.entity.passive.EntityVillager.func_180482_a(EntityVillager.java:839) at com.github.alexthe666.iceandfire.entity.EntitySnowVillager.func_180482_a(EntitySnowVillager.java:38) at com.github.alexthe666.iceandfire.world.village.SnowVillagePieces$Village.spawnVillagers(SnowVillagePieces.java:981) at com.github.alexthe666.iceandfire.world.village.SnowVillagePieces$WoodHut.func_74875_a(SnowVillagePieces.java:1315) at net.minecraft.world.gen.structure.StructureStart.func_75068_a(StructureStart.java:47) at com.github.alexthe666.iceandfire.world.village.MapGenSnowVillage.func_180709_b(MapGenSnowVillage.java:50) at com.github.alexthe666.iceandfire.event.StructureGenerator.generate(StructureGenerator.java:124) at net.minecraftforge.fml.common.registry.GameRegistry.redirect$onGenerateWorld$zzc000(GameRegistry.java:585) at net.minecraftforge.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:172) at net.minecraft.world.chunk.Chunk.func_186034_a(Chunk.java:1002) at net.minecraft.world.chunk.Chunk.func_186030_a(Chunk.java:973) at net.minecraft.world.gen.ChunkProviderServer.func_186025_d(ChunkProviderServer.java:158) at net.minecraft.server.management.PlayerChunkMapEntry.redirect$onProvidePlayerChunk$zpc000(PlayerChunkMapEntry.java:1079) at net.minecraft.server.management.PlayerChunkMapEntry.func_187268_a(PlayerChunkMapEntry.java:126) at net.minecraft.server.management.PlayerChunkMap.func_72693_b(SourceFile:147) at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:221)
-- Affected level --Details: Level name: Ardonia All players: 1 total; [EntityPlayerMP['Cain_Seldon'/159, l='Ardonia', x=-443.54, y=96.16, z=526.12]] Chunk stats: ServerChunkCache: 1833 Drop: 0 Level seed: -5167008807735468010 Level generator: ID 10 - BIOMESOP, ver 0. Features enabled: true Level generator options: Level spawn location: World: (191,64,230), Chunk: (at 15,4,6 in 11,14; contains blocks 176,0,224 to 191,255,239), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 3377342 game time, 4447 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 77505 (now: false), thunder time: 21133 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: falseStacktrace: at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:709) at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:384) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:624) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482) at java.lang.Thread.run(Unknown Source)
-- System Details --Details: Minecraft Version: 1.11.2 Operating System: Linux (amd64) version 3.10.23-xxxx-std-ipv6-64 Java Version: 1.8.0_101, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 3107835592 bytes (2963 MB) / 4145545216 bytes (3953 MB) up to 4145545216 bytes (3953 MB) JVM Flags: 3 total; -Xmx4096M -Xms4096M -XX:MaxPermSize=256m IntCache: cache: 2, tcache: 103, allocated: 0, tallocated: 0 FML: MCP 9.38 Powered by Forge 13.20.0.2296 33 mods loaded, 33 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA minecraft{1.11.2} [Minecraft] (minecraft.jar) UCHIJAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (custom256.jar) UCHIJAAAA forge{13.20.0.2296} [Minecraft Forge] (custom256.jar) UCHIJAAAA spongeapi{7.0.0-SNAPSHOT-0e27053} [SpongeAPI] (spongeforge-1.11.2-2282-7.0.0-BETA-2319.jar) UCHIJAAAA sponge{1.11.2-2282-7.0.0-BETA-2319} [SpongeForge] (spongeforge-1.11.2-2282-7.0.0-BETA-2319.jar) UCHIJAAAA animania{1.0.4.7} [Animania] (animania-1.11.2-1.0.4.7.jar) UCHIJAAAA biomesoplenty{6.1.0.2211} [Biomes O' Plenty] (BiomesOPlenty-1.11.2-6.1.0.2211-universal.jar) UCHIJAAAA bullseye{2.0.0} [Bullseye] (Bullseye-1.11.2-2.0.0.jar) UCHIJAAAA catclearlag{0.7.1} [CatClearLag] (CatClearLag-0.7.1.jar) UCHIJAAAA cfm{4.1.2} [MrCrayfish's Furniture Mod] (cfm-4.1.2-mc1.11.2.jar) UCHIJAAAA dynmap{2.4-3} [Dynmap] (Dynmap-2.4-forge-1.11.2.jar) UCHIJAAAA gravestone{1.7.2} [Gravestone] (GraveStone Mod 1.7.2.jar) UCHIJAAAA llibrary{1.7.6} [LLibrary] (llibrary-1.7.6-1.11.2.jar) UCHIJAAAA iceandfire{1.1.0} [Ice and Fire] (iceandfire-1.1.0.jar) UCHIJAAAA journeymap{1.11.2-5.4.6} [JourneyMap] (journeymap-1.11.2-5.4.6.jar) UCHIJAAAA luckperms{3.1.51} [LuckPerms] (LuckPerms-Sponge-3.1.51.jar) UCHIJAAAA mobrepeller{v1.1} [MobRepeller] (MobRepeller-v1.1.jar) UCHIJAAAA morpheus{1.11.2-3.2.14} [Morpheus] (Morpheus-1.11.2-3.2.14.jar) UCHIJAAAA netherportalfix{1.0} [NetherPortalFix] (NetherPortalFix_1.11-4.3.1.jar) UCHIJAAAA nucleus{0.28.1-S6.0} [Nucleus] (Nucleus-0.28.1-1.11.2-S6.0-plugin.jar) UCHIJAAAA realistictorches{2.1.0} [Realistic Torches] (RealisticTorches-1.11.2-2.1.0.jar) UCHIJAAAA realstonetools{7.0.2} [Real Stone Tools] (RealStoneTools-Forge-7.0.2.jar) UCHIJAAAA roguelike{1.6.6} [Roguelike Dungeons] (RoguelikeDungeons-1.11.2-1.6.6.jar) UCHIJAAAA serverlistplus{3.4.7} [ServerListPlus] (ServerListPlus-3.4.7-Universal.jar) UCHIJAAAA lteleporters{1.11.2-2.1.2} [Simple Teleporters] (SimpleTeleporters-1.11.2-2.1.2.jar) UCHIJAAAA thutcore{4.4.1} [ThutCore] (thutcore-4.4.1.jar) UCHIJAAAA thuttech{5.0.0} [Thut's Tech] (thuttech-5.0.0.jar) UCHIJAAAA timewarp{2.2.1-r6.0.0} [TimeWarp] (timewarp-2.2.1-r6.0.0.jar) UCHIJAAAA tmotd{1.0} [TitleMOTD] (TitleMOTD.-.1.0.jar) UCHIJAAAA toughasnails{@MOD_VERSION@} [Tough As Nails] (ToughAsNails-1.11-2.0.5.jar) UCHIJAAAA treechopper{1.1.2} [Tree Chopper] (TreeChopper-1.11.2-1.1.2.jar) UCHIJAAAA worldedit{6.1.4} [WorldEdit] (worldedit-forge-mc1.10.2-6.1.4-dist.jar) Loaded coremods (and transformers): llibrary (llibrary-1.7.6-1.11.2.jar) net.ilexiconn.llibrary.server.core.plugin.LLibraryTransformer net.ilexiconn.llibrary.server.core.patcher.LLibraryRuntimePatcherSpongeCoremod (spongeforge-1.11.2-2282-7.0.0-BETA-2319.jar) org.spongepowered.common.launch.transformer.SpongeSuperclassTransformerTANLoadingPlugin (ToughAsNails-1.11-2.0.5.jar) toughasnails.asm.transformer.BlockCropsTransformer toughasnails.asm.transformer.EntityRendererTransformer toughasnails.asm.transformer.WorldTransformer Profiler Position: N/A (disabled) Player Count: 1 / 100; [EntityPlayerMP['Cain_Seldon'/159, l='Ardonia', x=-443.54, y=96.16, z=526.12]] Is Modded: Definitely; Server brand changed to 'fml,forge,sponge' Type: Dedicated Server (map_server.txt)
It would be nice if you could add in the future an new mob its like a wolf just bigger and stronger you can tame it with Dragon bones and when you tamed it it will you give Speed I but the rytarian my Name for this creature can also attack you and they live in packs it would be really nice when you add this mob then would the mod be more epic its now epic too : D
a mob that i'm hyped for is the cockatrice (witsh you can tame) and will protect nearby chickens and attack you if you kill a chicken (if i remember correctlly on the forrum page (the main one))
i actully made a papercraft on my deviantart of the cockatrice (thinking of making the dragons soon) ;p ;p
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the pinky: proffesionnal papercraft-ter, minecrafter, starcrfater and texture maker
a mob that i'm hyped for is the cockatrice (witsh you can tame) and will protect nearby chickens and attack you if you kill a chicken (if i remember correctlly on the forrum page (the main one))
i actully made a papercraft on my deviantart of the cockatrice (thinking of making the dragons soon) ;p ;p
As far as I know, a cockatrice is known to kill almost instantly by looking, touching, or sometimes breathing on the intended target. The crow of a rooster, and seeing itself in the mirror are two known ways to insta-kill it. Some games like Dragon's Dogma or D&D give it the ability to petrify its target. Cockatrices were said to be made by hatching a chicken egg under a toad. If it were to be added, it would likely follow the original lore, and thus a toad would need to be added to allow for its birth to be accurate.
Rollback Post to RevisionRollBack
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
As far as I know, a cockatrice is known to kill almost instantly by looking, touching, or sometimes breathing on the intended target. The crow of a rooster, and seeing itself in the mirror are two known ways to insta-kill it. Some games like Dragon's Dogma or D&D give it the ability to petrify its target. Cockatrices were said to be made by hatching a chicken egg under a toad. If it were to be added, it would likely follow the original lore, and thus a toad would need to be added to allow for its birth to be accurate.
the actual lore of the cockatrice is eather incubated by a toad or hatched from a spoiled egg and yes they do turn stuff into stone (like the gorgon medusa)
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the pinky: proffesionnal papercraft-ter, minecrafter, starcrfater and texture maker
The actual lore of the cockatrice is either incubated by a toad or hatched from a spoiled egg. Yes, they do turn stuff into stone (like the gorgon Medusa).
Speaking of gorgons, once we have all the European mythical beasts, we can move on to Greek mythology. Gorgons, cyclops, Scylla, Charybdis, Titans, the Furies, Cerberus, etc. So many creatures, and others. Heck, even expand into cryptids like Nessie, Bigfoot, Yeti, and El Chupacabra.
Speaking of gorgons, once we have all the European mythical beasts, we can move on to Greek mythology. Gorgons, cyclops, Scylla, Charybdis, Titans, the Furies, Cerberus, etc. So many creatures, and others. Heck, even expand into cryptids like Nessie, Bigfoot, Yeti, and El Chupacabra.
having more mythical creatures would be nice because after i get a dragon i don't feel like advancing anymore in the world
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the pinky: proffesionnal papercraft-ter, minecrafter, starcrfater and texture maker
Does your silver supports ore dictionary?
i did the thing and seing if it work's
(checks)
if their only supposed to desrtoy grass/leaves/dirt/glass and stone it works then... nope
they don't destroy iron and obsidian tho (hav not checked with iron bars tho)
and it's at 2
the pinky: proffesionnal papercraft-ter, minecrafter, starcrfater and texture maker
There seems to be 2 areas on the config file where you can change the "dragongriefing= 0". If you look towards the bottom of the config file there's another. Did you try changing both to 2? Here's what my config file looks like http://imgur.com/a/USs8b
i only did the top one, but thank you for telling me that there is another at the bottom
;p ;p
the pinky: proffesionnal papercraft-ter, minecrafter, starcrfater and texture maker
Yes the silver added does support ore dictionary.
My dragons keep running away, never to be seen again
have you tried the dragon horn or the dragon stick to make them stay
(the dragon horn litherally sucks up your dragon into it so that you can bring it everywhere you want)
and the dragon stick is a command item for the dragon (there is only wander and stay)
the pinky: proffesionnal papercraft-ter, minecrafter, starcrfater and texture maker
I really hope this mod still gets updates. I just installed it.
Playing on peaceful since I just spawned into a new world, and building a castle between a NPC Village and a nest of a fire dragon (I think).
This is soooooooooooo exiteing!!!!!
Roughly 95% of Minecraft
players hate Villagers and would be very happy if they were removed. If
you are one of the 5% who actually like villagers, copy this into your
signature and hope it never happens. ~EnderDude124
I've used the staff to make it stay, and that seems to make it not wander, like it's supposed to, but if I leave it unattended it runs off.
Dragons in minecraft, modded or otherwise, traditionally can also spawn in Peaceful, but lose the ability to hurt the player. Be careful, the dragon will still kill you in Peaceful.
Thank you
Roughly 95% of Minecraft
players hate Villagers and would be very happy if they were removed. If
you are one of the 5% who actually like villagers, copy this into your
signature and hope it never happens. ~EnderDude124
Greetings, I keep getting crashes upon chunk generation at random points. Crash log is as follows:
---- Minecraft Crash Report -------- Minecraft Crash Report ----
WARNING: coremods are present: llibrary (llibrary-1.7.6-1.11.2.jar) SpongeCoremod (spongeforge-1.11.2-2282-7.0.0-BETA-2319.jar) TANLoadingPlugin (ToughAsNails-1.11-2.0.5.jar)Contact their authors BEFORE contacting forge
// Shall we play a game?
Time: 5/29/17 10:12 PMDescription: Exception ticking world
java.lang.NullPointerException: Exception ticking world at net.minecraft.entity.passive.EntityVillager.func_175554_cu(EntityVillager.java:1836) at net.minecraft.entity.passive.EntityVillager.func_190672_a(EntityVillager.java:852) at net.minecraft.entity.passive.EntityVillager.func_180482_a(EntityVillager.java:839) at com.github.alexthe666.iceandfire.entity.EntitySnowVillager.func_180482_a(EntitySnowVillager.java:38) at com.github.alexthe666.iceandfire.world.village.SnowVillagePieces$Village.spawnVillagers(SnowVillagePieces.java:981) at com.github.alexthe666.iceandfire.world.village.SnowVillagePieces$WoodHut.func_74875_a(SnowVillagePieces.java:1315) at net.minecraft.world.gen.structure.StructureStart.func_75068_a(StructureStart.java:47) at com.github.alexthe666.iceandfire.world.village.MapGenSnowVillage.func_180709_b(MapGenSnowVillage.java:50) at com.github.alexthe666.iceandfire.event.StructureGenerator.generate(StructureGenerator.java:124) at net.minecraftforge.fml.common.registry.GameRegistry.redirect$onGenerateWorld$zzc000(GameRegistry.java:585) at net.minecraftforge.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:172) at net.minecraft.world.chunk.Chunk.func_186034_a(Chunk.java:1002) at net.minecraft.world.chunk.Chunk.func_186030_a(Chunk.java:973) at net.minecraft.world.gen.ChunkProviderServer.func_186025_d(ChunkProviderServer.java:158) at net.minecraft.server.management.PlayerChunkMapEntry.redirect$onProvidePlayerChunk$zpc000(PlayerChunkMapEntry.java:1079) at net.minecraft.server.management.PlayerChunkMapEntry.func_187268_a(PlayerChunkMapEntry.java:126) at net.minecraft.server.management.PlayerChunkMap.func_72693_b(SourceFile:147) at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:221) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:709) at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:384) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:624) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482) at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Server threadStacktrace: at net.minecraft.entity.passive.EntityVillager.func_175554_cu(EntityVillager.java:1836) at net.minecraft.entity.passive.EntityVillager.func_190672_a(EntityVillager.java:852) at net.minecraft.entity.passive.EntityVillager.func_180482_a(EntityVillager.java:839) at com.github.alexthe666.iceandfire.entity.EntitySnowVillager.func_180482_a(EntitySnowVillager.java:38) at com.github.alexthe666.iceandfire.world.village.SnowVillagePieces$Village.spawnVillagers(SnowVillagePieces.java:981) at com.github.alexthe666.iceandfire.world.village.SnowVillagePieces$WoodHut.func_74875_a(SnowVillagePieces.java:1315) at net.minecraft.world.gen.structure.StructureStart.func_75068_a(StructureStart.java:47) at com.github.alexthe666.iceandfire.world.village.MapGenSnowVillage.func_180709_b(MapGenSnowVillage.java:50) at com.github.alexthe666.iceandfire.event.StructureGenerator.generate(StructureGenerator.java:124) at net.minecraftforge.fml.common.registry.GameRegistry.redirect$onGenerateWorld$zzc000(GameRegistry.java:585) at net.minecraftforge.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:172) at net.minecraft.world.chunk.Chunk.func_186034_a(Chunk.java:1002) at net.minecraft.world.chunk.Chunk.func_186030_a(Chunk.java:973) at net.minecraft.world.gen.ChunkProviderServer.func_186025_d(ChunkProviderServer.java:158) at net.minecraft.server.management.PlayerChunkMapEntry.redirect$onProvidePlayerChunk$zpc000(PlayerChunkMapEntry.java:1079) at net.minecraft.server.management.PlayerChunkMapEntry.func_187268_a(PlayerChunkMapEntry.java:126) at net.minecraft.server.management.PlayerChunkMap.func_72693_b(SourceFile:147) at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:221)
-- Affected level --Details: Level name: Ardonia All players: 1 total; [EntityPlayerMP['Cain_Seldon'/159, l='Ardonia', x=-443.54, y=96.16, z=526.12]] Chunk stats: ServerChunkCache: 1833 Drop: 0 Level seed: -5167008807735468010 Level generator: ID 10 - BIOMESOP, ver 0. Features enabled: true Level generator options: Level spawn location: World: (191,64,230), Chunk: (at 15,4,6 in 11,14; contains blocks 176,0,224 to 191,255,239), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 3377342 game time, 4447 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 77505 (now: false), thunder time: 21133 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: falseStacktrace: at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:709) at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:384) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:624) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482) at java.lang.Thread.run(Unknown Source)
-- System Details --Details: Minecraft Version: 1.11.2 Operating System: Linux (amd64) version 3.10.23-xxxx-std-ipv6-64 Java Version: 1.8.0_101, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 3107835592 bytes (2963 MB) / 4145545216 bytes (3953 MB) up to 4145545216 bytes (3953 MB) JVM Flags: 3 total; -Xmx4096M -Xms4096M -XX:MaxPermSize=256m IntCache: cache: 2, tcache: 103, allocated: 0, tallocated: 0 FML: MCP 9.38 Powered by Forge 13.20.0.2296 33 mods loaded, 33 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA minecraft{1.11.2} [Minecraft] (minecraft.jar) UCHIJAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (custom256.jar) UCHIJAAAA forge{13.20.0.2296} [Minecraft Forge] (custom256.jar) UCHIJAAAA spongeapi{7.0.0-SNAPSHOT-0e27053} [SpongeAPI] (spongeforge-1.11.2-2282-7.0.0-BETA-2319.jar) UCHIJAAAA sponge{1.11.2-2282-7.0.0-BETA-2319} [SpongeForge] (spongeforge-1.11.2-2282-7.0.0-BETA-2319.jar) UCHIJAAAA animania{1.0.4.7} [Animania] (animania-1.11.2-1.0.4.7.jar) UCHIJAAAA biomesoplenty{6.1.0.2211} [Biomes O' Plenty] (BiomesOPlenty-1.11.2-6.1.0.2211-universal.jar) UCHIJAAAA bullseye{2.0.0} [Bullseye] (Bullseye-1.11.2-2.0.0.jar) UCHIJAAAA catclearlag{0.7.1} [CatClearLag] (CatClearLag-0.7.1.jar) UCHIJAAAA cfm{4.1.2} [MrCrayfish's Furniture Mod] (cfm-4.1.2-mc1.11.2.jar) UCHIJAAAA dynmap{2.4-3} [Dynmap] (Dynmap-2.4-forge-1.11.2.jar) UCHIJAAAA gravestone{1.7.2} [Gravestone] (GraveStone Mod 1.7.2.jar) UCHIJAAAA llibrary{1.7.6} [LLibrary] (llibrary-1.7.6-1.11.2.jar) UCHIJAAAA iceandfire{1.1.0} [Ice and Fire] (iceandfire-1.1.0.jar) UCHIJAAAA journeymap{1.11.2-5.4.6} [JourneyMap] (journeymap-1.11.2-5.4.6.jar) UCHIJAAAA luckperms{3.1.51} [LuckPerms] (LuckPerms-Sponge-3.1.51.jar) UCHIJAAAA mobrepeller{v1.1} [MobRepeller] (MobRepeller-v1.1.jar) UCHIJAAAA morpheus{1.11.2-3.2.14} [Morpheus] (Morpheus-1.11.2-3.2.14.jar) UCHIJAAAA netherportalfix{1.0} [NetherPortalFix] (NetherPortalFix_1.11-4.3.1.jar) UCHIJAAAA nucleus{0.28.1-S6.0} [Nucleus] (Nucleus-0.28.1-1.11.2-S6.0-plugin.jar) UCHIJAAAA realistictorches{2.1.0} [Realistic Torches] (RealisticTorches-1.11.2-2.1.0.jar) UCHIJAAAA realstonetools{7.0.2} [Real Stone Tools] (RealStoneTools-Forge-7.0.2.jar) UCHIJAAAA roguelike{1.6.6} [Roguelike Dungeons] (RoguelikeDungeons-1.11.2-1.6.6.jar) UCHIJAAAA serverlistplus{3.4.7} [ServerListPlus] (ServerListPlus-3.4.7-Universal.jar) UCHIJAAAA lteleporters{1.11.2-2.1.2} [Simple Teleporters] (SimpleTeleporters-1.11.2-2.1.2.jar) UCHIJAAAA thutcore{4.4.1} [ThutCore] (thutcore-4.4.1.jar) UCHIJAAAA thuttech{5.0.0} [Thut's Tech] (thuttech-5.0.0.jar) UCHIJAAAA timewarp{2.2.1-r6.0.0} [TimeWarp] (timewarp-2.2.1-r6.0.0.jar) UCHIJAAAA tmotd{1.0} [TitleMOTD] (TitleMOTD.-.1.0.jar) UCHIJAAAA toughasnails{@MOD_VERSION@} [Tough As Nails] (ToughAsNails-1.11-2.0.5.jar) UCHIJAAAA treechopper{1.1.2} [Tree Chopper] (TreeChopper-1.11.2-1.1.2.jar) UCHIJAAAA worldedit{6.1.4} [WorldEdit] (worldedit-forge-mc1.10.2-6.1.4-dist.jar) Loaded coremods (and transformers): llibrary (llibrary-1.7.6-1.11.2.jar) net.ilexiconn.llibrary.server.core.plugin.LLibraryTransformer net.ilexiconn.llibrary.server.core.patcher.LLibraryRuntimePatcherSpongeCoremod (spongeforge-1.11.2-2282-7.0.0-BETA-2319.jar) org.spongepowered.common.launch.transformer.SpongeSuperclassTransformerTANLoadingPlugin (ToughAsNails-1.11-2.0.5.jar) toughasnails.asm.transformer.BlockCropsTransformer toughasnails.asm.transformer.EntityRendererTransformer toughasnails.asm.transformer.WorldTransformer Profiler Position: N/A (disabled) Player Count: 1 / 100; [EntityPlayerMP['Cain_Seldon'/159, l='Ardonia', x=-443.54, y=96.16, z=526.12]] Is Modded: Definitely; Server brand changed to 'fml,forge,sponge' Type: Dedicated Server (map_server.txt)
Some issues I've noticed after a few hours of this mod:
-Riding a dragon causes the model to glitch majorly. The breath attack worsens it.
-Landing a dragon causes it to just. Disappear. Whether it's set to Stay or Wander.
-I cannot figure out how to get the fishing spear to work. Right and left clicking does nothing.
-I am unable to craft treasure piles using the recipe given (two nuggets).
-I think my bestiary and manuscripts just vanished from my podium at some point?
-Snow villages seem to like...half-load. Buildings are split in half.
Otherwise, I do love it. It's super fun and has lots of promise. I look forward to the updates!
same here all of these are a problem for me too
the pinky: proffesionnal papercraft-ter, minecrafter, starcrfater and texture maker
It would be nice if you could add in the future an new mob its like a wolf just bigger and stronger you can tame it with Dragon bones and when you tamed it it will you give Speed I but the rytarian my Name for this creature can also attack you and they live in packs it would be really nice when you add this mob then would the mod be more epic its now epic too : D
a mob that i'm hyped for is the cockatrice (witsh you can tame) and will protect nearby chickens and attack you if you kill a chicken (if i remember correctlly on the forrum page (the main one))
i actully made a papercraft on my deviantart of the cockatrice (thinking of making the dragons soon) ;p ;p
the pinky: proffesionnal papercraft-ter, minecrafter, starcrfater and texture maker
As far as I know, a cockatrice is known to kill almost instantly by looking, touching, or sometimes breathing on the intended target. The crow of a rooster, and seeing itself in the mirror are two known ways to insta-kill it. Some games like Dragon's Dogma or D&D give it the ability to petrify its target. Cockatrices were said to be made by hatching a chicken egg under a toad. If it were to be added, it would likely follow the original lore, and thus a toad would need to be added to allow for its birth to be accurate.
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the actual lore of the cockatrice is eather incubated by a toad or hatched from a spoiled egg and yes they do turn stuff into stone (like the gorgon medusa)
the pinky: proffesionnal papercraft-ter, minecrafter, starcrfater and texture maker
Speaking of gorgons, once we have all the European mythical beasts, we can move on to Greek mythology. Gorgons, cyclops, Scylla, Charybdis, Titans, the Furies, Cerberus, etc. So many creatures, and others. Heck, even expand into cryptids like Nessie, Bigfoot, Yeti, and El Chupacabra.
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having more mythical creatures would be nice because after i get a dragon i don't feel like advancing anymore in the world
the pinky: proffesionnal papercraft-ter, minecrafter, starcrfater and texture maker