Hi! I really like these shaders but there's one thing that is kinda bothering me : Enchanted items have this weird line glitch when they're suppose to "shine". I looks like a bug and I hope you can fix it. Overall, these shaders are probably the best I've ever seen because of how good they look and all of the options.
Oh boy, those colours are stunning! I'm so looking forward to this feature. Will you have presets like the one in the image as well?
currently, i have no plans to use custom light color for any presets.
the good thing is, i can't wait to see everyone else trying the new light color options
Is there anyway to make the shadows look darker? I'd like to be able to make them pop-out a little bit more. I know you can make them more noticeable
by increasing the shadow resolution like this:
And then bumping up shadown res
Could I make it darker by editing a file? all I really want is the shadow to pop-out more i don't mind it being a bit blurry and less defined due to a lower res
Is there anyway to make the shadows look darker? I'd like to be able to make them pop-out a little bit more. I know you can make them more noticeable
by increasing the shadow resolution like this:
And then bumping up shadown res
Could I make it darker by editing a file? all I really want is the shadow to pop-out more i don't mind it being a bit blurry and less defined due to a lower res
yes you can! go to composite.fsh inside the zip, and find this line :
float Lighting_Darkness = 0.2;
change 0.2 to something lower than 0.2, but not in negative value (like 0.1, or 0.0).
also, i updated the base sky color. the previous one will be available via shader option.
before
I don't know if this is the side effect of turning on both Round Sun/Moon and Motion Blur.
When turning, the sun causes the black area as in the image.
(In this image, I turned up the Blur pass to 16 and Strength of the Motion Blur to 0.24 to maximize the effect. I also had Inverse Direction turned on but it also happens when it's turned off.)
I don't know if this is the side effect of turning on both Round Sun/Moon and Motion Blur.
When turning, the sun causes the black area as in the image.
(In this image, I turned up the Blur pass to 16 and Strength of the Motion Blur to 0.24 to maximize the effect. I also had Inverse Direction turned on but it also happens when it's turned off.)
I like it being bright like this. So.... yeah...
it doesn't happen with my gpu xD
but still, i'll find a way to fix that
Hi! I really like these shaders but there's one thing that is kinda bothering me : Enchanted items have this weird line glitch when they're suppose to "shine". I looks like a bug and I hope you can fix it. Overall, these shaders are probably the best I've ever seen because of how good they look and all of the options.
in the next patch, you'll be able to choose sunlight and moonlight colors which affects lighting and sky color!
Oh boy, those colours are stunning! I'm so looking forward to this feature. Will you have presets like the one in the image as well?
currently, i have no plans to use custom light color for any presets.
the good thing is, i can't wait to see everyone else trying the new light color options
BSL Shader v53 Patch 30/12/2016
yes, new patch is live! (screenshot above uses custom preset.)
what's new :
- added sky desaturation (tinting) option
- added rain opacity option
- reworked sky
- added sunlight and moonlight option
- increased ssao noise by default
- some correction to color brightness and saturation
- slight tweaks to color grading (previously called color process)
- adjusted night lens flare to adapt with moonlight color
- slight improvment to godrays
- added extra option for dof
- some other tweak, fixes, and minor stuffs
get ready for 2017 everyone
so... i updated specular highlight for "metal" blocks such as iron block, gold block, etc to use the block's color instead of the sun/moonlight color.
before
after
Is there anyway to make the shadows look darker? I'd like to be able to make them pop-out a little bit more. I know you can make them more noticeable
by increasing the shadow resolution like this:
And then bumping up shadown res
Could I make it darker by editing a file? all I really want is the shadow to pop-out more i don't mind it being a bit blurry and less defined due to a lower res
http://www.youtube.com/user/MagsTheCreep
yes you can! go to composite.fsh inside the zip, and find this line :
float Lighting_Darkness = 0.2;
change 0.2 to something lower than 0.2, but not in negative value (like 0.1, or 0.0).
also, i updated the base sky color. the previous one will be available via shader option.
before
after
BSL Shader v53 Patch 6/1/2017
the first patch in 2017
what's new :
-new screenshots
-fixed rain with DOF
-updated original sky color, previous sky color still available via option
-updated original watercolor to match better with the sky
-brighter night
-reduced dirty lens radius at sun/moon
-updated specular and gloss
I don't know if this is the side effect of turning on both Round Sun/Moon and Motion Blur.
When turning, the sun causes the black area as in the image.
(In this image, I turned up the Blur pass to 16 and Strength of the Motion Blur to 0.24 to maximize the effect. I also had Inverse Direction turned on but it also happens when it's turned off.)
I like it being bright like this. So.... yeah...
it doesn't happen with my gpu xD
but still, i'll find a way to fix that
WEWEWEW wkwkwk
new patch is live! yes, we get updated bokeh dof.
what's new:
-changed bokeh dof from fixed to calculated per pass
-added option to change bokeh shape (triangle, square, hexagon and more) and to rotate bokeh
-changed fog blur range calculation
-tall grass and crops stepping gone real
Looks good
Hi! For me, ice looks like this (the image is enlarged), it has this checker pattern:
My gpu is amd r9 390
It's normal. That's the way i do shadows on ice and some other blocks. If you don't like it, change this:
Shadow > Shadow type to 0 or 2.
Thank you! Yes, it hurts my eyes, for me it looks like it's flickering.
big sneak peek for the next update
Oh wait. I found the cause of my problem.
I had my Sun/Moon options turned off. (It just look weird when looking at the sun/moon from behind the stained glass.)
dat wave