I also want to suggest a torch color - (0.8,0.3,0.25). Try it without Emissive Recolor, it's absolutely great. It's a mix of white and subtle pink and it gives off that pairs extremely well with this shader.
I also want to suggest a torch color - (0.8,0.3,0.25). Try it without Emissive Recolor, it's absolutely great. It's a mix of white and subtle pink and it gives off that pairs extremely well with this shader.
Also, is this a bug?
Also please add a "no water waving" option.
Pls add new torch color. I'll try it later
Pls fix stained glass. I realised it soon after the release. It's fixed. Thanks for the info tho. Just redownload it.
Pls add no waving water. It's already there i believe. Waving > water
I also want to suggest a torch color - (0.8,0.3,0.25). Try it without Emissive Recolor, it's absolutely great. It's a mix of white and subtle pink and it gives off that pairs extremely well with this shader.
Also, is this a bug?
Also please add a "no water waving" option.
I noticed what caused this stained glass pane bug.
This bug happens on any stained glass when Round Sun/Moon options is turned on.
In these pictures, there are White, Orange and Blue stained glass pane with the White one at the bottom and the Blue one at the top.
These are when Round Sun/Moon is turned off.
And this is when Round Sun/Moon is turned on.
Using Minecraft 1.8 with OptiFine 1.8 HD U H5
Edit : Oh, BTW this shader pack is downloaded just a while ago.
Thanks for the info. I uploaded a patch to fix this, but it might not fixed yet.
Now i uploaded the new patch to make sure that everything is fine. Round sun/moon won't affect stained glass. The main problem is, i forgot to add material flag to stained glass pane, which is added in this new patch.
=====
Yes, i'll try to upload a patch rather than previews for now. Patches mostly will have tweaks and/or fixes. I'll start another preview if there's something i'm going to add.
Now, it's patch 2. Make sure to redownload if needed. Patch changelog available in first page.
But it could be on my side. I have AMD Radeon HD 6670 so it's not optimal to run shaders but it could run this one pretty good though (20-30 FPS at about Standard settings). This is the fastest, good-looking, shader I ever use.
What a great shader, it looks great and it runs extremely well compared to the others.
I have a feature request, or actually two, if you would not mind
I enjoy having a pretty warm look, however I noticed that the temperature tint adjustment doesn't really allow for a large range (just goes up to 0.3), and there are no settings to increase the overall saturation of the end result. Could you maybe add something that allows us to adjust saturation/brightness/contrast and could you also increase the range for the temperature tint effect?
Rollback Post to RevisionRollBack
Click on the image to visit my Soundcloud profile! Alternatively, visit my site: http://www.aquanova-mp.com/
That is not something the shaders cannot fix, it needs to be added in the optifine shaders mod.
Creator of Oceano Shaders, feel free to contact me via the Shader Labs discord server found here
The mod for 1.9 still isn't completed, im sure it will be added once its done.
Creator of Oceano Shaders, feel free to contact me via the Shader Labs discord server found here
v51 will be released in 2 days!
btw another feature added : FancyLogin (if you know a better name tell me.)
here's a video that shows how this feature works
also, Didjey228 requested reflections for ice. i made it for some other blocks!
*the reflection looks good only in certain conditions.
Thank you a add my suggestion. This effect very very Beautiful.
==========
v51 released
==========
80k download reached, announcement video made.
thanks for the support everyone
When I load your shaders, I get the composite1 error (blackscreen), and this spawns up in the console log.
Lovely job!
I also want to suggest a torch color - (0.8,0.3,0.25). Try it without Emissive Recolor, it's absolutely great. It's a mix of white and subtle pink and it gives off that pairs extremely well with this shader.
Also, is this a bug?
Also please add a "no water waving" option.
Pls add new torch color. I'll try it later
Pls fix stained glass. I realised it soon after the release. It's fixed. Thanks for the info tho. Just redownload it.
Pls add no waving water. It's already there i believe. Waving > water
Paper cut out. Available for 1.9
I noticed what caused this stained glass pane bug.
This bug happens on any stained glass when Round Sun/Moon options is turned on.
In these pictures, there are White, Orange and Blue stained glass pane with the White one at the bottom and the Blue one at the top.
These are when Round Sun/Moon is turned off.
And this is when Round Sun/Moon is turned on.
Using Minecraft 1.8 with OptiFine 1.8 HD U H5
Edit : Oh, BTW this shader pack is downloaded just a while ago.
Thanks for the info. I uploaded a patch to fix this, but it might not fixed yet.
Now i uploaded the new patch to make sure that everything is fine. Round sun/moon won't affect stained glass. The main problem is, i forgot to add material flag to stained glass pane, which is added in this new patch.
=====
Yes, i'll try to upload a patch rather than previews for now. Patches mostly will have tweaks and/or fixes. I'll start another preview if there's something i'm going to add.
Now, it's patch 2. Make sure to redownload if needed. Patch changelog available in first page.
Still not working after patch (Redownloaded).
The Round Sun/Moon options still causes the bug.
idk, is it possible to access the shader options in 1.7.10?
Only 1.8.9+
Creator of Oceano Shaders, feel free to contact me via the Shader Labs discord server found here
it works for me :/
have you updated your gpu?
Already the latest driver.
But it could be on my side. I have AMD Radeon HD 6670 so it's not optimal to run shaders but it could run this one pretty good though (20-30 FPS at about Standard settings). This is the fastest, good-looking, shader I ever use.
There's no option for that for now. I'll add it in the next patch.
EDIT : i just realised this problem is from the gloss. added in patch 4
What a great shader, it looks great and it runs extremely well compared to the others.
I have a feature request, or actually two, if you would not mind
I enjoy having a pretty warm look, however I noticed that the temperature tint adjustment doesn't really allow for a large range (just goes up to 0.3), and there are no settings to increase the overall saturation of the end result. Could you maybe add something that allows us to adjust saturation/brightness/contrast and could you also increase the range for the temperature tint effect?
Click on the image to visit my Soundcloud profile! Alternatively, visit my site: http://www.aquanova-mp.com/
Optifine crash 1.9. cycling through the presets crashes on standard, cannot get it off to customizeentire findable log (cant find the rest if there is more):Apr 11, 2016 5:35:00 PM net.minecraft.launchwrapper.LogWrapper logINFO: Loading tweak class name optifine.OptiFineTweakerApr 11, 2016 5:35:00 PM net.minecraft.launchwrapper.LogWrapper logINFO: Using primary tweak class name optifine.OptiFineTweakerApr 11, 2016 5:35:00 PM net.minecraft.launchwrapper.LogWrapper logINFO: Calling tweak class optifine.OptiFineTweakerOptiFineTweaker: acceptOptionsOptiFineTweaker: injectIntoClassLoaderOptiFine ClassTransformerOptiFine URL: file:/C:/Users/jwill/AppData/Roaming/.minecraft/libraries/optifine/OptiFine/1.9_HD_U_B1/OptiFine-1.9_HD_U_B1.jarOptiFine ZIP file: C:\Users\jwill\AppData\Roaming\.minecraft\libraries\optifine\OptiFine\1.9_HD_U_B1\OptiFine-1.9_HD_U_B1.jarOptiFine Version: OptiFine_1.9_HD_U_B1Minecraft Version: 1.9OptiFineTweaker: getLaunchArgumentsOptiFineTweaker: getLaunchTargetApr 11, 2016 5:35:00 PM net.minecraft.launchwrapper.LogWrapper logINFO: Launching wrapped minecraft {net.minecraft.client.main.Main}Completely ignored arguments: [--nativeLauncherVersion, 301][17:35:01] [Client thread/INFO]: Setting user: NexusTheBrony[17:35:01] [Client thread/INFO]: (Session ID is )[OptiFine] (Reflector) Class not present: net.minecraftforge.common.MinecraftForge[OptiFine] (Reflector) Class not present: net.minecraftforge.common.ForgeHooks[OptiFine] (Reflector) Class not present: net.minecraftforge.client.MinecraftForgeClient[OptiFine] (Reflector) Class not present: net.minecraftforge.client.ForgeHooksClient[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.FMLCommonHandler[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.FMLClientHandler[OptiFine] (Reflector) Method not present: asv.getSkyRenderer[OptiFine] (Reflector) Method not present: asv.getCloudRenderer[OptiFine] (Reflector) Method not present: asv.getWeatherRenderer[OptiFine] (Reflector) Method not present: aht.countEntities[OptiFine] (Reflector) Method not present: aht.getPerWorldStorage[OptiFine] (Reflector) Class not present: net.minecraftforge.client.IRenderHandler[OptiFine] (Reflector) Class not present: net.minecraftforge.common.DimensionManager[OptiFine] (Reflector) Class not present: net.minecraftforge.event.world.WorldEvent$Load[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderItemInFrameEvent[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.GuiScreenEvent$DrawScreenEvent$Pre[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.GuiScreenEvent$DrawScreenEvent$Post[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$FogColors[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$FogDensity[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$RenderFogEvent[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$CameraSetup[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Pre[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Post[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Specials$Pre[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Specials$Post[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.eventhandler.EventBus[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.eventhandler.Event$Result[OptiFine] (Reflector) Class not present: net.minecraftforge.event.ForgeEventFactory[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderBlockOverlayEvent$OverlayType[OptiFine] (Reflector) Class not present: net.minecraftforge.event.world.ChunkWatchEvent$UnWatch[OptiFine] (Reflector) Method not present: ajt.getBedDirection[OptiFine] (Reflector) Method not present: ajt.isBed[OptiFine] (Reflector) Method not present: ajt.isBedFoot[OptiFine] (Reflector) Method not present: ajt.hasTileEntity[OptiFine] (Reflector) Method not present: ajt.canCreatureSpawn[OptiFine] (Reflector) Method not present: ajt.addHitEffects[OptiFine] (Reflector) Method not present: ajt.addDestroyEffects[OptiFine] (Reflector) Method not present: ajt.isAir[OptiFine] (Reflector) Method not present: ajt.canRenderInLayer[OptiFine] (Reflector) Method not present: ajt.getExtendedState[OptiFine] (Reflector) Field not present: rr.captureDrops[OptiFine] (Reflector) Field not present: rr.capturedDrops[OptiFine] (Reflector) Method not present: rr.shouldRenderInPass[OptiFine] (Reflector) Method not present: rr.canRiderInteract[OptiFine] (Reflector) Method not present: rr.shouldRiderSit[OptiFine] (Reflector) Method not present: apv.shouldRenderInPass[OptiFine] (Reflector) Method not present: apv.getRenderBoundingBox[OptiFine] (Reflector) Method not present: apv.canRenderBreaking[OptiFine] (Reflector) Method not present: ado.onEntitySwing[OptiFine] (Reflector) Method not present: ado.shouldCauseReequipAnimation[OptiFine] (Reflector) Method not present: ado.showDurabilityBar[OptiFine] (Reflector) Method not present: ado.getDurabilityForDisplay[OptiFine] (Reflector) Method not present: rl.isCurativeItem[OptiFine] (Reflector) Method not present: aef.getRecordResource[OptiFine] (Reflector) Method not present: bvs$b.preDraw[OptiFine] (Reflector) Method not present: bvs$b.postDraw[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.asm.transformers.BlamingTransformer[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.relauncher.CoreModManager[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.SplashProgress[OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.pipeline.LightUtil[OptiFine] (Reflector) Class not present: net.minecraftforge.common.property.IExtendedBlockState[OptiFine] (Reflector) Class not present: net.minecraftforge.client.ItemModelMesherForge[OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.ModelLoader[OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.Attributes[OptiFine] (Reflector) Class not present: mods.betterfoliage.client.BetterFoliageClient[OptiFine] (Reflector) Method not present: aig.getWaterColorMultiplier[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.registry.RenderingRegistry[OptiFine] (Reflector) Method not present: bpm.preDrawBatch[OptiFine] (Reflector) Method not present: bpm.drawBatch[OptiFine] (Reflector) Method not present: boq.handleItemState[OptiFine] (Reflector) Class not present: net.minecraftforge.common.ForgeModContainer[17:35:01] [Client thread/INFO]: LWJGL Version: 2.9.4[OptiFine][OptiFine] OptiFine_1.9_HD_U_B1[OptiFine] Mon Apr 11 17:35:02 EDT 2016[OptiFine] OS: Windows 10 (amd64) version 10.0[OptiFine] Java: 1.8.0_25, Oracle Corporation[OptiFine] VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation[OptiFine] LWJGL: 2.9.4[OptiFine] OpenGL: Intel(R) HD Graphics 530, version 4.4.0 - Build 10.18.15.4271, Intel[OptiFine] OpenGL Version: 4.0[OptiFine] OpenGL Fancy fog: Not available (GL_NV_fog_distance)[OptiFine] Maximum texture size: 16384x16384[OptiFine] Checking for new version[Shaders] ShadersMod version: 2.4.12[Shaders] OpenGL Version: 4.4.0 - Build 10.18.15.4271[Shaders] Vendor: Intel[Shaders] Renderer: Intel(R) HD Graphics 530[Shaders] Capabilities: 2.0 2.1 3.0 3.2 4.0[Shaders] GL_MAX_DRAW_BUFFERS: 8[Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8[Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 32[Shaders] Load ShadersMod configuration.[Shaders] Save ShadersMod configuration.[Shaders] No shaderpack loaded.[17:35:02] [Client thread/INFO]: Reloading ResourceManager: Default[OptiFine] *** Reloading textures ***[OptiFine] Resource packs: Default[OptiFine] Version found: A3_pre[17:35:02] [Sound Library Loader/INFO]: Starting up SoundSystem...[17:35:03] [Thread-6/INFO]: Initializing LWJGL OpenAL[17:35:03] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)[17:35:03] [Thread-6/INFO]: OpenAL initialized.[17:35:03] [Sound Library Loader/INFO]: Sound engine started[OptiFine] Mipmap levels: 4[OptiFine] Multitexture: false[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties[OptiFine] Multipass connected textures: false[17:35:04] [Client thread/INFO]: Created: 1024x512 textures-atlas[OptiFine] *** Reloading custom textures ***[OptiFine] NaturalTextures: configuration "optifine/natural.properties" not found[OptiFine] NaturalTextures: Creating default configuration.[OptiFine] NaturalTextures: coarse_dirt = 4F[OptiFine] NaturalTextures: grass_side = F[OptiFine] NaturalTextures: grass_side_overlay = F[OptiFine] NaturalTextures: stone_slab_top = F[OptiFine] NaturalTextures: gravel = 2[OptiFine] NaturalTextures: log_oak = 2F[OptiFine] NaturalTextures: log_spruce = 2F[OptiFine] NaturalTextures: log_birch = F[OptiFine] NaturalTextures: log_jungle = 2F[OptiFine] NaturalTextures: log_acacia = 2F[OptiFine] NaturalTextures: log_big_oak = 2F[OptiFine] NaturalTextures: log_oak_top = 4F[OptiFine] NaturalTextures: log_spruce_top = 4F[OptiFine] NaturalTextures: log_birch_top = 4F[OptiFine] NaturalTextures: log_jungle_top = 4F[OptiFine] NaturalTextures: log_acacia_top = 4F[OptiFine] NaturalTextures: log_big_oak_top = 4F[OptiFine] NaturalTextures: leaves_oak = 2F[OptiFine] NaturalTextures: leaves_spruce = 2F[OptiFine] NaturalTextures: leaves_birch = 2F[OptiFine] NaturalTextures: leaves_jungle = 2[OptiFine] NaturalTextures: leaves_big_oak = 2F[OptiFine] NaturalTextures: leaves_acacia = 2F[OptiFine] NaturalTextures: gold_ore = 2F[OptiFine] NaturalTextures: iron_ore = 2F[OptiFine] NaturalTextures: coal_ore = 2F[OptiFine] NaturalTextures: diamond_ore = 2F[OptiFine] NaturalTextures: redstone_ore = 2F[OptiFine] NaturalTextures: lapis_ore = 2F[OptiFine] NaturalTextures: obsidian = 4F[OptiFine] NaturalTextures: snow = 4F[OptiFine] NaturalTextures: grass_side_snowed = F[OptiFine] NaturalTextures: cactus_side = 2F[OptiFine] NaturalTextures: clay = 4F[OptiFine] NaturalTextures: mycelium_side = F[OptiFine] NaturalTextures: mycelium_top = 4F[OptiFine] NaturalTextures: farmland_wet = 2F[OptiFine] NaturalTextures: farmland_dry = 2F[OptiFine] NaturalTextures: netherrack = 4F[OptiFine] NaturalTextures: soul_sand = 4F[OptiFine] NaturalTextures: glowstone = 4[OptiFine] NaturalTextures: end_stone = 4[OptiFine] NaturalTextures: sandstone_top = 4[OptiFine] NaturalTextures: sandstone_bottom = 4F[OptiFine] NaturalTextures: redstone_lamp_on = 4F[OptiFine] NaturalTextures: redstone_lamp_off = 4F[17:35:10] [Server thread/INFO]: Starting integrated minecraft server version 1.9[17:35:10] [Server thread/INFO]: Generating keypair[17:35:10] [Server thread/INFO]: Preparing start region for level 0[17:35:11] [Server thread/INFO]: Changing view distance to 16, from 10[17:35:12] [Server thread/INFO]: NexusTheBrony[local:E:293b430c] logged in with entity id 288 at (-253.47515862633264, 69.0, 247.46584335192904)[17:35:12] [Server thread/INFO]: NexusTheBrony joined the game[17:35:16] [Server thread/INFO]: Saving and pausing game...[17:35:16] [Server thread/INFO]: Saving chunks for level 'tttttttttttttttttttttttttttttttt'/Overworld[17:35:17] [Server thread/INFO]: Saving chunks for level 'tttttttttttttttttttttttttttttttt'/Nether[17:35:17] [Server thread/INFO]: Saving chunks for level 'tttttttttttttttttttttttttttttttt'/The End[17:35:17] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5073ms behind, skipping 101 tick(s)[Shaders] Loaded shaderpack: BSL Standard v51.zip[OptiFine] [WARN] [Shaders] Invalid option: DOF_DistantBlur_Range, key: screen.DOF[OptiFine] [WARN] [Shaders] Invalid option: Sky_Nether, key: screen.Sky[OptiFine] [WARN] [Shaders] Invalid option: Sky_End, key: screen.Sky[17:35:23] [Client thread/INFO]: Reloading ResourceManager: Default[OptiFine] *** Reloading textures ***[OptiFine] Resource packs: Default[17:35:23] [Client thread/INFO]: SoundSystem shutting down...[17:35:24] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com[17:35:24] [Sound Library Loader/INFO]: Starting up SoundSystem...[17:35:24] [Thread-11/INFO]: Initializing LWJGL OpenAL[17:35:24] [Thread-11/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)[17:35:24] [Thread-11/INFO]: OpenAL initialized.[OptiFine] Mipmap levels: 4[OptiFine] Multitexture: false[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties[OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties[OptiFine] Multipass connected textures: false[17:35:24] [Sound Library Loader/INFO]: Sound engine started[17:35:24] [Client thread/INFO]: Created: 1024x512 textures-atlas[Shaders] allocateTextureMap 4 1024 512[OptiFine] *** Reloading custom textures ***[OptiFine] NaturalTextures: configuration "optifine/natural.properties" not found[OptiFine] NaturalTextures: Creating default configuration.[OptiFine] NaturalTextures: coarse_dirt = 4F[OptiFine] NaturalTextures: grass_side = F[OptiFine] NaturalTextures: grass_side_overlay = F[OptiFine] NaturalTextures: stone_slab_top = F[OptiFine] NaturalTextures: gravel = 2[OptiFine] NaturalTextures: log_oak = 2F[OptiFine] NaturalTextures: log_spruce = 2F[OptiFine] NaturalTextures: log_birch = F[OptiFine] NaturalTextures: log_jungle = 2F[OptiFine] NaturalTextures: log_acacia = 2F[OptiFine] NaturalTextures: log_big_oak = 2F[OptiFine] NaturalTextures: log_oak_top = 4F[OptiFine] NaturalTextures: log_spruce_top = 4F[OptiFine] NaturalTextures: log_birch_top = 4F[OptiFine] NaturalTextures: log_jungle_top = 4F[OptiFine] NaturalTextures: log_acacia_top = 4F[OptiFine] NaturalTextures: log_big_oak_top = 4F[OptiFine] NaturalTextures: leaves_oak = 2F[OptiFine] NaturalTextures: leaves_spruce = 2F[OptiFine] NaturalTextures: leaves_birch = 2F[OptiFine] NaturalTextures: leaves_jungle = 2[OptiFine] NaturalTextures: leaves_big_oak = 2F[OptiFine] NaturalTextures: leaves_acacia = 2F[OptiFine] NaturalTextures: gold_ore = 2F[OptiFine] NaturalTextures: iron_ore = 2F[OptiFine] NaturalTextures: coal_ore = 2F[OptiFine] NaturalTextures: diamond_ore = 2F[OptiFine] NaturalTextures: redstone_ore = 2F[OptiFine] NaturalTextures: lapis_ore = 2F[OptiFine] NaturalTextures: obsidian = 4F[OptiFine] NaturalTextures: snow = 4F[OptiFine] NaturalTextures: grass_side_snowed = F[OptiFine] NaturalTextures: cactus_side = 2F[OptiFine] NaturalTextures: clay = 4F[OptiFine] NaturalTextures: mycelium_side = F[OptiFine] NaturalTextures: mycelium_top = 4F[OptiFine] NaturalTextures: farmland_wet = 2F[OptiFine] NaturalTextures: farmland_dry = 2F[OptiFine] NaturalTextures: netherrack = 4F[OptiFine] NaturalTextures: soul_sand = 4F[OptiFine] NaturalTextures: glowstone = 4[OptiFine] NaturalTextures: end_stone = 4[OptiFine] NaturalTextures: sandstone_top = 4[OptiFine] NaturalTextures: sandstone_bottom = 4F[OptiFine] NaturalTextures: redstone_lamp_on = 4F[OptiFine] NaturalTextures: redstone_lamp_off = 4F[Shaders] Program loaded: gbuffers_basic[Shaders] Program loaded: gbuffers_textured[Shaders] Program loaded: gbuffers_textured_lit[Shaders] Program loaded: gbuffers_skybasic[Shaders] Program loaded: gbuffers_skytextured[Shaders] gdepth format: R8[Shaders] gnormal format: RGB16[Shaders] composite format: RGBA16[Shaders] gaux2 format: RGBA16[Shaders] gcolor format: RGBA8[Shaders] Program loaded: gbuffers_terrain[Shaders] Program loaded: gbuffers_water[Shaders] Program loaded: gbuffers_entities[Shaders] Program loaded: gbuffers_hand[Shaders] Program loaded: gbuffers_weather[Shaders] Shadow map resolution: 2048[Shaders] Shadow map distance: 256.0[Shaders] Sun path rotation: -40.0f[Shaders] Wetness halflife: 70.0f[Shaders] Dryness halflife: 70.0f[Shaders] Hardware shadow filtering enabled.[Shaders] Noise texture enabled[Shaders] Noise texture resolution: 1024[Shaders] Program loaded: composite[Shaders] Program loaded: composite1[Shaders] gaux2 mipmap enabled for /shaders/composite2.fsh[Shaders] Program loaded: composite2[Shaders] Program loaded: final[Shaders] Program loaded: shadow[Shaders] usedColorBuffers: 8[Shaders] usedDepthBuffers: 3[Shaders] usedShadowColorBuffers: 0[Shaders] usedShadowDepthBuffers: 1[Shaders] usedColorAttachs: 8[Shaders] usedDrawBuffers: 4[Shaders] Framebuffer created.[Shaders] Shadow framebuffer created.[Shaders] Reset world renderers[Shaders] Reset model renderers## A fatal error has been detected by the Java Runtime Environment:## EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffb2c1a5cef, pid=14720, tid=12312## JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)# Problematic frame:# C [ig9icd64.dll+0x575cef]## Failed to write core dump. Minidumps are not enabled by default on client versions of Windows## An error report file with more information is saved as:# C:\Users\jwill\AppData\Roaming\.minecraft\hs_err_pid14720.log## If you would like to submit a bug report, please visit:# http://bugreport.sun.com/bugreport/crash.jsp# The crash happened outside the Java Virtual Machine in native code.# See problematic frame for where to report the bug.#AL lib: (EE) alc_cleanup: 1 device not closedJava HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future releaseproblem seems to be Optifine, not this shader